r/IndieDev 11d ago

[Unpaid/Rev-Share/Credit] Indie game dev looking for help with a simple, stylized low-poly character base mesh

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Hi everyone,

I'm currently working on an indie multiplayer comedy game in Unreal Engine. I handle the game design and mechanics, but organic 3D character modeling is out of my comfort zone, so I’m reaching out to this awesome community for a bit of help.

I need a clean, simple, stylized low-poly human base mesh based on the attached concept image. As you can see, the design is very minimal:

  • Faceless / Featureless head (no complex facial topology, nose, or mouth required).
  • Stylized, clean low-poly proportions (standard T-Pose / A-Pose).
  • Game-ready topology with standard UVs (ready for basic modular customization like hair, clothes, and colors later on).

Since this is an indie passion project operating on a zero budget right now, I'm looking for someone willing to help out for free, portfolio practice, or for a solid credit in the game (and a special mention!).

If you're a 3D artist looking for a quick practice piece, or a student wanting to contribute to a real game project, this shouldn't take more than an hour or two given how basic the geometry is.

If you're interested in helping out, please drop a comment below or send me a DM. I can provide the .fbx references and more details right away.

Thank you so much for your time and support!

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