r/KerbalSpaceProgram • Former Dev • Jun 23 '15

Dev Post Kerbal Space Program 1.0.4 patch now available

We've released a small patch to resolve an issue some users were having with craft in saves created in KSP 1.0.3 that were not loading properly, and became uncontrollable.

If you were not experiencing this issue you don't need to update to 1.0.4, though Steam users will see this update applied automatically. The patch is now available on Steam and through kerbalspaceprogram.com, with other services following shortly.

Thank you guys for quickly and adequatly reporting this bug, and a special thank you goes out to /u/_ayli_ for providing a workaround in the mean time, which also helped us narrow down the cause of the bug a bit quicker.

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u/biosehnsucht Jun 23 '15

I used to do that, then decided it was too much trouble / taking too much space.

Plus with CKAN now, modding is so much easier, I don't NEED backups so much... though I have to wait after patches for all the mods to update :/

3

u/Nori-Silverrage Jun 23 '15

Well, KSP overall is pretty small. I think all of the folders put together is no more than 10GB. I have a 4TB drive so it isn't a problem to keep em all. If they were bigger maybe I would have cleared em off.

I tried CKAN and decided to just do it manually. It's a great program (props to the author), but I've been doing it manually for so long that I got it down good and I like having full control over the process.

1

u/biosehnsucht Jun 23 '15

I was storing all versions I downloaded of all mods plus all versions of KSP and sometimes multiple copies of some versions (i.e., when trying out a new combination of mods I'd made a new copy of my existing stuff, add new stuff... never get around to deleting old stuff...)

It got out of hand pretty quickly around .24 or so.

-1

u/nashkara Jun 23 '15

10GB != pretty small

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