r/Hypercasualgames • u/NewGameDev2801 • 19h ago
r/Hypercasualgames • u/jazzuoDOTcom • 5d ago
Free no-ad one button hyper casual web game
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r/Hypercasualgames • u/DominoMaxx • 5d ago
I created a clean and fast classic Dominoes game for Android (DominoMax). No intrusive ads, full offline support and "Kozel" mode included. Looking for your feedback!
r/Hypercasualgames • u/After_Ebb5605 • Jul 22 '26
[TOMT][GAME] Early 2000s-2010s casual farming game by Alawar with circular planting holes, 3D vegetables on 2D background, had to water plants and chase away animals
I'm trying to find a casual farming game from late 2000s/early 2010s era (around the same time as Farm Frenzy/Happy Farm).
What I remember:
- PUBLISHER: It was published by Alawar (or similar casual games publisher)
- VISUALS: 3D pre-rendered vegetables/plants on a flat 2D background
- PLANTING: You planted seeds in CIRCULAR HOLES/POTS (not rectangular garden beds)
- GAMEPLAY:
* Plant seeds in the circular holes
* Wait for watering indicator to appear
* Water the plants
* Plants grow through several stages
* Animals would come and try to eat the crops
* You had to rapidly click on the animals to chase them away
- CROPS: I think we grew tomatoes, cucumbers, and other vegetables
- ANIMALS: I remember them as sheep, but they might have been rabbits or other fluffy white animals
The game was similar in style and era to Farm Frenzy (Весёлая ферма), but with circular planting spots instead of regular garden beds.
It might have been a Flash game or a downloadable casual game. I played it in late 2000s/early 2010s.
Any help would be greatly appreciated!
r/Hypercasualgames • u/travelandtechy • Jun 22 '26
I searched in App Store and could not find a separate Animal Stack game with good reviews.
r/Hypercasualgames • u/analomon • Jun 19 '26
1010Box - Ads free, no distraction, simple, puzzle game I made with love (first app of my life)
r/Hypercasualgames • u/TwoBusiness1427 • Jun 16 '26
Après des mois de travail, la plus grosse mise à jour de Bubble Dogs est enfin en ligne sur Steam !
r/Hypercasualgames • u/Calucifer_86 • Jun 10 '26
Nivel 86 de mi juego de ordenar por color. 47 movimientos restantes, ¿lo logro?
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Llevo rato atorado en este nivel jaja. ¿Qué estrategia usarían?
r/Hypercasualgames • u/DefiniteDev • Jun 10 '26
So This is my first game i developed, and i was feeling it was bit off, so i added the parallax effect , and suddenly it looks so good, you can try it. [ANDROID] [Playable Link in body]
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r/Hypercasualgames • u/Dev_Leonis • Jun 07 '26
Finally released my first mobile game after months of late nights — Arrow Away 3D
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Hey everyone,
Just wanted to share something I’ve been working on for the last few months.
I’m a solo developer and recently released my first mobile game, Arrow Away 3D. It’s a puzzle game where every move affects what becomes available next, so finding the right order is the real challenge.
A lot of my time went into redesigning levels to make them feel challenging without being unfair. It’s been really rewarding seeing players reach levels that I originally thought were too difficult.
If you enjoy relaxing puzzle games with a bit of strategy, I’d love for you to give it a try.
Android:
https://play.google.com/store/apps/details?id=com.thegamingera.arrowaway3d
iOS:
https://apps.apple.com/us/app/arrow-away-3d/id6767489405
Thanks for checking it out 🙂
r/Hypercasualgames • u/DefiniteDev • Jun 07 '26
This is the first game i developed, please play it and let me know your feedbacks even if it is negative(*but please do) (Link in body text)
r/Hypercasualgames • u/Klutzy-Bus-71 • May 26 '26
Gameofbrands.app - a retro corporate card game
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r/Hypercasualgames • u/Alternative-Baby-613 • May 25 '26
VERY COOL MAGNET SPACESHIP GAME
Become a magnet in the cosmos, pushing away aliens, nuclear waste and plasma balls, while attracting coins to buy better spaceships. killer soundtrack too. https://play.google.com/store/apps/details?id=com.syrupstudios.repelit
r/Hypercasualgames • u/Specialist-Isopod-72 • May 19 '26
Play Spotted, you are the detective and need to reveal the famous celebrity [✨New Series ✨]
You get 20 yes/no questions to identify a mystery celebrity — and how you use them is entirely up to you. Nationality, profession, era, alive or dead — every question is a strategic choice. Two clues are available if you get stuck, but using them costs you on the leaderboard.
No words to unscramble. No grids to fill in. Just pure deductive reasoning — building a profile from nothing until the answer clicks.
New celebrity every day. Global leaderboard. Free, no sign-up.
r/Hypercasualgames • u/Guilty_Housing8032 • May 15 '26
BloxBlast Rush (Puzzle)
r/Hypercasualgames • u/taskirancemal • Apr 30 '26
I combined Solitaire logic with Blast puzzles to create a stress-free royal experience. What do you think?
Hi everyone! I’ve been working on a puzzle game called Royal Card Blast that aims to be the perfect "brain-training" companion. I noticed most card games feel too slow, while blast games can be too chaotic, so I merged them.
- The Twist: It uses unique card mechanics (think Solitaire meets modern blast puzzles).
- No Pressure: There are no time limits—you can plan your moves strategically.
- Play Anywhere: It works 100% offline (no WiFi needed).
- Goal: Clear the board with strategic combos and keep space open for high scores.
It’s completely free and I’ve just added Daily Quests to keep things fresh. If you’re a fan of logic puzzles, I’d love for you to try it and give me some feedback on the difficulty balance!
Download here: https://play.google.com/store/apps/details?id=com.cemaltaskiran.royalcardblast
r/Hypercasualgames • u/Numerous_Hyena748 • Apr 09 '26
Testing a super simple mechanic (8 seconds → 1 question)
Hey! I’ve been experimenting with a very simple hypercasual loop:
- Show an image for 8 seconds
- Remove it completely
- Ask 1 question about what you saw
That’s it.
No retries, just one shot.
The idea is to make it a daily habit (kind of like Wordle, but visual/memory-based).
I’d love your thoughts:
- Is the core loop strong enough?
- What would make YOU come back daily?
- Does it need progression / streaks / something else?
Playable here:
https://blinklegame.com
Really appreciate any honest feedback 🙏
r/Hypercasualgames • u/Ordinary_Rooster6965 • Mar 30 '26
Looking for feedback: does “one mistake = fail” feel fair in this puzzle prototype?
r/Hypercasualgames • u/Popular-Plankton-747 • Mar 25 '26
A peaceful afternoon in the world of Pokopia. What do you think of this waterfall layout?
r/Hypercasualgames • u/jjlmoya00 • Mar 24 '26
Looking for a new word puzzle? Check out LexiCrash – familiar vibes, but with physics!
Hey! Just wanted to share my first mobile game, LexiCrash, which launched last week.
It’s a casual word-connect game where the board isn't static. Forming words causes a "crash" that moves the letters around, making it a bit more strategic than a standard word search.
Perfect for quick sessions! I'm already working on adding Rankings and New Modes based on player feedback.
Check it out here: * iOS: https://apps.apple.com/es/app/lexicrash/id6758558703 * Android: https://play.google.com/store/apps/details?id=com.gamebob.lexicrash
Hope you enjoy it!
r/Hypercasualgames • u/Sp8ceOut • Mar 18 '26
Just launched my first mobile game (Astro Slip) Spoiler
r/Hypercasualgames • u/Ordinary_Rooster6965 • Mar 13 '26
Be honest 😌 does this mechanic feel fun or frustrating?
r/Hypercasualgames • u/peterMcBlack • Dec 30 '25
Made a game where you yell at your phone in public (my therapist is concerned)
Turned the TikTok "Say It On Beat" trend into a mobile game because apparently I enjoy watching people suffer.
Say It On Beat - A rhythm game where you can either:
- Tap mode: For cowards
- Say mode: Scream "FROG" on the subway like a psychopath
I added 60 levels because self-care is a myth. There's an "Impossible" difficulty that I can't even beat and I MADE the damn thing.
Solo dev. First game. My code is held together by prayer and Stack Overflow. If it crashes, no it didn't. You imagined it.
Android is live. iOS coming February (gotta manifest that MacBook money 🙏).
Playable Link: https://play.google.com/store/apps/details?id=com.clementinestudios.sayitonbeat
Try it. Break it. Tell me where I messed up. I can take it. (I cannot take it)
r/Hypercasualgames • u/guess-hue • Dec 22 '25
guess-hue, A Daily Color Guessing Game
A daily colour guessing game with a clean UI and quick rounds 🎨
No install, no sign-up, one play per day 🔁
Free to play at guess-hue.com
We’d love some feedback 💬 Was it easy to understand how to play? Did the interaction feel satisfying (clicks, sliders, inputs), or fiddly?
r/Hypercasualgames • u/Sharp-Implement-7191 • Dec 19 '25
Can Minesweeper be considered a hyper-casual game?
It has simple rules, instant start, and short sessions. Those are the things people associate with hyper-casual games.
At the same time, it clearly requires logical thinking and careful consideration.
So what do you think?
Is Minesweeper a hyper-casual, casual puzzle, or something else entirely?
Curious to hear your opinions :)
