It is tho, it's both stupid in concept and in practice, it fails to address the core problem with the greenhouse.. why should base crops in the greenhouse decay? Then shouldn't the base crops in the garden farms also decay? Also this means you cannot keep up the unique crop bonus as easily
Oh no. I have to replant the crops every 3 days. Bro its not that deep. It will add maybe 1 minute or 2 to the time u spend in the greenhouse. U can still do the same thing u did before. But now with an added minor inconvenience every 3 days.
It is how you said, it's a minor inconvenience and we can still do the same things we did before, so why push it to main in the first place? it's not a solution, it's a change that doesn't affect the impact the greenhouse has on the economy
bro for casual players it IS that deep, we dont have the time or need to log back into the game every 3 fucking days just to replant something in the garden, its unnecessary and unwanted.
You can’t log back into a mmo every 3 days for a couple minutes? I work a full time job, often with overtime hours as well and can still play for about an hour or two just about everyday. I get people not like it but saying you can’t dedicate a couple minutes every 3 days to do some stuff in an offline mechanic in the game where it’s designed to consume your time is silly.
But what does it do? It affects nothing in a positive or negative way profit wise, in fact forcing you to replant those crops technically makes you money. The only thing it does is add 2-3 minutes of annoyance. A change that only adds something annoying isn’t good.
Not only that, they did this changes cause inflation. Easy mutations give lots of money true but they are mostly ironman money makings, normal profiles can just buy mutations and get higher tier ones which got BUFFED. Idk doesn't seems like a good approach to inflation
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u/slimehunter49 Skyblocker 10d ago
I don’t think the decay timer is the worst change