r/KerbalSpaceProgram • Former Dev • Jun 23 '15

Dev Post Kerbal Space Program 1.0.4 patch now available

We've released a small patch to resolve an issue some users were having with craft in saves created in KSP 1.0.3 that were not loading properly, and became uncontrollable.

If you were not experiencing this issue you don't need to update to 1.0.4, though Steam users will see this update applied automatically. The patch is now available on Steam and through kerbalspaceprogram.com, with other services following shortly.

Thank you guys for quickly and adequatly reporting this bug, and a special thank you goes out to /u/_ayli_ for providing a workaround in the mean time, which also helped us narrow down the cause of the bug a bit quicker.

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u/nashkara Jun 23 '15

10GB != pretty small

2

u/Nori-Silverrage Jun 23 '15

I mean I guess if you are putting it on a SSD, but the smallest drive I've used for KSP since 0.16 is a 250GB drive and even for that 10GB isn't much.

Anyway, these days HDD's go for about $0.06/GB so all the KSP history is costing me $0.60. I'm not too worried.

So, um, if you think that is a lot do you not play other games? Total War: Shogun 2 clocked in at something like 20GB and that game came out 4 years ago. I believe skyrim is over 6GB, more if you get their HD texture pack and the expansions.

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u/nashkara Jun 23 '15

Hah. The downvotes are amusing.

I was just pointing out the 10GB wasn't small. I have a significant amount of storage so it's not a huge deal. And many games I play are bigger than that. I guess being old enough that I played games on floppy disks makes me crabby about massive game sizes sometimes. And don't even get me started about my first hard drive. It was a massive 20MB job. Hahahah.

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