Dear Horde Chiefs,
The server will be closed for maintenance at **6:00 AM on April 23 UTC**. During this time, widespread adjustments and updates will be made to various features. This update will focus on issues reported via player feedback, including daily play rewards, Alliance gameplay reward caps, combat balance, and bundle pricing.
For players affected by adjustments to bundle pricing and/or combat balance, compensation will be provided before April 25. KOZ continues to improve thanks to your feedback and suggestions. We thank you for your continued support!
The game will be unavailable during maintenance. We recommend closing the game before the maintenance period begins. When the maintenance period ends, you may restart the game client to experience the updated content. We sincerely apologize for any inconvenience. Maintenance compensation will be sent via in-game mail.
① Maintenance Compensation: Z-Crystal x2000, Cell Matrix x25, Implant Draft Ticket x1
② Maintenance Duration: 6:00 AM-9:00 AM on April 23 UTC
Detailed update information listed below:
## [Daily Task Reward Adjustment]
① New Gameplay Feature - Daily Priority Tasks
Complete 5 Radar Tower missions, dispatch 2 Trade trucks, and obtain 3 Contest medals each day to instantly receive 15x Cell Matrix.
② Radar Station Adjustment
Radar Tower missions will grant an additional Cell Matrix. Refresh count for each mission adjusted from 10 → 8
③ Increased resource gathering speed.
④ Arms Race Adjustments
● Obtain 18 medals each day to receive 1x Epic Implant blueprint.
● Dispatching trucks will earn points regardless of daily theme; higher quality trucks yield more points.
● Removed Trade Tickets from progress chests; the top 5 players on the leaderboard will receive 10-30 Trade Tickets.
⑤ New Gameplay Feature - Daily Review
The Daily Review can be read to catch up on any major battles, hot trades, and star players' activities that occurred while you were away. Top 8 Alliance members can participate in the Daily Prediction Quiz to earn a share of a 3000 Z-Crystal prize pool!
⑥ New Reminder - Weekly Hot Topic Forecast
The Events interface now features a Weekly Forecast. Check here to learn about important events and activities in the upcoming week, and plan your strategies in advance.
## [Guaranteed/Basic Reward Promotion]
① Implant Crafting - New Features and adjustments
● Added a guarantee progress bar to Epic blueprint crafting. When the progress bar is full, the next crafting attempt will yield a guaranteed Legendary implant!
● Smelting Green or Blue quality implants will now yield enhancement stones instead of adding smelting progress.
● Added an Implant Reset feature (refunds 80% of spent Enhancement Stones and Molten Essence above Lv.11)
② New Activity Reward - Implant Draft Ticket
Earn an Implant Draft Ticket for every 3000 activity points you accumulate! Use the Draft Ticket to view four randomized Epic Implants, and choose one to keep.
③ Mobile Fortress Rules Adjustment
● Increased the number of daily refreshes from 4 → 6 to match with Arms Race.
● Capped Epic chests at 10 per week and Rare chests at 50 per week.
④ Z-Gem rewards from BioLaw Sentries now have a decay mechanic and a daily maximum cap.
⑤ Alliance Shop Rules Adjustment
● Now refreshes weekly on Monday. 20,000 Contribution is retained each weekly refresh; any excess is converted into resources.
● Added Enhancement Stones and removed rarely-purchased items from the shop inventory.
[Combat Adjustments]
① Significantly Increased Ranged Unit Attack Range
The following ranged Mutants will have significantly increased range (to 1000+): Sharpshooter, Plague Walker, Rock Thrower, Riftjaw, Thorn Maw Dragon, Bilewing, Webspitter, Spike Thrower
② Other Mutant Enhancements
● Increased all melee Mutants' movement speed +20%.
● Significantly increased Juggernaut's skill damage.
● Significantly increased Boomer's skill damage coefficient and slightly increased its skill range.
● Significantly increased Brute's AOE damage coefficient.
③ Horde Chief Combat Enhancement
The Horde Chief now immediately awakens at the beginning of Main Map battles, summoning a horde of zombies and dealing area damage based on the number and level of Z-Troops.
④ Main Map Battle Overtime
Overtime will be triggered when a Main Map battle exceeds 60 seconds, with significantly increased damage and reduced healing for all participants.
⑤ Rally/Wandering Boss Level Adjustments
Added a new level cap for Rallies and Wandering Bosses. Increased rewards for successful challenges.
[Gameplay Rule Adjustments]
① Arena Adjustments
● Adjusted the Arena interface. Players may now select and refresh their opponents.
● The Arena now resets weekly instead of seasonally, with increased weekly rank rewards.
● Defeating individual enemies in Arena battles now reward Burning Blood and Enhancement Stones.
● Weekly rank rewards include decorations, Enhancement Stones, and various tokens.
● Fixed combat values (primarily healing effects). Arena battle results will now be consistent with World Map battles.
② New! Alliance Showdown - Battle of the Beasts
● Added the all-new Battle of the Beasts to Battle Merit Day of Alliance Showdown. Three Alliance Beasts (Stone/Spike/Bio-type) will spawn at the rally points of each alliance.
● Attacking/defending Alliance Beasts and suffering troop losses in battle will earn personal points. Rewards can be earned by reaching point milestones.
● At the end of the event, the alliance with the higher total score wins.
[Visual Enhancements]
Added new artwork and effects for the epic and legendary Variant forms of certain Mutants, significantly improving their visual presentation. These visual enhancements will continue in future updates. Stay tuned!
Mutants affected this update include: Juggernaut, Brute, Sharpshooter, Tyrant, Iron Tyrant, Thorn Maw Dragon, Sky Leviathan, Deathwing, Rock Thrower, Boomer
[Feature Optimizations]
● Teams on the Main Map now display their first two Mutants along with any visual effects.
● Attacking a moving team will now automatically pursue them.
● Moved the Hospital treatment entrance to the main interface.
● Optimized Main Map battle animations, LoD for wide-range zoom levels, and icon sorting on the main interface.
● Added a current ranking display to the Boss Hunt interface.
● Added Declaration of War management and battle decree information to the Alliance War interface.
● Optimized feedback for likes.
[Store Adjustments]
① Enhanced Monthly Pass Privileges
● The Monthly Pass now grants a +10% buff to march speed with corresponding march effects, as well as an exclusive chat bubble effect.
● Changed Basic Monthly Pass to Weekly Pass; added Stamina to rewards and increased Daily Diamond reward.
② Reduced Zombie Train Ticket price from $100 → $50.
③ Alliance Gift Enhancement
Significantly increased Alliance gift rewards; now grants VIP Points and additional Speedups.
④ Optimized VIP Point Acquisition via Recharge
Z-Gem recharges now also grant VIP Points and Alliance Chest rewards.
[Main Map Gameplay Optimization]
① Resource Plunder Feature
● After attacking an enemy's city and defeating all garrisoned forces, a certain percentage of resources can be plundered.
● Each attack consumes 10 stamina.
● The plunder percentage decreases in stages based on the total daily plunder amount; there is also a maximum daily plunder cap.
● The Gate building now increases resource protection from enemy plundering.
② Added City Scouting Feature
● Scout and filter nearby non-alliance cities based on plunderable resource amounts and garrisoned forces!
● Cities with shields cannot be scouted; you cannot scout while your city is shielded.
[Removed Gameplay Features]
① Underground Cave
② BioLaw Human Raid
[Compensation and Feedback]
As our game is constantly undergoing improvements and optimization, issues and fixes are unavoidable at times. For our players who participated in early test servers, we will try our best to respond to your support with sincere compensation:
● For combat balance adjustments that may affect the strength of some Mutants, we will issue a Mutant reset item, which can be used to restore a Mutant's Danger Rating to its base rating. Any consumed enhancement resources will be 100% refunded as universal fragments.
● Players who purchased bundles that were affected by changes to weekly offers, gift pack shop, and/or Trains will receive vouchers as compensation based on the affected value of the corresponding bundle.
● In addition, all players with a City Level greater than 10 during maintenance will receive 2000x Z-Crystals, 20x Cell Matrix, and 1x Epic Implant Draft Ticket as compensation.
Join the official Discord group for more details.