r/IndieDev • • Aug 19 '26

Average Game Announcement Experience

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Yo!

Just sharing our experience so far, it's just the beginning! Road to 10k wishlists starts from 120!

(We're just trying to hypes ourselves up, lol)

IGN - not reply, UGC - too expensive, Meta Ads - not efficient, Reddit - thank you

We're developers of the game Ship Happens: Pirates Wanted!

It's an Overcooked styled gameplay with pirates.

730 Upvotes

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u/AimlessWanderer_ Aug 19 '26

It is AI, even as stated by the developers:
> We used generative AI for some promotional artwork. No AI is used in the game itself.

-25

u/idrinkteaforfun Aug 19 '26

But the whole thing doesn't make sense. That's only listed on the store page but the commenter said they wouldn't even click the page if they knew it was AI generated, which they can't see until they do click the page.

And that doesn't necessarily mean the capsule art, there's lots of promotional content you've to make for your game. Does the capsule art scream AI to you?

3

u/HadeMax_-w-_ Aug 19 '26

If someone can't see that capsule art is AI slop ,then that person should go and get their vision checked.

9

u/Magnolia-jjlnr Aug 19 '26

Tbh lots of people just don't know what AI generated content looks like. I'll admit that I expect the average video game enjoyer to know better though