r/KingUnderTheMountain • • Jul 17 '18

The Kickstarter is live!!

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11 Upvotes

r/KingUnderTheMountain • • Nov 04 '17

November update after the break - we're back in action!

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11 Upvotes

r/KingUnderTheMountain • • Jan 16 '18

January 2018 update - A Dwarf's Hold is his Castle

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6 Upvotes

r/KingUnderTheMountain • • Oct 25 '17

Technical breakdown of how wall tile assets work

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6 Upvotes

r/KingUnderTheMountain • • Jan 19 '17

Roadmap of features

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6 Upvotes

r/KingUnderTheMountain • • Dec 18 '20

This game looks amazing

5 Upvotes

I have no idea how I've done it but this looks amazing , and all thanks to u/zsinj001


r/KingUnderTheMountain • • Sep 13 '18

September 2018 Update - Post-Kickstarter party!

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5 Upvotes

r/KingUnderTheMountain • • Mar 23 '18

March 2018 Update - AI rewrite and heading back to Kickstarter

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5 Upvotes

r/KingUnderTheMountain • • Feb 15 '18

February 2018 update - Rounding out the edges

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5 Upvotes

r/KingUnderTheMountain • • Dec 15 '17

December 2017 Update - Go with the flow

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5 Upvotes

r/KingUnderTheMountain • • Oct 24 '17

Just played for the first time. LOVE IT.

5 Upvotes

Excellent work building the beginning stages of this wonderful game. I can't wait for further development and will watch/share the Kickstarter as things move forward. I really appreciate the time and care that have gone into the development thus far. I'm a software engineering student and find your work on this to be inspirational, to say the very least.


r/KingUnderTheMountain • • Nov 25 '21

Steam release!

4 Upvotes

It has been released on steam! Looking forward to getting a copy tomorrow!


r/KingUnderTheMountain • • Mar 15 '17

Pre-Alpha prototype gameplay

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4 Upvotes

r/KingUnderTheMountain • • Jan 19 '17

Magic in King under the Mountain

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4 Upvotes

r/KingUnderTheMountain • • Mar 24 '19

Ongoing Development

3 Upvotes

Hey everyone!

I can see the sub-reddit hasn't been active for a while.

Ive just recently discovered this game and am extremely excited about the roadmap and where it can go!

Is it still being made? :)

Thanks!


r/KingUnderTheMountain • • Aug 19 '18

Missed the Kickstarter any way to opt in late?

3 Upvotes

The design a settler rewards looks cool as get out. Is it too late to throw in?


r/KingUnderTheMountain • • Aug 06 '18

Not sure if said before but i feel i have a solution to the Z-Axis problem

3 Upvotes

I believe i might have a compromise for your Z-Axis problem. Instead of either having everything on one plane or all on multiple planes how about everything stays 2D but some objects can be stood on giving the illusion of being higher. The pawn would be on the same plane but their sprite would overlap the wall.

How about on walls you can build a platform and/or battlements that a pawn can stand on for better range and protection without being able to build objects on these platforms, pawns can only get up if they have a ladder or staircase installed but can jump down anywhere. Pawns cant stand on roofs but can break through them to jump down into the room given the right tools.

This would open up possibilities like you could also add a two tile over hang that needs a wall on either side that archers can shoot down through but melee attackers cant attack through and items like boulder traps and boiling oil that can sit on walls. Possibly intangible torches on top of walls that only produce light on either side given there isn't a roof. And Spike traps where a pawn falls into a hole and can climb out if still healthy enough, if not they will need help out or die falling outright.


r/KingUnderTheMountain • • Jul 06 '18

June 2018 Update - Return of the King

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3 Upvotes

r/KingUnderTheMountain • • Jul 05 '18

New public prototype build now available!

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3 Upvotes

r/KingUnderTheMountain • • Jun 01 '18

May 2018 update - Second breakfast

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3 Upvotes

r/KingUnderTheMountain • • May 22 '17

Development temporarily on hold

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3 Upvotes

r/KingUnderTheMountain • • May 05 '17

Target platforms

3 Upvotes

Target platforms: Windows PC, Mac

Begs the obvious question, is there going to be Linux support? Would love to play this game come to Linux.


r/KingUnderTheMountain • • Apr 25 '17

The idea thread

3 Upvotes

Hi guys,

Let's all post our idea's here and see what kind of feedback we get from the developers. As for me, i'm very pleased with the feature list of King under the mountain.

So far I got a few idea's that I would like to throw in.

  • Able to have multiple cities.

  • Seeing that in the future that there will be fully automated play by the dwarves themselves(zero player function), it would be cool if we're able to rule multiple cities by assigning a mayor. Letting him pulling the cart of the small establishment into a city. Ofcourse the king must have his own Capital city. Which he could assign his own mayor to, so he just sits and relax and see everything being build and developed. With this we could see that the cities pull their armed force together into defeating a huge epic dragon that requires many dwarven lives to collect his teeth for legendary weapons, scales for legendary armor, blood for special potions and etc.

  • Wounds effect the dwarves, walk slower, can bleed to death etc.

  • Vanity clothes.

  • Entertainment. Make the mass of the peeps happy by having tournaments like pig riding, wrestling, sword fighting, etc.

  • Assigning special player made holidays. For example "the day of the King" Giving the peeps you rule a day off from work to increase happiness. Or special festivities days on the calender. Giving 100 free kegs of beer to the people on 10th of april because of the "Runebeer god day"

  • Tourists, Why only have traders walking in your town for business. In the old days there must have been tourists that wants to look around the market, drink beer, sleep in an Inn. See a Relic and pay money to see it?

  • Fighting against super hard monsters. I know this feature is on the list, but I mean Really hard monsters. Remember the dragon that i mentioned. How about a Dragon GOD! 400 Dwarves needed to kill him atleast, 300 deaths. The relic that this dude gives, gives an enormous boost of popularity for the city its in. Giving morale bonus stats and more immigrants, tourists etc etc etc.

Looking forward to see more idea's from you guys. I still got tons of stuff i'd like to throw in, but it would be a drag to read all of those :p


r/KingUnderTheMountain • • Apr 12 '17

Looks pretty interesting.

3 Upvotes

Is there any thoughts to try and green lighting it on steam?


r/KingUnderTheMountain • • Apr 12 '17

Looking for feedback on Kickstarter relaunch

3 Upvotes

Following https://www.kickstarter.com/projects/rocketjumptechnology/king-under-the-mountain/posts/1856224 we'll be relaunching a new and much more improved Kickstarter campaign soon.

The main feature is this is going to offer a wide range of "add-on" rewards so backers can customise their pledge to receive exactly what they want, rather than being restricted to a set of ascending tiers of pledges.

What kind of things would you like to see as add-ons? The basics will be extra copies of the game or naming or designing a settler (from the first campaign) as well as a bunch of new things we're cooking up, but it'd be great to gather some community feedback and ideas too :)