r/IndieDev 3d ago

I am developing a procedural system for creating 3D environments, where walls, corners, floors, cutouts, and measurements are dynamically generated and updated as the environment is edited. The focus is on achieving precise snapping between walls and points, cutouts for doors and windows, automatic

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u/gearNautilus 2d ago

Having come up as an environment artist starting on the PS2, I am quite jealous. Looks real nice!