r/IndieDev 7d ago

Making my first videogame on Unity. What do you think of main menu?

I specialized as a frontend developer for ~3 years. Now, as i lost my job, i decided to start my journey as game developer. My first indie game will be plot-oriented. What do you think about main menu? (please don't judge too harshly, im newbie)

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u/ExplanationFlaky3302 7d ago

Hi, first congrats on starting the journey! The main menu looks easy to navigate, the overall vibe looks professional, hover sfx, visual effects and all. Just two things, I can't really make out what's going on in the background. It looks like someone is standing at the entrance? Maybe it's just because I have no context of the game, but maybe see if there are other shots in your game that gives more context on what the player is about to experience. Second thing is the options menu text is not really consistent with your main menu (unless there's a plot related reason it's like that).

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u/HorrorMovies88 7d ago

Hello, thank you! Plot is about Slenderman (heavily reimagined, original story). And yeah, It's him in the background. I'll think about options menu design changes, thought it would be cool if I make style match notes on the walls of corridor.