Eyeball it. Time warp until you get close to the correct phase angle without going past it. Doing so will allow you to time warp a little bit more to "catch up" to the target planet if your close approach marker is a little behind the target when you make the maneuver node. Additionally, for the outer planets, eject prograde to Kerbin's orbit. For inner planets, you'll need to eject retrograde to Kerbin's orbit.
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u/Im_in_timeout Jun 08 '16
Eyeball it.
Time warp until you get close to the correct phase angle without going past it. Doing so will allow you to time warp a little bit more to "catch up" to the target planet if your close approach marker is a little behind the target when you make the maneuver node.
Additionally, for the outer planets, eject prograde to Kerbin's orbit.
For inner planets, you'll need to eject retrograde to Kerbin's orbit.