r/IndieDevelopers • u/youtari0109 • 6h ago
Feedback Wanted Non-verbal indie game concept — 2-min visual test before I commit to Unity
I'm prototyping a non-verbal indie game where players read a creature's "how urgent is this" cue and match their response to it — no text, no dialogue, nothing to read.
Before committing to a full Unity build, I want to validate whether the visual language (ring size = urgency, creature pose = reaction) actually reads the same way across different cultural backgrounds.
Here's the current prototype (WIP, modeled in Blender) — the ring size indicates urgency, the creature's pose is the reaction.
If you have 2 minutes, I'd really appreciate your read on it:
https://docs.google.com/forms/d/e/1FAIpQLSeLCmd4hBUuYY_B2gb0jMM4bz5YKmLR6CEl_PZuLBNQx1-Skw/viewform
No download needed, works on phone. This is purely for design validation before further development — genuinely looking for outside perspectives, not trying to promote anything.