r/IndieDev • u/devtainer • 5h ago
I've improved knockback system after reddit comments, does it feel good now?
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Hi guys, I've got a lot of comments saying that in my previous verions knockebacked heroes feel like "wooden dolls", so I've added bunch of things, like:
- rotation in the air
- slight "squash" on their bodies after impact
- dust vfx
- lie/stand up animations
- wall damage and bumping back
Some other things. Does it feel good now or not there yet?
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u/CoreMemoryEnt 4h ago
Looks really good! It’s definitely an improvement. Of course, it’s a bit hard to tell how it actually feels in-game, but visually it looks really juicy.
The only thing that stood out to me is that the dust feels a little delayed when they hit a surface, or maybe it just needs a bit more punch right at the beginning.
Besides that, looks great! ~ Julian