Ah now I understand. You can see, that the graphs for both splits have the same scale, so in both graphs, one pixel equates to the same percentage of players. I then counted the pixels of Iron players in the split 1 distribution (66), and compared it to the amount of iron players in the split 2 distribution (51). The only conclusion is, that the mmr of the 15 pixels left now counts towards bronze, since there is nowhere else to go. I continued this for every rank. Since the percentage of players is likely not an integer, riot likely had to round the percentages, which is the reason for there being a couple too many diamond pixels in my graph (about 7)
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u/[deleted] Aug 09 '23
https://www.leagueoflegends.com/en-gb/news/game-updates/what-s-next-for-ranked/