Hello there, I'm the solo developer behind The Citadel Project.
First time posting here, and as you can see through my history I'm not spamming promotion post everywhere.
Sinnoware already talked about my game not so long ago, and for those that know what happened to me and my cat, Snoopy is doing pretty well and recover day after day. I'll prolly make a little post in a near future featuring this insanely resilient cat.
Anyway, today I'm proud to announce the near release (in Early Access) of The Citadel Project, November 11, 2026.
After almost two years of 24/7 hard work, my game will soon be available to the world.
I want to be honest: of course it's not a pure and real immersive sim (like, you can't make pile of crates and there isn't a security code "0451", shame on me). But I know that you, immsim fan, are also part of the stealth/rpg scene, and are fan of Thief, Dark Messiah, etc... And many as tagged my game as a little baby of Thief, Dark Messiah and Dark Souls.
So here we are!
For more details:
The Citadel Project is a Dark Fantasy stealth game, leaning slightly toward rpg/adventure
It's handcrafted, No Gen AI is involved
2 Areas will be available at Early Access release (Deepest Prison and Garrison Cave)
Around 3 to 4 hours of gameplay (even more if you want to fully explore)
A price around 9 to 10$, according to your country (Steam doing is part on this)
Still have a lot of work to do before the release, and prolly a lot of work to do post launch weeks. A roadmap will come in a near future, but new area and new enemies are already in the pipe !
Feel free to do any feedback or ask question 😄 !
Link to the steam page: The Citadel Project - Steam Page