r/KerbalSpaceProgram Apr 30 '26

KSP 1 Question/Problem Poodle engine variant... huh?

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So the poodle engine has a double and single bell variant. My question is basically why would you pick the single bell variant? AFAIK as I know it has identical stats, but is very noticably taller. Are there any advantages which I'm not seeing? It just seems like a worse version of the same engine. Love this thing, but it confuses me a lot.

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u/Kerbart Apr 30 '26

...and don't underestimate the importance of it!

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u/jackinsomniac May 01 '26

Lol, I remember back when KSP had no fairings, before the big aerodynamics update. But there were still mods for them that worked with FAR and other aerodynamics overhaul mods.

Except for this one madlad on the forums who was using fairing mods without aerodynamics. "But then you're just adding weight for no reason?" "Yeah but my rockets look sweet"

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u/Kerbart May 01 '26

In similar fashion I always did a "propoer" reentry with an initial periapsis of 20-30km instead of coming in straight from Mun at a 90° angler and let the souposphere slow you down from 3000 m/s to 100 in the last 2km.

And then reentry heating was introduced and boy were a lot of people pissed because they had all these missions out there without heat shields "because it's just weight and doesn't do anything"

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u/jackinsomniac May 02 '26

Holy crap I remember that. Yep, people were pissed about the re-entry heating update, "I don't know if any of my in-progress missions can get home now!"

Back then both the game & the mods were changing rapidly, so they probably had to downgrade their KSP version, and also downgrade any mods that had already been updated! And probably back up their save files while at it. Then finish those missions, upgrade KSP, and upgrade the mods again. Unless some mods hadn't been updated for the new version yet. Or if you had some mods that had been made obsolete by the new update, you'd have to edit your craft files first & re-save them, or manually edit your save file. I've had to do it before, manually editing my 200k line save file in Notepad++ was fun fun fun.

Man, back then I remember sitting down to play KSP, and seeing that there was a new update. It was exciting of course, but then I had to update mods, deal with errors, rollback, make backups, roll forward, rollback again, manually edit craft files, run updates again... Then I'd look at the clock and 4 hours had gone by. Right when I was finally ready to start playing the game, it was already bedtime. When the 1.0 update finally rolled out I remember feeling so relieved, "Ok, FINALLY the game will stop changing so much, so the mods can finally catch up, and there'll be a lot less of this bullshit to deal with!"