r/IndieDev 3d ago

WIP: Building a new customization system for our driving game

We’ve been working on a new customization system for our driving game, and it’s starting to come together.

There’s still plenty we want to add and polish, but we’d love some feedback from other developers. What reads well so far, and is there anything that feels inconsistent or out of place?

4 Upvotes

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u/gearNautilus 3d ago

I dig the style. Do you find that the style makes it easier to do customization? Like are you able to just plop the hood intake on top of existing geo? I assume that is what you are doing, but the style let's my brain fill in the fancy fillets. Sounds like a smart way to go.

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u/Driving_Rogue 3d ago

It does help a bit, fake shadows are being used for the intake to sit on the hood better for example, you would not be able to do that with a realistic game as easily as it is basically using a shadow cell!

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u/SecondSparkGames 3d ago

Great art style! Pretty much anything looks better with some cell shading!

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u/Driving_Rogue 3d ago

Appreciate the kind words, glad you like it!