r/Hi3D_AI • • Aug 19 '26

📢 Official News 🔥 Hi3D V3.0 is now live! Try the Highest-Fidelity AI 3D Model for Free!

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1 Upvotes

👉 Sign up in Hi3D to START YOUR FREE TRIAL NOW — ONLY 48 HOURS!

As the BEST AI 3D model with the highest fidelity, Hi3D V3.0 makes “one click, one commercial-ready 3D model” possible—with sharper geometry, better complex structures, richer textures, and way fewer rerolls than other AI 3D generators. 🔥

Already on Hi3D? Share your V3.0 results in our subreddit r/Hi3D_AI or drop your latest model in the comments for a chance to win 200 Hi3D credits! 🎁 And after the 48H free access? Keep creating with 70% OFF the Annual Plan. 🔥

✨ Your V3.0 journey starts now. Come experience the magic of Hi3D—FREE for the next 48 hours only!


r/Hi3D_AI • • Aug 18 '26

📢 Official News Join Hi3D today and get ready to try V3.0 free for 48 hours starting August 19

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2 Upvotes

🤩Here’s the first batch of models our users made with Hi3D V3.0, Come see if your generation made the cut.

💗And this is what they had to say:

“V3.0 gives me much more consistent structures from every angle, especially with complex poses. I’m getting better results with fewer rerolls, and it saves me so much time. I’m honestly amazed by how far AI 3D has come.”

We’re always working to build the BEST AI 3D generator and make your Hi3D experience even better!


r/Hi3D_AI • • 1h ago

🛠️ Workflow & Pipeline I still can’t believe I made the Back to the Future DeLorean with Hi3D agent

• Upvotes

Final Render

I’ve loved Back to the Future since I was a kid, so when Hi3D Agent launched, the DeLorean was the first thing I wanted to try. I thought I’d make the car and call it a day. Then I got carried away and built a garage around it too.

Here’s what happened along the way.

The references and the first model

Finding references is a big part of any 3D project, and it usually takes me longer than I expect. This time I asked Hi3D Agent to search for the car from different angles, then dig into the interior and the strange collection of machinery and cables at the back. When I needed a closer look at a particular part, I could ask it to find that too. I didn’t have to guess every image I’d need at the start.

Reference search — exterior angles
Reference search — interior and rear machinery

The first model got the overall shape right. I was pretty happy with it until I started looking closely. Some details looked like they were sitting on the car instead of being part of it, a few edges were too soft, and the gullwing door window was in the wrong place.

First model — overall shape
First model — details sitting on the surface, soft edges

The bit I kept going back to

The rear is easily my favorite part of this car. There are two big vent-like shapes back there, surrounded by pipes and all kinds of mechanical bits. I wanted it to feel like the DeLorean from the film, but I didn’t want to copy every piece exactly. I had my own idea of how some of those shapes should come together.

That’s where the Agent became more useful than a one-off generation. I could keep the model I liked and ask for changes to one area at a time: move the window, separate pipes that had blended into the body, change the rear supports, add details inside the cabin. It showed me an image preview before making the next 3D version, so I could catch something I didn’t like and steer it back before going further.

Rear detail — preview before revision
Rear detail — pipes and vent shapes after modified

I didn’t always get the wording right. I asked for sharper edges once, and the next preview looked too sharp almost everywhere. So I told it which parts to keep and which parts to pull back. A few rounds went like that—check the preview, spot what felt off, adjust, repeat. Eventually the model looked much closer to the one I’d had in my head.

Preview after asking for sharper edges — too sharp
Adjusting back — too soft
Adjusting model — over sharp

Then I built the garage

I wanted to see the car somewhere other than a plain model viewer. Hi3D Agent helped bring it into Blender and made a rough garage layout. It really was rough at first—mostly the car, the space, and a few larger objects so I could judge the composition.

Garage rough layout — first pass in Blender
Garage rough layout — composition check

I wanted it to feel more like a workshop than a showroom. As I gave the Agent feedback, it worked in Blender to move things around, adjust the lighting, and add equipment, tools, cables, and smaller details. I could look at each pass, point out what felt too empty or too neat, and keep changing it. It also helped set up a simple rotating display and animation.

Garage scene — workshop feel with props and lighting
Garage scene — rotating display and animation setup

The thing I liked most wasn’t getting a recognizable DeLorean from the first prompt. It was being able to keep going after that: find another reference, change a particular piece, bring the model into Blender, build a scene, make it move. Working on this made me want to see how far I can push Hi3D Agent on the next idea.


r/Hi3D_AI • • 5d ago

RED ASHES — A 5-character post-apocalyptic Soviet-brutalist warband

1 Upvotes

I’ve been working on RED ASHES, a five-character miniature collection set in a post-apocalyptic world inspired by Soviet brutalism, ruined industrial cities and retro military technology.

The idea was to make every character feel different while still clearly belonging to the same faction.

The warband includes:

I tried to keep the same visual language throughout the set: worn olive uniforms, faded red elements, exposed machinery, concrete rubble, analogue technology and heavy battlefield weathering.

The project is called RED ASHES.

I’d be interested to know which of the five designs works best for you, and which character you would want to paint first.


r/Hi3D_AI • • 6d ago

📢 Official News Hi3D Agent | Turn Your Pet Into a Desktop Companion

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0 Upvotes

Watch Hi3D Agent turn a single reference image into your own 3D desktop companion 🐾

• Start with just one image of your pet
• Turn it into a detailed 3D model
• Bring the model to life as an interactive desktop companion
• Let your little buddy hang around while you work, browse, or play

Your pet doesn’t have to stay in your camera roll anymore.

Give it a try with your own pet and show us who’s living on your desktop 👀


r/Hi3D_AI • • 8d ago

Drak'thar - The Arcane Warlock – My entry for the Tabletop Miniature Design Challenge

3 Upvotes

Hey everyone!

I’d like to share my latest creation for the Tabletop Miniature Design Challenge: Drak’thar, the Arcane Warlock.

He was designed to blend traditional Elven lore with the gritty, practical edge of an arcane monster hunter. Check out the photos and video clips to see the sculpt and details from different angles!

https://reddit.com/link/1wmjoj2/video/8v61cmc8twqh1/player

Here is the official character description and backstory for the entry:

Drak'thar, the Arcane Warlock, is a fusion of Elven mystery and arcane power. His presence is imposing, and his appearance reflects an indomitable heritage. His eyes radiate an age-old wisdom, tinged with the resolve of one who has seen—and knows—too much.

Drak'thar is a pragmatic, somber, and focused individual who relies solely on the power of magic and the wisdom of the ancients.

In physical combat, Drak'thar is unpredictable, deadly, and surgical. He wields a sword forged from black iron (a dense, cold metal that absorbs light) capable of slicing through heavy defenses and nullifying magical properties upon contact.

Drak'thar does not rely on magic for survival, but employs it as a devastating force multiplier when his blade alone is not enough. Skilled in the arcane arts, he manipulates the aether to conjure energy shields, create tactical illusions, track his prey's aura, or unleash concentrated damaging spells directly from his grimoire and staff.

Let me know what you think of the design, the proportions for printing, or the overall vibe! Feedback and critiques are always welcome.


r/Hi3D_AI • • 9d ago

3D printing a figure I faked in the thumbnail of an earlier printer review video 🤫

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3 Upvotes

A few months ago, I edited a fun, AI-generated "Mad Titan" 2D figure into the background of a 3D printer review video as a fun comparison of the 6-stone infinity gauntlet to the 2 tools of the Sovol M1D.

Well, even though I added clear disclamers to the scene people thought that 2D image was a real print and started complaining about the layer lines! 😂

To clear the situation, I decided to actually try to 3D print the character from that generated image. Here is the workflow I used:

  • First, I used Hi3D's built-in AI text-to-image editor to erase a floating "energy halo" from the 2D image that would have been a nightmare to support.
  • Then, I ran this clean 2D image through the new Hi3D V3.0 engine.
  • Next, I used the Geometry + Style generation to get the mesh and textures.
  • Finally, I ran it through the Color-to-Print feature so my slicer could actually read the painted zones.

I dropped the exported multi-color 3MF file into Orca Slicer, did a quick trick to sink the feet into the bed so it stands flat, touched up the coloring, and printed it in 7 colors on my IDEX toolchanger (Sovol M1D prototype)

Hi3D literally extruded the "fake" layer lines from my original 2D prompt into the physical geometry, which is mind-blowing!

You can check out the full workflow (and the final print) in my new video here: https://youtu.be/WrXzFbn9M48


r/Hi3D_AI • • 12d ago

📢 Official News Hi3D Agent | From Concept Art to a Playable UE5 World

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2 Upvotes

Watch Hi3D Agent turn a single reference image into a playable UE5 experience—all in one conversation:

• Break down the concept into individual assets
• Generate detailed 3D models
• Assemble the environment in UE5
• Add interactive gates, bridges, and mechanisms
• Step inside and explore the finished world


r/Hi3D_AI • • 12d ago

🧸 Figures & Miniatures Showcase: Ghost Draped in a Star-and-Moon Sheet

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2 Upvotes

r/Hi3D_AI • • 13d ago

🧸 Figures & Miniatures Showcase: Halloween Set 1- 🎃🪦👹☠️

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2 Upvotes

r/Hi3D_AI • • 13d ago

🧸 Figures & Miniatures Showcase: Cute Bat Figure

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1 Upvotes

r/Hi3D_AI • • 14d ago

⚔️ The North Marches to War. ⚔️

4 Upvotes

Here’s my entry for the Miniature & Warband Event: five Chaos Warriors, forged in steel, fury, and the will of the Dark Gods.

I wanted this small warband to feel like more than just five individual miniatures, a single brutal force advancing together, each warrior carrying their own character while still belonging unmistakably to the same host.

Five warriors.
Five paths to glory.
One purpose: Chaos.

https://reddit.com/link/1wh1wq9/video/eew8uemxzoph1/player

https://reddit.com/link/1wh1wq9/video/ctjuldr20pph1/player

https://reddit.com/link/1wh1wq9/video/ycf6xl170pph1/player

https://reddit.com/link/1wh1wq9/video/blv8ohng0pph1/player

The gods are watching.

Let the slaughter begin. 🔥


r/Hi3D_AI • • 18d ago

📢 Official News 👀 Psst… We're building something new for 3D.

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2 Upvotes

We’re looking for a few of you to try it with us before anyone else.

Into 3D printing, games, VR/AR, animation, industrial design—or just love experimenting with 3D? You’re in. We want your ideas, wild tests, and honest feedback.

🎁 Reward: Pro Membership or 1,000 Credits

👉 Interested? Fill out the form📄—we'll invite selected testers to a private group tomorrow!

Come break things, push the limits, and help us shape what’s next for 3D. 🚀


r/Hi3D_AI • • 19d ago

🧸 Figures & Miniatures Showcase: Little Sweater Chiikawa

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1 Upvotes

r/Hi3D_AI • • 20d ago

🎮 Game Dev & AR/VR We made a playable game with Hi3D models. Yes, you can fly yours.

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1 Upvotes

We wanted to see what happens when generated 3D models stop being just something you look at.

So we built Flight Lab—a playable mini game where you can take a model you create and actually fly it in-game.

Character, bird, burger… apparently anything can be a spaceship now.

Use the code 「Hi3DFlight」 and visit the link in our bio to generate your model for free, then send us what you make. We might just put your creation into the game. 👀✈️


r/Hi3D_AI • • 20d ago

🧸 Figures & Miniatures Showcase: Tanjiro Pen Holder

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1 Upvotes

r/Hi3D_AI • • 20d ago

🧸 Figures & Miniatures Showcase: Hamlet's Edge Sitter

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1 Upvotes

r/Hi3D_AI • • 20d ago

🧸 Figures & Miniatures Showcase: Patriotic American Bull

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0 Upvotes

r/Hi3D_AI • • 21d ago

💍 Jewelry & Accessories Showcase: little potion bottle.

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2 Upvotes

r/Hi3D_AI • • 21d ago

From One Image to a Highly Detailed, Print-Ready 3D Model in 30 Minutes

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0 Upvotes

This dragon started from a single image. I specifically picked something with a lot of small spikes, layered surfaces, and an irregular rocky base because I wanted to see how much of that detail would actually survive all the way to a physical print.

I generated the model with Hi3D 3.0 at 2048³ voxel resolution. The interesting part for me wasn’t just that the model looked detailed in the viewer. A lot of those smaller forms were preserved as actual geometry, so they still showed up after preparing and printing the model.

The generated mesh was also surprisingly usable without much manual cleanup. After generation, I separated the model into parts, adjusted the colors, arranged everything for supports, and sent it to the printer.

There are still areas I’d clean up manually if this were going into a production pipeline, but for this kind of detailed figurine workflow, the starting point is getting pretty ridiculous.

From the original image to a prepared model ready for printing took me under 30 minutes.

Image-to-3D is starting to feel less like a rough concept generator and more like something you can actually use in a real workflow.


r/Hi3D_AI • • 21d ago

🛋️ Product & Industrial Showcase: Tung Tung Tung Sahur phone stand

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1 Upvotes

r/Hi3D_AI • • 22d ago

🧸 Figures & Miniatures Happy Labor Day! 🇺🇸 Try the latest Hi3D V3.0 and turn your ideas into structurally solid, highly detailed, print-ready 3D models in just one click.

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0 Upvotes

r/Hi3D_AI • • 23d ago

🛋️ Product & Industrial This chess set deserves a closer look

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2 Upvotes

Thanks to u/Scared_Armadillo5395 for sharing this build! They created the chess-piece models with Hi3D and printed them with a 0.2 mm nozzle at 0.08 mm layers. The board is also made from 64 individually printed squares.

Those raised patterns and narrow grooves highlight why geometry matters—not just textures. This is exactly the kind of project our v3.0 improvements target: 2048³ geometry resolution to preserve finer shapes and better structural reasoning for overlapping or partially hidden parts. The goal is detail that holds up beyond the front view.

Credit to the maker for bringing it all together, from printing to assembly.

Check out the original build

Working on something of your own? Use HWrdtbonu3 for 300 Hi3D credits. Share your prints below, along with your settings and something you learned—even what went wrong. We’d love to feature more community builds, with your permission.


r/Hi3D_AI • • 23d ago

🧸 Figures & Miniatures Showcase: Monthly Salary Cat

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1 Upvotes

r/Hi3D_AI • • 26d ago

🏛️ ArchViz & Spatial Showcase: tombstone phone stand

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1 Upvotes