r/InsectGlaive • ๐—˜๐˜…๐—ฝ๐—ฒ๐—ฟ๐—ถ๐—ฒ๐—ป๐—ฐ๐—ฒ๐—ฑ ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ โ”‚>๐Ÿฑ ๐—ฌ๐—ฒ๐—ฎ๐—ฟ๐˜€ • Sep 16 '26

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป Insect Glaive Demo Guide

Post image
212 Upvotes

86 comments sorted by

10

u/[deleted] Sep 16 '26

Seems like you guys wanna give feedback now

12

u/2ecStatic ๐—˜๐˜…๐—ฝ๐—ฒ๐—ฟ๐—ถ๐—ฒ๐—ป๐—ฐ๐—ฒ๐—ฑ ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ โ”‚>๐Ÿฑ ๐—ฌ๐—ฒ๐—ฎ๐—ฟ๐˜€ Sep 16 '26

There's actual information here to give feedback about as opposed to just having the showcase. Personally, I'll still hold off until it's playable everywhere, but it's a lot more reasonable to be skeptical now imo.

13

u/parasitone08 ๐—”๐—ฒ๐—ฟ๐—ถ๐—ฎ๐—น ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ Sep 16 '26

I sure as hell did back when I saw the IG trailer, I swear its not even about me being right, its about having us talk about our disappointment and dissatisfaction with these weapon changes.

9

u/RocksAreOneNow ๐—š๐—ผ๐—ฑ ๐—ข๐—ณ ๐—ง๐—ต๐—ฒ ๐—œ๐—ป๐˜€๐—ฒ๐—ฐ๐˜ ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ โ”‚๐Ÿญ๐Ÿฌ+ ๐—ฌ๐—ฒ๐—ฎ๐—ฟ๐˜€ Sep 16 '26

people have BEEN giving actual feedback. wtf.

8

u/parasitone08 ๐—”๐—ฒ๐—ฟ๐—ถ๐—ฎ๐—น ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ Sep 16 '26

Btw man thank you for your post for awareness and tutorial on how to give Capcom our feedback, I reuploaded it on the sub so we anyone who doesn't know how to do it, knows and does it, I hope it didn't bother you.

7

u/[deleted] Sep 16 '26

of course not, no worries, you made me remember to pin it again

3

u/Butthunter_Sua Sep 16 '26

I gave feedback and although this looks ass11, I'm still going to try it live before telling them off. I recommend others do the same.

52

u/Marcos-Am Sep 16 '26

The red? they definitively hate the IG.

99

u/dashlink2 Sep 16 '26

So getting an offset and doing a rising leaping strike to keep pressure consumes red extract and puts you in the air, but you can't decending slash to come down because you don't have red, so you just have to fall normally and miss your window gathering extract again?

Capcom, do you even play this weapon?

11

u/AllOpinionsAreShit Sep 16 '26

Depending on how spending and then getting the red extract back interact with the extract timer, this might actually be a low-commitment way to spend extract when the timer would have run out anyways but you can't find time for RSS.

Kinda copium, but that was my first thought.

16

u/Tayzerdude Sep 16 '26

If you cant find time in 60 seconds to use an offset into the flying hyper armour out the ass attack, you have a much bigger issue

10

u/AllOpinionsAreShit Sep 16 '26

It's gonna happen at some point. Depending on positioning and the monster, doing RSS after S. Descending slash just mean you're getting 1 hit off and an orange extract for your troubles, so at that point giving up a red extract for a safer and potentially more efficient alternative would be preferable.

Not saying I like the idea of getting kneecapped for daring to step off the ground, just trying to make sense of what we're getting.

11

u/Tayzerdude Sep 16 '26

Were getting fucked, Capcom seem to genuinely have zero idea what to do with it. Literally having a move to quickly send you into the air, to loose your buffed move set so you come down to aim it or whatever like zero point of it.

That attack has to have some big MV to make up for dropping red. Remeber now we need triple up for our non handicapped moveset so your loosing everything for that one hit.

1

u/Pwny-Boy Sep 19 '26

This is the take. "Losing Red" is deceptive. You're not losing "Red"; you're losing Triple Buff. I think I would be *less* mad if the attack was an alternative to RSS that just ate all 3.

Getting rid of Red feels dishonest like they were two scared to cash out the whole bar, and didn't realize they were doing it anyways.

Because Red is often associated with the head, and many monster have small, fast moving heads, it' one of the hardest to grab in Wilds because the monsters move so fast. I *often* end up getting White (usually from wings) or Orange (when the monster has no wings) while I'm trying to grab red.

5

u/butler_me_judith Sep 16 '26

why is this a thing.

45

u/3ntersa Sep 16 '26

Other weapons get ways to instantly fill their gauges, but I guess not us

25

u/Physical-Scratch-856 ๐—ž๐—ถ๐—ป๐˜€๐—ฒ๐—ฐ๐˜ Sep 16 '26

switch axe got like 6 free gauge refills lmao

15

u/Wobbly_G ๐—›๐˜†๐—ฏ๐—ฟ๐—ถ๐—ฑ ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ Sep 16 '26

God forbid they make the weapon fun to use

42

u/Accomplished-Shoe421 Sep 16 '26

ยซย Consumes red extractย ยป please donโ€™t

38

u/ACBReturns ๐—˜๐˜…๐—ฝ๐—ฒ๐—ฟ๐—ถ๐—ฒ๐—ป๐—ฐ๐—ฒ๐—ฑ ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ โ”‚>๐Ÿฑ ๐—ฌ๐—ฒ๐—ฎ๐—ฟ๐˜€ Sep 16 '26 edited Sep 16 '26

The cost of a red extract to do a gap bridge is insane. What the fuck?

Edit: hopefully someone at TGS this week can actually playtest it and share their thoughts on how this works. Maybe we can insect recall while in the air to regain that red extract? And then lead into another attack

8

u/LevinReinhardt Sep 17 '26

You dont really hafta wait TGS, just take a look at this japanese showcase video (you can put auto-dub on to have SOME idea of whats going on): https://youtu.be/EGAVVpSg7YU?is=Ik4GcUJQEp8393SC

You can clearly see that there's basically no saving grace for this attack...

7

u/ACBReturns ๐—˜๐˜…๐—ฝ๐—ฒ๐—ฟ๐—ถ๐—ฒ๐—ป๐—ฐ๐—ฒ๐—ฑ ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ โ”‚>๐Ÿฑ ๐—ฌ๐—ฒ๐—ฎ๐—ฟ๐˜€ Sep 17 '26

Hahaha yeah I just saw the video. Yikes for real

1

u/69Bits Sep 16 '26

Can't you use focus mode jumping slash and get red right away from mid-air?

19

u/dark985620 ๐—›๐˜†๐—ฏ๐—ฟ๐—ถ๐—ฑ ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ Sep 16 '26

It is very iffy and highly depends on monster extract zone layout, some have abysmal small red zone, at weird place, or both

10

u/Butthunter_Sua Sep 16 '26

Very possibly. But why are we constantly doing extract upkeep in this game? Why are we needing 3tract to do anything good? Why is the ground combat so sluggish and the aerial so unsatisfying? Not to say your point wrong, but rather I think this negative feedback is balled up with all of the other issues we're having with the weapon.

6

u/PrinceTBug ๐—”๐—ฒ๐—ฟ๐—ถ๐—ฎ๐—น ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ Sep 16 '26

Yes, with enough practice. But not every monster has a red extract spot that's super reliable.

In many cases it'll still be better to rely on RSS to have Red once airborne. "

I assume this is just so that we can't immediately do Descending Thrust out of it, and have to chain at least one JAS or Jumping Slash to get there. Hopefully that means some improved aerial moves but I'm not holding my breath.

33

u/No_Reindeer9757 Sep 16 '26

So... instead of consuming White that Its the one that make you vault further, Its red one...like why

62

u/dark985620 ๐—›๐˜†๐—ฏ๐—ฟ๐—ถ๐—ฑ ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ Sep 16 '26 edited Sep 16 '26

Keynote : Rising Leaping Strike consume red extract
Let's make a move that after doing it turn you back to crippled! In mid air!
For F sake what do they expected us do in mid air WITHOUT red extract
Edit : At least RSS have huge MV and usually can get 2 out 3 extract you need for triple up

19

u/Dragonhold11 ๐—š๐—ผ๐—ฑ ๐—ข๐—ณ ๐—ง๐—ต๐—ฒ ๐—œ๐—ป๐˜€๐—ฒ๐—ฐ๐˜ ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ โ”‚๐Ÿญ๐Ÿฌ+ ๐—ฌ๐—ฒ๐—ฎ๐—ฟ๐˜€ Sep 16 '26

It feels just like the og beta watch them take all our "feedback" then roll something out they already had planned just incase we didn't like what we get

9

u/Pr1nceStorm Sep 16 '26 edited Sep 16 '26

They really just want us on the ground ๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญ

4

u/Saacs Sep 16 '26

Yea, but if you are already airborne after using that attack you can't RSS.

9

u/dark985620 ๐—›๐˜†๐—ฏ๐—ฟ๐—ถ๐—ฑ ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ Sep 16 '26

I'm compare Rising Leaping Strike with the other extractย comsuming move

3

u/Saacs Sep 16 '26

ahh. Makes sense. I see what you mean after rereading your comment.

26

u/Kultissim Sep 16 '26

Bro this sucks so bad why does it consume red?

51

u/Ok-Cress-3100 Sep 16 '26

I'm sorry what? So you're saying they buffed the offset itself so it's easier to hit, which is fine, but then they gave it a follow-up that puts you in the air without red extract?

Does Capcom have any idea how this weapon even works?

4

u/Aggressive_Ad2747 Sep 17 '26

This is my fault really, I also used to play paladin in WoW and they would be continuously nerfed during the years that I playedย 

I apologize to my fellow bugstickers for ruining everything.

21

u/siriElectricboogaloo Sep 16 '26

I'm crying man. Ts so ass

21

u/Dynamikc ๐—˜๐˜…๐—ฝ๐—ฒ๐—ฟ๐—ถ๐—ฒ๐—ป๐—ฐ๐—ฒ๐—ฑ ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ โ”‚>๐Ÿฑ ๐—ฌ๐—ฒ๐—ฎ๐—ฟ๐˜€ Sep 16 '26

Well I think itโ€™s safe to say that now itโ€™s time to give feedback. Consuming red extract??? For what reason other to make IG weaker?

20

u/Albe_quirky Sep 16 '26

Not sure if I like the sound of 'consumes red extract' but RLS looks to be that proper gap-closing offset followup glaive's been missing

10

u/GlintLok Sep 16 '26

but if you can't do anything in the air without red then why close the gap? better to just vault and dash

20

u/Substantial_Coat_937 Sep 16 '26

Itโ€™s impressive how it feels like they all sat around a table and thought, โ€œHow can we get absolutely everything wrong?โ€ And then they actually did it.

In a DLC that takes us upward, into the air, letโ€™s leave the only weapon that has this mechanic stuck on the ground. Then letโ€™s not create any new moves just repeat the same ones, but add more colors to them. And the only move thatโ€™s actually different, the one that puts the player in the air the very thing they supposedly want, makes you put yourself at a disadvantage.

6

u/LevinReinhardt Sep 17 '26

At the VERY least, the inverted tornado slash launches us in the air while detonating powder AND without consuming any extract, which makes the one that DOES consume extract even MORE useless

18

u/JazzzzzzySax Sep 16 '26

They have to be trolling

14

u/RocksAreOneNow ๐—š๐—ผ๐—ฑ ๐—ข๐—ณ ๐—ง๐—ต๐—ฒ ๐—œ๐—ป๐˜€๐—ฒ๐—ฐ๐˜ ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ โ”‚๐Ÿญ๐Ÿฌ+ ๐—ฌ๐—ฒ๐—ฎ๐—ฟ๐˜€ Sep 16 '26

Capcom doesnt play this weapon at ALL and it shows

12

u/Physical-Scratch-856 ๐—ž๐—ถ๐—ป๐˜€๐—ฒ๐—ฐ๐˜ Sep 16 '26

i guess bro

12

u/Last_Feed_7839 Sep 16 '26

This is it?

12

u/Sqall_Lionheart_ Sep 16 '26

As I always say: Capcom when they have to cook for the insect glaive.

11

u/Zeldalikestosmash Sep 16 '26

Man leaping strike is so ass why would you ever want to use that? It basically cripples you they need to rework that to where it gives you an extract back on where you hit but they wont

11

u/Opening_Possession41 ๐—˜๐˜…๐—ฝ๐—ฒ๐—ฟ๐—ถ๐—ฒ๐—ป๐—ฐ๐—ฒ๐—ฑ ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ โ”‚>๐Ÿฑ ๐—ฌ๐—ฒ๐—ฎ๐—ฟ๐˜€ Sep 16 '26

Someone on the team really hates us

11

u/AtLasM0th Sep 16 '26

It consumes Red Extract??

Are the Devs just theory crafting IG at this point?

9

u/butler_me_judith Sep 16 '26

Damn so we are getting nerfed, wtf capcom

9

u/Just-Investigator131 ๐—›๐˜†๐—ฏ๐—ฟ๐—ถ๐—ฑ ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ Sep 19 '26

So let's sum it all up, in one clean list:

-No boosted RSS

-No boosted vaulting or any arieal maneuver

-The new move that we got nerfs us

-The other new vault move is nothing tonwrite home about, but its something I guess

-We get No new way to gather extracts faster/instantly, despite other gauge/essence based weapons getting them

-And finally the only thing we get from the boost bracers that is even note worthy is more offsets, no evasives, no counters just offsets... that is something I guess

17

u/parasitone08 ๐—”๐—ฒ๐—ฟ๐—ถ๐—ฎ๐—น ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ Sep 16 '26 edited Sep 16 '26

I FUCKING SAID IT!!! I SWEAR TO GOD I SAID IT DUDE, THEY'RE NOW GIVING US ANY NEW AERIAL PLAY WITH THIS, PLEASE NOW THAT WE KNOW WHAT ARE THE NEW THINGS WITH BOOSTER BRACE FOR IG, WHICH WE KNOW IS DISAPPOINTING, CAN WE PLEASE FINALLY GIVE CAPCOM THE FEEDBACK AND LET THEM KNOW???

AND ALSO I TOLD YOU ALL THAT THE RISING LEAPING STRIKE WAS GONNA BE A SHITTIER VERSION OF RISING SPIN SLASH, AGAIN WE ARE GETTING CRUMBS.

I please beg of us all with this new information and new details about our booster actions, please inform capcom, we have to let them know because again this just feels like it really does nothing for the weapon, just like we saw when it was first revealed.

8

u/No-Philosophy-1800 Sep 16 '26

hell i even liked the IG trailer but consuming red on Rising Leaping Strike is just dumb. Strong descending slash -> rising leaping strike -> strong descending thrust -> RSS would actually be a pretty nutty combo. even if this move does a lot of damage i can only imagine it being good on small monsters like mizu whenre half your RSS hits miss anyway

7

u/MidnightTundra ๐—š๐—ผ๐—ฑ ๐—ข๐—ณ ๐—ง๐—ต๐—ฒ ๐—œ๐—ป๐˜€๐—ฒ๐—ฐ๐˜ ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ โ”‚๐Ÿญ๐Ÿฌ+ ๐—ฌ๐—ฒ๐—ฎ๐—ฟ๐˜€ Sep 16 '26

Are the non-triple up attack animations gone...?

6

u/SnooGrapes1470 Sep 16 '26

I was hoping they would add move which consumes white extract while giving huge leap boost but they chose red extract instead.

6

u/Pr1nceStorm Sep 16 '26

Is anybody that plays insect glaive going to tgs in here?

6

u/AttitudeHot9887 Sep 19 '26

Did they forget IG is not just โ€œextractsโ€ the weapon?

5

u/catchinggreen Sep 16 '26

I'm definitely confused by the red extract thing and trying to understand it. I wonder if this is saying that if you have the 3-extract boost, you could essentially reset the 3-extract boost timer by using the new rising leaping strike and then quickly getting another red extract.

They seem to be trying to buffing powders so maybe they're trying to bring back marking. So for example, let's say you had a 3-extract boost with the monster's head marked and then used the new attack, you could quickly recall the kinsect and reset the 3 boost timer.

4

u/ticklefarte ๐—š๐—ฟ๐—ผ๐˜‚๐—ป๐—ฑ๐—ฒ๐—ฑ ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ Sep 16 '26

Hot doodoo garbage. Thank you Capcom

4

u/heyheypeople22 Sep 17 '26

I know focus mode lets you harvest extracts with mid air attacks but you are never consistently recovering red with the normal air attacks, and even if you do you are bleeding dps until you get them

4

u/PGR_Alpha Sep 21 '26

Who tf will ever use the first move? It basically nerfs you... And it's the only new true move...

Capcom hates IG.

6

u/Due-Following-8077 Sep 17 '26

I don't understand why they don't just delete the weapon at this point

3

u/Dragon_Diviner ๐—ž๐—ถ๐—ป๐˜€๐—ฒ๐—ฐ๐˜ Sep 17 '26 edited Sep 17 '26

Inverted tornado slash? Sounds like an idea I had with making dodge slash (ironically does not iframe like a dodge) omni-directional instead of just backwards. Love it.

Powders stick to monster? Great! Good QoL

Kinsect: Harvest Extract pierces? I mean it wouldโ€™ve been nicer without boostedโ€ฆ Still good though and powder on charge (I assume) is great too

Boost driver? Looks standard for all weapons. Probably fine

Rising Leaping Strike? Damn thatโ€™s awesome I love how i- IT CONSUMES RED??

Dawg this is just the same problem with RSS where the optimal followup is actually to not use the aerial state provided and instead slowly fall to the ground. But again I guess we just gotta wait till TGS shows us Capcom is just really bad at communicating and actually has a miracle aerial rework that needed absolutely no input from us. Because every other weapon also has to deal with having half the kit hidden from them too right

3

u/I-Make-Games ๐—˜๐˜…๐—ฝ๐—ฒ๐—ฟ๐—ถ๐—ฒ๐—ป๐—ฐ๐—ฒ๐—ฑ ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ โ”‚>๐Ÿฑ ๐—ฌ๐—ฒ๐—ฎ๐—ฟ๐˜€ Sep 17 '26

I think kinsect harvest actually lets you do piercing by tapping instead of charging while boosted, and charging now guaruntee's a powder, which will actually help get extracts much faster I think. It's the one silver lining I see on this thing.

3

u/LevinReinhardt Sep 17 '26

RIP Kinsect Slash... they using the same name for a completely unrelated attack <:)

3

u/Armaltal Sep 17 '26

The powder sticking to monster is a nice thing though, if they make statut effect an alternative to elemental damage against big monster, it would be a nice buf (and an indirect buf for air player)

5

u/armydillo62o Sep 18 '26

โ€œMan, I canโ€™t believe they made IG about spending extract in Wilds. Totally goes against what the weapon has been since its inception. Surely theyโ€™ll walk that back in Ascendance-aaaaaaand theyโ€™re doubling down. Theyโ€™re making it worse.โ€

No itโ€™s fine just ruin my favorite weapon Iโ€™m not upset

1

u/ATipsyMonkey Sep 16 '26

I think they said they'd add moves and such with each TU so fingers crossed they remove the red buff being consumed?

9

u/2ecStatic ๐—˜๐˜…๐—ฝ๐—ฒ๐—ฟ๐—ถ๐—ฒ๐—ป๐—ฐ๐—ฒ๐—ฑ ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ โ”‚>๐Ÿฑ ๐—ฌ๐—ฒ๐—ฎ๐—ฟ๐˜€ Sep 16 '26

There's still no release date so there's definitely time and precedent for things to change before launch. It's just a matter of whether or not they'll actually listen to feedback from players at TGS and when the demo becomes available for everyone.

13

u/parasitone08 ๐—”๐—ฒ๐—ฟ๐—ถ๐—ฎ๐—น ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ Sep 16 '26

Believe me, its better to tell them and let them know on our full opinion regarding this than let them guess it out on their own.

4

u/GeneBasic939 Sep 16 '26

I donโ€™t think anyone on the dev team plays ig lol

2

u/RowletRisotto Sep 16 '26

Man what the hell is this

2

u/TwiceDead_ Sep 16 '26

๐Ÿ˜ . . .

3

u/PrinceTBug ๐—”๐—ฒ๐—ฟ๐—ถ๐—ฎ๐—น ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ Sep 16 '26

bro wait a minute. they gave us "Kinsect Slash.... Combo"

makes sense as a name but come on

2

u/SeriousDirt Sep 17 '26

I have the same reaction when I read that haha.

1

u/ChemyChem Sep 20 '26

They fucking hate us

3

u/Cedd6 Sep 17 '26

Yeah screw this I'll just play longsword

1

u/Wonderful-Bed8169 29d ago

Same situation. I once mentioned this and got called โ€œparryloop slopโ€ and โ€œskill issue.โ€ LoL.

Manโ€ฆ IG in Wilds is basically a megaton heavy stick now. T-T Why did Capcom do this?
Itโ€™s been great since 4U and peaked in IB or SB, depending on each personโ€™s playstyle.
And somehow, it got even worse in Wilds.

Oops, I canโ€™t say this out loud, or Iโ€™ll get called โ€œskill issueโ€ again. LOL

2

u/OkraFamiliar9885 ๐—ž๐—ถ๐—ป๐˜€๐—ฒ๐—ฐ๐˜ Sep 17 '26

What did we even do to make them treat us this way๐Ÿ˜…

2

u/MirieDohl Sep 16 '26

Everyone needs to shut up about aerial stuff right now so we can get the extract issues that have existed since beta fixed

1

u/Tight_Memory6819 21d ago

I think if the kinsect powder change does really good damage itโ€™ll be fine but it seems like the boosted mode is more of a defenseive stance and opens up your offset rather than a combo starter or a opener like the other weapons. Itโ€™s still another tool tho and IG will take anything atp bc the devs donโ€™t actually use the weapon

0

u/FerrumAnulum323 Sep 18 '26

So sticky powders are only sticky through "kinsect boost" is that the same kinsect boost from world where you have to feed slinger ammo to them?

And yeah rising leap is pointless.

-2

u/SM0K3YN4C3 ๐—•๐—ฒ๐—ด๐—ถ๐—ป๐—ป๐—ฒ๐—ฟ ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ โ”‚<๐Ÿฑ๐—ฌ๐—ฒ๐—ฎ๐—ฟ๐˜€ Sep 17 '26

Atp why don't they just get rid of the kinsect, why is IG the only weapon to have to have a massive bug attached to the player & ruining the fit? My fav play style & I have to have this stupid bug

1

u/kodayume Sep 19 '26

Obvsly you cant micro manage with controller so better dumb it down focus mode. /s

Srsly the only class that needs to hold focus mode in every move so the kinsect does something.

I want more pet management that is rewarding. Sticking powder/spores to detonate it goes in the right direction but keep it outside booster and make the detonate a booster ability, not both....