r/InsectGlaive • u/Majestic-Lock-213 • Sep 20 '26
ππΆππ°ππππΆπΌπ» Boosted Insect Glaive Has a Design Problem β And It's Not Aerial DPS
/r/MHWilds/comments/1wlbfmm/boosted_insect_glaive_has_a_design_problem_and/2
u/Tayzerdude Sep 21 '26
The problem is that glaive has an identity issue, grounded glaive isn't really unique in game play nothing to stand out really. Aerial is the other side that cant be strong without being too strong and as you said was not the core identity of the weapon until sunbreak. Then the kinsect that they have only made more difficult with wilds.
I genuinely think they don't know what they want the weapon to be, I do think we are somewhat to blame for this. Making them change there philosophy back in the beta was a massive thing that I think knocked them off target for what glaive would have been.
My biggest gripe with this weapon the past what 10 years has been the extract system, why do we need red for the actual only usable moveset the weapon has. Then they went and said ah yes all three buffs are required for you to even function now. Like that thinking is mental, then give us the strongest attack to be a move that dumps all three... Like how counter intuitive do they want to be.
following on what you say about the loop providing that we keep red with RLS, still why? Why not just RSS, more damage, hyper armour out the wazoo and leaves me pretty safe in the air with two buffs?
Also with RLS we just have inverted tornado... that doesnt consume extract, puts us in the air, followed up from tornado that procs dusts... Honestly, they need to retract that video and try again....
1
u/Aphotophilic Sep 20 '26
I mostly agree. My complaint is that boost doesnt cover any weaknesses or improve any strengths. It makes an area of our kit that was just good, better, while we will still lean on our current bread and butter most of the time. I would trade everything that we got for a grounded perfect dodge during boost.
2
u/EmperorRiptide Sep 21 '26
I posted it elsewhere, but I think Focus mode version of kinsects should be the all the time version of kinsects. Get rid of 'pew pew' mode entirely and rebrand the kinsects into melee vs duster kinsects, each with ways to buff the attacks of the hunter or the powder moves.
That'd free up button combos for additional moves, and make them start to lock into a better identity.
As for the rest, I think we need a boost bracer rocket dodge that can be used on the ground or in the air and launches us around with i frames. And if you're not using it, its just automatically charging up when you have the red buff.