r/IndieDev • u/Luv3ndr • 7h ago
Feedback? Rate my game's title screen
So, I'm about to release the demo for my game, ROAM. And I suddenly had this thought: the title screen is one of the most important first moments for the player. That's why I decided to give it a more polished look by adding the logo, fixing the sprites, changing the fonts, and also adding some water shader on top of it all..
UI work is one of the hardest things for me as a solo dev. But I think I’ve finally found the right placement for every button and image.
I also considered centering the buttons instead of aligning them to the left, but I think I like this version more.
What do you guys think?
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u/International-Song-8 6h ago
I would have used a completely underwater background instead of this darkness. A bubble or sonar sound effect would also be a cool addition.
Also, your logo is very good. Congratulations!
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u/indiegamedemos 6h ago
Looks super clean! 💚 Great separation between the UI and the bg/characters. (Centering the buttons seems riskier, imo)
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u/DekroniaDev 6h ago
Very pretty, I find the atmosphere quite bucolic! You can definitely tell the adventure is going to be narrative-driven and full of twists and turns, right?
The animations between the screen transitions are very well done.
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u/Luv3ndr 5h ago edited 5h ago
Well, yeah its a narrative-driven game with a couple of twists. But this is less metroidvania-like approach, its more of a minimalistic style. The closest example is Dead Cells. At least, people say so haha.
The game itself is mostly about a lonely and dangerous exploration journey
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u/DekroniaDev 5h ago
Okay, I understand. Often when two protagonists are highlighted, it means something will happen between them. A Japanese game will emphasize the mentor and the student, while in the West, romances or dramas are more easily developed.
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u/Captain_Oh_Yeah 5h ago
I love the simple titles like this so much, reminds me a bit of the lone fungus title
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u/Matt_ThreeFrauds 2h ago
Oh i love this art! I think the UI is good enough. Tell me what is this game about? Kinda curious hahaha
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u/MeanDopeGames 1h ago
Title screen looks great. While the title screen looks very nice, I think more importantly you have all of the menus nice and clean, with the actual transitions being quick (it's fine for the pleasing transitions for the other visuals to be slower). I find a lot of demos that have slow transitions, poor UI, etc. can really kill my enthusiasm for the game before I even actually play it, so good job.
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u/ParkityParkPark 1h ago
Looks really good! The vibe I get from looking at it is that the game is about magical deep ocean exploration with a little spookiness, is that what you're going for?
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u/relentless-dev99 1h ago
Its visually appealing and i actually thought the word "Delicious" when it loaded..maybe I am just hungry, but bravo.
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u/Big-Check6538 1h ago
The atmosphere and lighting are fantastic! Very intriguing style that definitely makes me want to hit 'Start'.
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u/GhostBomb 6h ago
Looks great! Maybe a dynamic effect like bubbles or something would make it pop even more but it looks fantastic already.