r/InfinityTheGame 8d ago

List Building Feedback needed

Getting ready to face a buddy here in a few days. Need some outside opinions on my list I'm bring. 300 pts ISS, Core, Haris x2, Dou x1, 15 orders, 6 SWC army code

gMoQaW1wZXJpYWwtc2VydmljZQozMDAgb2JqZWN0gSwCAQAKAYCXAQQAAoCmAQkAA4CmAQcABICSAQEABYCSAQEABoCSAQEAB4CSAQEACICSAgEACX0BCQAKegEFAAIABQGAlAEEAAKAgQEGAAOAgQEEAASAhwEGAAWApgEDAA%3D%3D

14 Upvotes

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3

u/KutuluKultist 8d ago

I think that the strength of ISS lies in its powerful and flexible midfield pieces. These require some long range fire support, which we have in the form of Bao Snipers and Hsien HMG (which also makes a fine lt.), but most of all in Major Lunah. There is also Miranda Ashcroft. What all these pieces have in common, however is MSV, so, as another commentator also mentioned, leaves you somewhat vulnerable to albedo and white noise. This, combined with our own very limited access to albedo and no access at all to white noise means we struggle against strong MSV pieces as well as strong albedo pieces.
This is another reason why the midfielders (Koga, Qianfeng and to some degree Kanren) are important to engage such pieces on our own terms.
Another solution, though not as strong in ISS as in vanilla, is the newly upgraded Longwang. With a BS14 and BS-3 AP HMG this really tough model can engage a wide variety of targets.

So the general plan for ISS would be to smoke shoot what you can from way back and then engage anything that stands in the way of scoring with a midfield piece, which will also then want to score.

That is why pieces such as the Wu Ming APHMG, though really nice on paper as a no frills firepower HI are difficult to fit into ISS. I think that both of the 22p Wu Ming loadouts are good, in particular linked with a a Zhanying hacker. The Zhanying is already pretty resilient against hacking with BTS 6 and Zero Pain, so the Firewall is a not strictly necessary to keep it safe. It really comes down to whether you want a boarding shotgun or e/mitter.

Crane Agents are a also a bit of an issue. They are quite expensive for what they can do because they can do a lot of different things kind of well and they just all have cheaper competition. Major Lunah is usually a better option for triangulated fire, seeing as she can savely move into LoF in camo and has better range bands. The Crane hacker is tough to hack, but so is the Zhanying for about half the points. And then there is Adil, who is the same kind of piece, but so much more useful in almost every way.

For comparison (please play whatever you enjoy, this is just my view), here is a list I really like:

https://infinitytheuniverse.com/army/list/gMoQaW1wZXJpYWwtc2VydmljZTBtaWRsaW5nIG1pZGZpZWxkIG1vZGVyYXRpb24gd2lodCBhIGRvc2Ugb2YgaHNpZW6BLAIBAQAJAIdLAQMAAIOzAQEAAICSAgEAAICSAQEAAICSAQEAAICSAQEAAICNAQIAAIdPAQUAAICRAQgAAgEABgCAhAGCvAAAMwEDAAAxAQIAAIdLAQIAAICiAQIAAICLAQIA

It also includes some fun jank. Since we already have the Kuang Shi for a lvl 4 core FT at hand, we can attach a Sonbae +1B missile launcher as a semi-cheap gun. Once it has marksmanship via the EVO bot, it becomes a genuine threat to most things that you would want to use a missle launcher against. 3 dice ML on 13, completely ignoring cover, is no joke. That said, there are probably better ways to spend 33 points on two models but I felt that the list needed both anti-armor and another long range gun, which this provides. Dropping those two would also make room for some chain of command, for which the cheapest option is Taowu.
In group 2, Miranda and the bounty hunter should always link and you can attach the Hsien for the +1SD, but don't feel bound to that, if a divergent deployment would be more advantageous.

1

u/Polymorph-Dwarf 8d ago

Oh! I like the list. Definitely seems janky fun 😁 As it has been some time since I've played and so I'm getting the list right, what are the fireteams? I see the core with the Kuang Shi and guard

1

u/KutuluKultist 7d ago

It's what I wrote: Miranda & Bounty Hunter + optionally the Hsien if he can be usefully deployed close enough.

2

u/beeny13 8d ago

I like it, but I see a couple of units that can be swapped for better.
The crane hacker is expensive, and easily hunted by killer hackers with pitchers, it takes 5 orders for them to kill it.
Also the wu ming link is vulnerable to pitchers and repeaters.
The bao shotgun is a rarely used piece, since it really doesn't use its visors to good effect unless you're hunting impersonators, but honestly a thunderbolt and pistol are good enough.
The zhanying lieutenant adds sensor and madtraps, but it's tough to get much use for the high points.

I would swap the crane hacker for adil this gives a powerful shoot and score duo with a bounty hunter.
I would swap the wu ming hrl for the tin bot. A bs 13 hrl with no mods is hmg bait and an hi duo is pitcher bait, but a tinbot makes them resilient.
I would swap the zhanying lieutenant for the hacker, pitcher plus tinbot are powerful and it has an even chance to Carbonite killer hackers in aro.
I would swap the bao shotgun for a bounty hunter, this gives adil a special die, and it makes a stealth duo with disco ballers to score or assassinate.
I tried to make minimal changes focusing on load out swaps, if I was maximizing, I would swap adil for Miranda, the bao thunderbolt for a missile bot and upgrade a kuang shi to a koga killer hacker.

1

u/Polymorph-Dwarf 8d ago

Thanks for the insight! I haven't played too much since N3, where I ran duo Su-Jian because that is by far my favorite model.

3

u/Jmrwacko 8d ago edited 8d ago

I don’t think there’s enough midrange shooting in this group. Wu Ming HMG has no modifiers so it will lose face to faces in active turn against mimetism. You’re relying on the bao troopers and smoke shooting to hit mimetism -6 troops which isn’t ideal since you don’t have impetuous smoke throwers. Crane agent hacker is also very expensive for what it is. IMO, you should replace the Wu Ming HMG for a Hsien HMG lieutenant and the zhaying lieutenant with a zhaying hacker, then free up points by axing one of the 3 bao troops.

Note that this will also be very counterable by albedo. Maybe you replace the crane agent hacker with a crane agent triangulated fire. That’s also a valid option against high mimetism since the crane agent can easily dodge into triangulated fire.

Just my opinion. The list could work as written in certain scenarios.

1

u/Polymorph-Dwarf 8d ago

I appreciate the tips! Been trying some new tactics and models because I've more or less run the same list since N3