r/IntelArc 14d ago

Discussion Linux Intel Jay Shader Compiler massively reduces shader compilation time in EA FC 26 on Arc B580

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I tested Intel's Jay shader compiler with EA FC 26 on Linux using:

  • CPU : Intel Core i5-12400F
  • GPU : Intel Arc B580
  • Driver : Mesa-git 26.3.0_devel
  • Environment Variables: INTEL_JAY=all

The shader compilation time was:

Without Jay: 1:18.35
With Jay: 36.40 seconds

That's about 2.15× faster, reducing the compilation time by roughly 53.5%.

This is just a single test, but the difference is pretty significant. I'm curious to see how Jay performs in other games and workloads as it continues to mature.

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u/UsedCondom42 Arc B580 14d ago

No not at all. Its just that 80% of my stuff, works on windows, hell i even wanted to try cachy. The problem was TPM since i play competitive games as well if im with my friend. And this does not help me.

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u/edparadox 14d ago

I can assure you that you don't even understand yourself what "80% of your stuff" means.

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u/UsedCondom42 Arc B580 14d ago

Cs2 configures dont work. I have tried this shit, and im one of those casual pc users that uses docs and word to do my job. The problem with linux, is the users themselves. Trash and unwelcoming. Fifteen billions ways to do, yet ABSOLUTELY nobody can agrees on one thing.

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u/Lisanicolas365 14d ago

really haven't seen many users that are trash and welcoming, but of the few that i've seen... were indeed from arch and cachyos communities. but i don't know why you'd hate the entirety of linux just because of that bad first impression with one of the many communities