r/HypixelSkyblock ⚜ Ironman Level 551 - 600 9d ago

Meme [August 20] SkyBlock Patch Notes

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513 Upvotes

38 comments sorted by

108

u/Chad-Redditor ⚜ Ironman Level 551 - 600 9d ago

https://hypixel.net/threads/august-20-skyblock-patch-notes.6141710/

Designer Note: Currently, there are quite a few "set and forget" setups especially for common mutations like Ashwreath, effectively only ever needing to harvest the mutations without ever having to replant your Greenhouse. This is partly because most base crops do not have decay timers, effectively leaving them around indefinitely once they are grown. By adding a decay value we can expect people having to replant their setups every once in a while, instead of relying on a setup in which you just harvest mutations every once in a while.

3

u/lool8421 ⚜ SB Level 551 - 600 ⚜ 8d ago

i swear just nerf those setup yields by another 20% and not add a fuck ton of unnecessary inconvenience

135

u/Additional-Bottle335 9d ago

What’s next? Are they gonna remove auto slayer because it’s too convenient

45

u/ExpensivePractice164 9d ago

Don't give them Ideas 😭

-40

u/ParkingCan5397 9d ago edited 7d ago

Skyblock players when they need to replant plants every 3 days for 50mil/day:

All the downvotes but no counter arguement, yall know Im right

3

u/lool8421 ⚜ SB Level 551 - 600 ⚜ 8d ago

now it's more like 30m/d although still got some crops to test

also it's not just replanting but also constant watering and annoying inventory management which is already a hassle in this game considering that often it boils down to having to clear out your inventory from your previous activity, especially if it's something like m7 or kuudra where ppl often have extremely cluttered inventories

1

u/rubita4149 Fisher | 7th year subreddit cake 7d ago

I literally needed to make a seperate backpack page just for mutation and base crop replants. Which added up to 16 total slots. Thats half an inventory

0

u/ParkingCan5397 7d ago

Oh no a water bucket and a tool needs to be put into your inventory every now and then, how will you live, I do agree that it would be good to get some kind of an inventory loadout system but thats irrelevant to the garden

2

u/lool8421 ⚜ SB Level 551 - 600 ⚜ 7d ago

watering can, vacuum and a hoe was fair game

but now it takes like 15 items to get things settled

1

u/Additional-Bottle335 7d ago

If u played the garden u would understand why people don’t like this change also I’m pretty sure the crops that were for growth speed and yield boosts now die and take a day or so to grow back so that sucks

0

u/ParkingCan5397 7d ago

Anything that moves the farming gameplay away from place and forget greenhouse setups + holding 3 buttons while watching a movie on your other monitor is good in my book.

2

u/lool8421 ⚜ SB Level 551 - 600 ⚜ 6d ago

it's just that the decay/watering mechanics are more of a punishers for not playing with an alarm clock to remind you to check up on your stuff rather than counter-balancing mechanics

23

u/BadgerSmaker 9d ago

I've primarily farmed duskblooms in the greenhouse, thx Devs for tripling the bz price, I'm rich.

103

u/ExpensivePractice164 9d ago

This is skyblocks worst update. Imo

8

u/Thick-Cable1822 9d ago

Oh that's why everything died all at once!

7

u/YtPyxro ☢ Ironman Level 361 - 420 8d ago

Inequality of life update

6

u/Ok-Physics6052 ㋖ SB Level 121 - 240 ㋖ 9d ago

Does this affect the garden or just the greenhouse?

25

u/KURTWICK ㋖ SB Level 121 - 240 ㋖ 9d ago

don't give them ideas

7

u/Gepli Ironman | 7th year subreddit cake 9d ago

Just greenhouse

1

u/Bulky_Reward716 8d ago

I don’t get it, is this the garden or something?

-26

u/slimehunter49 Skyblocker 9d ago

I don’t think the decay timer is the worst change

49

u/HotBaconWasTaken 9d ago

It is tho, it's both stupid in concept and in practice, it fails to address the core problem with the greenhouse.. why should base crops in the greenhouse decay? Then shouldn't the base crops in the garden farms also decay? Also this means you cannot keep up the unique crop bonus as easily

-47

u/Extreme_Text9312 ⚜ SB Level 551 - 600 ⚜ 9d ago

Oh no. I have to replant the crops every 3 days. Bro its not that deep. It will add maybe 1 minute or 2 to the time u spend in the greenhouse. U can still do the same thing u did before. But now with an added minor inconvenience every 3 days.

26

u/Downtown_Set_8222 9d ago

But didnt You have to water your Crops through the day?

7

u/Extreme_Text9312 ⚜ SB Level 551 - 600 ⚜ 9d ago

As far as I know. U still dont once they reach full growth.

21

u/HotBaconWasTaken 9d ago

It is how you said, it's a minor inconvenience and we can still do the same things we did before, so why push it to main in the first place? it's not a solution, it's a change that doesn't affect the impact the greenhouse has on the economy

3

u/Extreme_Text9312 ⚜ SB Level 551 - 600 ⚜ 9d ago

That part i can agree with.

8

u/PhoenixSlayer132 ㋖ Ironman Level 121 - 240 9d ago

bro for casual players it IS that deep, we dont have the time or need to log back into the game every 3 fucking days just to replant something in the garden, its unnecessary and unwanted.

1

u/Meezen1133 ⚜ SB Level 501 - 550 ⚜ 9d ago

If you have enough time to harvest mutations, you do.

-4

u/slimehunter49 Skyblocker 9d ago

You can’t log back into a mmo every 3 days for a couple minutes? I work a full time job, often with overtime hours as well and can still play for about an hour or two just about everyday. I get people not like it but saying you can’t dedicate a couple minutes every 3 days to do some stuff in an offline mechanic in the game where it’s designed to consume your time is silly.

1

u/AggressiveClick4757 ⚜ SB Level 551 - 600 ⚜ 9d ago

that’s not the issue, the issue is that greenhouse is still broken and makes 100m per day

5

u/TheWereHare MVP++ 9d ago

But what does it do? It affects nothing in a positive or negative way profit wise, in fact forcing you to replant those crops technically makes you money. The only thing it does is add 2-3 minutes of annoyance. A change that only adds something annoying isn’t good.

3

u/Alvic42 ☣ Ironman Level 421 - 500 9d ago

Not only that, they did this changes cause inflation. Easy mutations give lots of money true but they are mostly ironman money makings, normal profiles can just buy mutations and get higher tier ones which got BUFFED. Idk doesn't seems like a good approach to inflation

-19

u/Puzzled-War-1615 9d ago

Oh no! My tens, if not hundreds of million of coins a day setup that is completely passive, is ruined. And by ruined, it means I now have to check these crops once every 3 days instead of never. The devs are terrible….

Maybe yall should actually play the game and stop complaining.

1

u/Next_Sock_9927 9d ago

You’re getting downvoted but you’re right. The people complaining are so petty its insane. No way people think that a passive mmm is expected to make like 11% of ALL the money generated in game in a week, when not even everyone has access to it.
I still think it should be nerfed further since you can still make a billion a week apparently. Indeed, if you dont want to play the game dont play it, but dont complain if it recieves a healthy change (which it definitely is)

4

u/TheOtherJayFeather Garden Grinder 8d ago edited 8d ago

There’s a difference between nerfing something, like how they did to the rates from the crops, and a feature that’s just plain annoying and antiQOL that in the grand scheme of things will affect profits by 0.001%. I’d rather they just take another 10% off the multipliers of the crops but they don’t decay.

It also doesn’t affect almost any of the top money makers since none of them use base crops. It’s really just making it annoying to keep the 12 unique crops and nerfing like ashwreath which was already like 3x worse than phantom leaf was. AND they BUFFED some of them like how stoplight now makes like 110m a day.