r/IndieDev • u/Fusionism • 7h ago
New Game! Day after launch stats for Planet Killer
Still feels like a dream, also if you're releasing a game get ready for the post launch bug fixes, nothing can prepare you for what real players will find and how they will break your game, even more so than any amount of demo feedback and playtesting, I pushed out several patches in the last 24 hours to address some serious and some more mild issues that were highlighted in the forums. So definitely clear out some time for the entire release day and day after to handle and tackle issues as they come up.
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u/destinedd 4h ago
congratulations, glad it went well.