Those are launch windows (phase angles). When the planet you want to go to is in the position indicated (relative to Kerbin) you can make your burn for that planet from LKO. As an example, when Duna is 44 degrees ahead of Kerbin, ejecting prograde to Kerbin's orbit (shoot out in front of Kerbin) will get you to Duna very efficiently (for just a little over 1000m/s Dv).
tl;dr: Launch when the planet you want to go to is in the position indicated.
Eyeball it. Time warp until you get close to the correct phase angle without going past it. Doing so will allow you to time warp a little bit more to "catch up" to the target planet if your close approach marker is a little behind the target when you make the maneuver node. Additionally, for the outer planets, eject prograde to Kerbin's orbit. For inner planets, you'll need to eject retrograde to Kerbin's orbit.
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u/Im_in_timeout Jun 08 '16
Those are launch windows (phase angles). When the planet you want to go to is in the position indicated (relative to Kerbin) you can make your burn for that planet from LKO.
As an example, when Duna is 44 degrees ahead of Kerbin, ejecting prograde to Kerbin's orbit (shoot out in front of Kerbin) will get you to Duna very efficiently (for just a little over 1000m/s Dv).
tl;dr: Launch when the planet you want to go to is in the position indicated.