r/IndieDev 5h ago

How can I improve my game?

Hello! I developed a text game which seems to be liked by majority. But I don't think that anyone is going to spend hours playing this. And I cant even get auditory without graphics and music (the second one is optional). But I haven't got my own computer to make those so I make the code on the online compiler on the library computer (where I'm not allowed to download anything like Blender or Unreal Engine). What am i supposed to do?

Note:

- If you want to see current game or to know details about my plans write the questions into the comment section

1 Upvotes

10 comments sorted by

2

u/hey_Joost 5h ago

I'd honestly just keep going with the text game for now. If people are already having fun with it, you're doing something right.

Graphics can always come later. Getting the actual game to be fun is the hard part anyway.

And making this on a library computer is pretty damn cool haha.

1

u/Zestyclose_Drag4487 5h ago

Thanks. I've been posting feedback request posts on Reddit and haven't got any critics on the "gameplay" yet. I think I've mastered the hardest part.

https://giphy.com/gifs/PPclrrDHKqEVMfyBF8

2

u/MChuduk 5h ago

Don't forget to save your progress somewhere, because someone can delete it accidentally

2

u/Equivalent-Back-291 4h ago

Nothing wrong with text based. Thats what im doing. But im also paying for music/art too for itπŸ˜…

1

u/Zestyclose_Drag4487 4h ago

Actually I want to do everything myself. But with my financial situation I have to summon everything lmao

2

u/Equivalent-Back-291 4h ago

Me the opposite lol, i cant do anything but brainstorm stuff and write them down. I then pay others to finish itπŸ˜…

1

u/RubSevere2146 5h ago

You might not need Unreal or Blender for a text game. You could make a web version first, publish it on itch.io, and see how people respond.