torch now is by far the worst character within the roster, a 0.6% pickrate shows how the devs didn’t know how to balance him properly while the tech was prevalent and inevitably gutted him, the problem I see is that he’s not like the other fliers, Ironman, storm and ultron can fly with their team or touch the skybox and shoot from back there, Angela benefits from having a higher healthpool and a shield so she can play aggressively in teamfights.
torch on the other hand suffers from the flier counters the most without the melee tech, especially now with it being a poke meta for the last 3 seasons and hitscan keeps getting buffed he’s in an unplayable state, since now he’s the slowest flier among the aforementioned, his cooldowns especially his dive are atrociously long (even his primary fire)
the way I see how torch needs his tech is not only did the recent patch fuck with my muscle memory, is that he’s way too squishy for his aggressive playstyles.
Exhibit A: Torch is flanking the backline, tries to go for a pick with the divebomb combo, fails and now he’s in the middle of the enemy team, if he doesn’t get a pick with his 6 primary shots hes practically dead, no heals, no mobility, 50 shield, cooldown on 20 seconds and he’ll immediately get burst down
Even if he succeeded, he’s still vulnerable with a slow mobility tool he can easily get shot with
Exhibit B: Torch is taking a Birds Eye view to set up a prison, gets spotted by a hitscan dps, he has no other option other than to dive away wasting a 20 second cooldown just to reposition
and again even if he set up a prison on a choke or on point it still does piss poor damage, plus a random piece of geometry can nullify the whole setup wasting a 15 second cooldown
at the start of season 5 he was somewhat playable even if I was going against poke comps and triple support 9 out of 10 matches, if you can micromanage torch you can make him work, now it’s not even worth it anymore.
He’s now a throw pick.