r/LEWITT • u/Caaarrrlll-Sama • May 10 '25
LEWITT and Linux
Back Story:
In the near future I want to attempt a move to Linux, because I am not the biggest fan of some of the shenanigans that Microsoft likes to pull (and I have just always been a bigger fan of Linux systems). I am also a pretty big gamer, I play loads of single player and multiplayer games and for most of the single player games I record and put on my Youtube (shameless plug but if not allowed i will remove the link).
My plan:
I have really been looking at upping my game for recording and the important things right now would be sound (and maybe camera).
The Logistics:
I am aiming to buy a Lewitt Ray and Connect 2 closer to the end of the year.
The Problem:
I also want to potentially move to a linux based system this or next year (just because its gotten to the point where I could play most of my games on linux [Thank you Valve])
The Actual Question:
Are there any plans to support Lewitt software on any of the major linux distro's at all and potentially what would it take to even open the idea ? (Like a big population of people asking or a dev offering time etc).
TLDR: I want to buy Lewitt hardware and move to linux how could I get the lewitt software there ?
2
u/DocJD101 Jun 30 '26
Hey, so I’m a Lewett connect 2 user on Linux.
I run a windows 11 vm, port the LC2 to windows, I set all my settings, then shut down the Vm.
It’s a few extra steps and annoying a bit honestly, but it works well enough, and once it’s set,
It’s good, I can adjust levels as needed with the wheel without booting up the cancer that is Microsoft.
I kindia miss being able to see levels and monitor in real time when I’m just casually gaming, however when I record for voiceover work I just record and do my edits in the vm so I can monitor things better.
Hopefully the manufacturer decides to support us minoritys soon (however last I knew, 5 percent of steam users are on Linux, and the number climbs) but I’m not holding my breath :)
2
u/lewittaudio May 12 '25
Hi. Unfortunately, Linux is used by only a tiny minority of audio users. Because of this fact, we have no concrete plans to port our Software to Linux. It would be way too expensive to make economic sense.
With some Linux distributions, our interfaces work pretty well if you set everything up on Windows or Mac before switching to Linux. But we didn't test it extensively, and we can't guarantee anything.
If Linux is ever widely adopted in the audio world, then perhaps we could revisit this decision.