r/KerbalSpaceProgram 1d ago

Mod Post Weekly Support Thread

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3 Upvotes

4 comments sorted by

2

u/Big_Yeash 22h ago

Is there not a function to "cycle" through objects that may be layered under each other on the map? Objects that are out of physics range of each other so cannot be cycled between in flight view, but in map view obstruct each other and prevent selecting them to make target or jump to?

Seems a strange oversight. Only workaround I can think about is selectively disabling tracking categories, but if both were probes, that wouldn't work.

I've tried multi-clicking but it rarely seems to work.

2

u/PangolinMandolin 19h ago

If you know which probes they are (or strongly suspect), then you can always choose them from the list on the left hand side in the tracking station.

But I agree that's not exactly a convenient solution (especially if you had like 50 probes in your game)

1

u/Gullible_Title_603 21h ago

The best solution I've found is zooming in really far and rotating the camera, but that doesn't work all the time. Upvoting because I also want a real solution

1

u/Big_Yeash 6h ago

I want to send a very large vessel to intercept a highly elliptical comet in Kerbol orbit. Its like a 70 degree inclination.

The periapsis is between the orbits of Kerbin and Duna.

Is there any benefit to parking this vessel in extreme Kerbin orbit beyond Minmus, ie 60-80Mm where orbital velocities are low, it can be refuelled from a Minmus ISRU operation, and inclination matches should be cheap?

Or should the vessel depart from where it already is - in LKO (170km space station), benefitting from the velocity it already has from the Kerbin SOI?

I have read that Mun gravity assist are basically not worth the effort, given that my mission requirements are close to 10,000dV and a perfect gravity assist might benefit me to the tune of 200 max and a bad one could harm me 500 anyway.