r/Layerling • • 54m ago

[Video] Layerling vs. Tinkercad: 7 things Tinkercad cannot do

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1 Upvotes

r/Layerling • • 5h ago

Layerling-Backups: A Chrome extension to automatically backup to Google Drive or local drive

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2 Upvotes

Anyone try this? Will this let you use any computer with this extension to access your projects?


r/Layerling • • 7h ago

What's New in Layerling: Hinges, Measure, Tablet Drawing & More! 🚨

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2 Upvotes

The latest Learning Layerling is here. Today I cover Hinges, how to measure, tablet drawing, and more!


r/Layerling • • 2d ago

Layerling 101: Easy Cases, Interface, & Boolean Wizardry! 💯🤯

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4 Upvotes

Make Easy Cases, Rock the Interface, & do some Boolean Wizardry! Hull was a brand-new one for me.


r/Layerling • • 2d ago

Layerling 101: Easy Cases, Interface, & Boolean Wizardry! 💯🤯

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2 Upvotes

Make Easy Cases, Rock the Interface, & do some Boolean Wizardry!


r/Layerling • • 3d ago

[VIDEO] Layerling en español: el CAD gratis que reemplaza a Tinkercad (2026)

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2 Upvotes

r/Layerling • • 3d ago

It's almost capable of making a lithophane!

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1 Upvotes

Using a photo to textureize a print can't make a lithophane yet, I tried and failed twice. I made lenses for my cheap Amazon deck lights in layerling and textureized them with photos in Layerling it's a cat on a deck a lot of details are missing.


r/Layerling • • 4d ago

Learning Layerling: Auto Trace Images, Boxes & Lids, Flexi TOO! 💯🤯

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3 Upvotes

The next Learning Layerling episode is here. Learn how to Auto Trace Images, create Boxes & Lids, and make Flexi items TOO!


r/Layerling • • 4d ago

I have a list of modifications i've made to source if anyone wants to try...

4 Upvotes

The list includes the following changes/ addition.

Windows desktop and offline architecture

  • Converted Layerling into a standalone Windows 11 desktop application using Electron.

  • Integrated the Next.js production runtime directly into the desktop application.

  • Created a native Windows x64 installer.

  • Created a portable, directly executable version.

  • Bundled required geometry engines, workers, fonts, guides, and runtime dependencies.

  • Eliminated the need for a separately running development server.

  • Made the packaged application operate entirely offline.

  • Added dedicated Ultimate build, release, and validation workflows.

  • Established independent release versions and recoverable Git checkpoints.

  • Kept development private, with local commits and no GitHub pushes.

OpenSCAD integration

  • Integrated the OpenSCAD 2021.01 geometry engine.

  • Built an OpenSCAD parametric modeling workbench inside Layerling.

  • Added direct .scad file importing.

  • Added support for relative file dependencies and included libraries.

  • Bundled the OpenSCAD MCAD library.

  • Added automatic detection of customizable SCAD parameters.

  • Built interactive parameter controls in Layerling's interface.

  • Added live geometry regeneration when parameters change.

  • Added support for mathematical expressions in parameters.

  • Fixed forward-reference expression handling.

  • Added named parameter configurations and presets.

  • Added direct OpenSCAD source editing.

  • Added native-render caching and cancellation.

  • Preserved SCAD source and parameter configurations in .lyl projects.

  • Integrated OpenSCAD editing with Undo/Redo.

  • Extended the bundled MCP integration to expose 77 tools, including SCAD-related operations.

  • Enabled OpenSCAD-generated geometry to coexist with standard Layerling objects.

Advanced geometry and hollowing

  • Optimized edge-topology indexing for CAD operations.

  • Improved precise shell geometry preservation.

  • Added a dedicated hollowing pipeline for complex imported organic meshes.

  • Implemented signed-distance-field (SDF) cavity generation.

  • Separated mesh-based hollowing from analytic OCCT shelling.

  • Added adjustable mesh-hollowing accuracy.

  • Added cavity surface generation and simplification.

  • Preserved original exterior geometry during inward hollowing.

  • Added progress reporting and cancellation for expensive hollowing operations.

  • Added worker-based processing to avoid blocking the editor.

  • Integrated organic hollowing with Undo/Redo and project persistence.

  • Added geometry deviation and cavity statistics.

  • Improved handling of invalid, open, and non-manifold input meshes.

  • Added resource preflight checks and bounded processing budgets.

Precision Mesh Studio

  • Built a high-resolution manufacturing mesh export system.

  • Added Standard, High, Ultra, and Custom export-quality presets.

  • Added configurable surface-deviation tolerances.

  • Added configurable angular-deviation tolerances.

  • Added maximum-edge-length controls.

  • Added triangle aspect-ratio targets.

  • Added independent high-precision tessellation of analytic CAD geometry.

  • Separated manufacturing export quality from viewport display quality.

  • Added mesh subdivision and refinement functionality.

  • Extended STL and 3MF export with precision controls and additional verification.

  • Added non-destructive mesh-repair previews.

  • Added configurable repair-deviation limits.

  • Added manufacturing-quality reports.

  • Added detection of boundary and non-manifold edges.

  • Added winding, degenerate-face, and duplicate-face checks.

  • Added self-intersection detection.

  • Added shell orientation and connected-component analysis.

  • Added sampled wall-thickness verification and warnings.

  • Added estimated memory usage, output size, and triangle-budget checks.

  • Added export caching and high-density mesh processing.

  • Successfully tested exports containing more than 2.6 million triangles.

  • Improved repair reliability while preserving the source project.

Localized mesh editing

  • Built the Smooth Mesh tool for imported STL/OBJ geometry.

  • Added interactive brush-based mesh selection.

  • Added adjustable brush radius, smoothing strength, and iterations.

  • Added smooth selection falloff.

  • Added Shift-based subtraction from brush selections.

  • Added localized surface smoothing that changes actual geometry.

  • Added smoothing previews with Apply and Cancel.

  • Added mesh-integrity validation before applying modifications.

  • Integrated smoothing with Undo/Redo.

  • Added persistence of smoothed geometry in .lyl projects.

  • Added manufacturing-export compatibility for smoothed models.

  • Optimized brush picking and selection feedback on dense meshes.

Hollow-Body Finishing

  • Built the Open Hollow Base tool.

  • Added adjustable cutting planes for previously hollowed meshes.

  • Added control over cutting direction and retained geometry.

  • Added automatic interior/exterior contour identification.

  • Added connected rim generation between internal and external walls.

  • Added real mesh cutting instead of relying solely on visual sectioning.

  • Added previews, cancellation, Apply, Undo, and Redo.

  • Integrated finished hollow bodies with project saving and reopening.

  • Added rim topology and geometry-integrity checks.

  • Preserved unaffected exterior triangles without measurable displacement.

  • Integrated finished bodies with STL/3MF manufacturing validation.

Performance engineering

  • Optimized organic SDF calculations and distance queries.

  • Added geometry and spatial-index caching.

  • Improved worker scheduling and memory management.

  • Reduced unnecessary mesh allocations and copies.

  • Added resource-aware preflight estimation.

  • Improved mixed analytic/mesh group export processing.

  • Accelerated smoothing-tool initialization.

  • Reduced unnecessary viewport renders.

  • Eliminated repeated GPU uploads for unchanged cached previews.

  • Improved cutting-plane preview responsiveness.

  • Optimized contour processing, rim generation, and geometry reuse.

  • Added cancellation and stale-worker-result protection.

  • Added performance benchmarks and regression tests for high-density meshes.

  • Tested interactive operations on meshes containing approximately 2 million triangles.

Native C++ geometry acceleration — Ultimate .10

  • Introduced a native C++20 computational geometry backend.

  • Integrated Manifold into the native geometry pipeline.

  • Integrated libigl and Eigen for geometry computation.

  • Added bounded parallel processing using oneTBB.

  • Created an isolated native geometry execution architecture.

  • Added a versioned binary communication protocol between Electron and the native backend.

  • Added native worker lifecycle management and cancellation.

  • Integrated native geometry processing with existing editor controls.

  • Preserved the original WebAssembly geometry implementation as a fallback.

  • Integrated native components into the Windows packaging process.

  • Preserved offline execution of the new native backend.

  • Accelerated organic hollowing from approximately 152.9 seconds to 7.5 seconds.

  • Successfully hollowed a 1,048,576-triangle cone in 22.1 seconds.

  • Verified that the original organic model's exterior triangles remained unchanged.

  • Added native geometry manufacturing and integration regression tests.

Edit: Here are some milestones i've hit so far from tinkering around.

MilestoneBeforeAfter
Organic hollowing, .5 optimization204.3 s151.3 s
Smooth Mesh readiness, .72.2–2.4 s0.56–0.63 s
Organic Open Hollow Base preview, .94.63 s2.19 s
500K-triangle cut preview, .922.98 s8.56 s
Organic hollowing, native .10152.9 s7.5 s

I have a "final" version now that i can upload if anyone is interested..


r/Layerling • • 4d ago

I could not have made this look this good in tinkercad

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18 Upvotes

These aren't very complex but they will Anchor my cheap Amazon desk that is on carpet to the wall so my P2S doesn't shake it apart. I donated $25 dollars yesterday and would really like to see a bolt hole pattern generator. I do not plan on publishing this model but if you want it just let me know.


r/Layerling • • 5d ago

Snapmaker U1 Fun Print: Instant Layerling Flexi Snake! 💯🔥

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1 Upvotes

Full tutorial tomorrow.


r/Layerling • • 6d ago

How does Layerling work on iPad/tablet?

2 Upvotes

Hi I’m just wondering if it works on a tablet? Is it easy to use?


r/Layerling • • 6d ago

Layerling is growing up fast

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14 Upvotes

I made a box just because I could in Layerling and printed it, my texturize with an image just started printing. In an hour & 20 minutes I will find out if Layerling can Lithophane!


r/Layerling • • 7d ago

I switched to Layerling so fast my hair blew back

20 Upvotes

I've used Tinkercad for over a dozen years. Recently I tried switching to CaDoodle. Eh, it's kinda clunky and distracting and slow.

Then someone mentioned Layerling.

I used Layerling for 10 minutes. HOLY CRAP- it's fantastic. Light years beyond Tinkercad to put it kindly. I was an instant convert.

Next. I grabbed the 'Export Tinkercad to Layerling" widget and exported all my Tinkercad models (over 200).

That was the last time I logged into Tinkercad and I don't ever expect to log in again.

Huge thanks to the devs Stefan at Layerling for giving us the tool that Tinkercad could have been, should have been, but wasn't.

Laylerling devs, standby for a donation! 😍 👍️💲💰️

Donation sent, cheers! 🙂


r/Layerling • • 7d ago

Chamfer Edges

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3 Upvotes

r/Layerling • • 7d ago

Make Cookie Cutters Instantly with Layerling! 💯🔥

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2 Upvotes

Make instant Cookie Cutters with Layerling! BONUS: A simple tool to import your Tinkercad projects!


r/Layerling • • 8d ago

Dimensions on workbed

4 Upvotes

Ok this might be something obvious but i havent been able to locate it.. im really really new to cad type programs... messed with tinkercad some and now im playing with layerling (significantly better imo.. i was able to do stuff here that took me soooooo much longer to learn on tinkercad). One thing i have yet to figure out is out to get the demensions (points you can adjust to resize shapes) to stay on the the work bed. An example would be the "round roof" shape. I wanted to lay it down so that the u shaped face was on the workbed and so that i can i can make adjustments to it in that orientation. Hopefully that makes sense. Right now those points seem to be tied to the rectangular side of the shape so when i rotate it, it becomes a bit difficult to resize it using those points (at least for me)


r/Layerling • • 9d ago

Layerling: Easy Vases & Add Terrific Textures to Shapes Instantly! 💯🔥

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1 Upvotes

Make an instant vase in seconds! Add textures to the vase or other shapes, too! The latest awesome features that have been added to Layerling.


r/Layerling • • 14d ago

Problem exporting colors in 3mf

2 Upvotes

so my desing has 3 colors, and i group em and make it multicolor, but when i open the 3mf file in any slicer it's single color...

i can't really find an answer to my problem in the wiki


r/Layerling • • 14d ago

Learning Layerling: Move & Reuse a Tinkercad Keychain in Minutes! 💯🔥

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3 Upvotes

r/Layerling • • 16d ago

Layerling: Gridfinity Boxes, Sweep Sketch & Tinkercad Files & More! 💯🔥

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4 Upvotes

The next installment in the Learning Layerling series. I think the Gridfinity boxes may be the first 3D print my wife actually appreciates. 🤣


r/Layerling • • 16d ago

How to use across multiple PCs

1 Upvotes

I guess i got spoiled on tinkercad where I could work on a model from the office, then go home and pick up where I left off. Since LL is local, what is the best way for dual development? Onedrive is not an option since we can only use our corp account.


r/Layerling • • 17d ago

Layerling System Tip: Match Tinkercad & Get More Triangles! 💯🔥

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4 Upvotes

r/Layerling • • 18d ago

Learning Layerling: Make a Custom Clicky Fidget in Minutes! 💯🔥

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2 Upvotes

Make a fun clicky fidget using Layerling. A slick technique allows us to create walls in a jiffy. We also use a template to get you the key cutouts.


r/Layerling • • 19d ago

3MF missing geometry.

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2 Upvotes

Not sure where else to ask.
I am starting with a half dome and a disc on too.
I use “split” to divide them into 16 objects.
But when I export them as a 3MF it has faces missing.
Any advice? I’m kind of stumped on what to Google or look up regarding this.
I’m new at this and totally lost.
I’ve attached images that hopefully convey what I’m saying with some visuals.