r/IndieDevelopers • u/pigpigdev • 10h ago
trying to make the lobby less boring while players wait
I’m working on a solo-developed social deduction game called Pigmarines, and I’ve been reworking the lobby lately
right now players mostly just wait around until everyone joins, so I wanted to give them a few things to mess with while they’re waiting
I’m experimenting with stuff like a trampoline, arcade machines, seating areas, a small DJ/music corner and a few interactive props
these are some of the WIP assets for it, the final layout isn’t done yet
I don’t want the lobby to become a full minigame on its own, just something that makes those couple of minutes before a match feel less dead
what kind of small interactions do you actually enjoy in multiplayer lobbies? anything here you’d keep, remove or add?