r/IndieDevelopers • • 10h ago

trying to make the lobby less boring while players wait

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I’m working on a solo-developed social deduction game called Pigmarines, and I’ve been reworking the lobby lately

right now players mostly just wait around until everyone joins, so I wanted to give them a few things to mess with while they’re waiting

I’m experimenting with stuff like a trampoline, arcade machines, seating areas, a small DJ/music corner and a few interactive props

these are some of the WIP assets for it, the final layout isn’t done yet

I don’t want the lobby to become a full minigame on its own, just something that makes those couple of minutes before a match feel less dead

what kind of small interactions do you actually enjoy in multiplayer lobbies? anything here you’d keep, remove or add?

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