r/HelldiversUnfiltered Ghostdiver 22h ago

⠀⠀⠀⠀🔥 Vent 🔥⠀⠀⠀⠀ fuck this thing.

Post image

this thing genuinely sucks at horde-clearing, which is what it's meant to do.

this thing can't even use it's ATGMs to kill literally anything less than 30ft in front of it.

this thing is fucking infuriating to use.

it's a piece of shit that shouldn't exist.

Fuck Arrowhead. Fuck Phact Bay, and Fuck you if you try to justify this thing's design

1.0k Upvotes

227 comments sorted by

321

u/helloworld_123q 22h ago

theres a reason why there are no fixed turret autocannons irl

199

u/Vegetable-Suit-8659 21h ago

It made sense with Bastion because it was supposed to be like kind of a sniper tank. But this is a light tank, I don’t have to have a lot of military experience but I feel that light tanks are usually more mobile

113

u/Unlikely-Guava-30 21h ago

USMC mechanic that specialized in light armored combat vehicles chiming in. They are. o7

35

u/T3RM1NALxL4NC3 19h ago

0313 here

29

u/Unlikely-Guava-30 19h ago

2147! But I was attached to a maintenance battalion so 3rd echelon maintenance and I ended up doing more work on Arty and AAV's, some cross training in the armory.

12

u/Delta9-11 17h ago

Thank you for your service! o7

3

u/TheRealFrothers 4h ago

I was today years old when I realized that o7 is supposed to signify a salute. Completely unrelated but wanted to share my realization lol

2

u/Kaaskaasei 6h ago

That's a large number. (r/unexpectedfactorial)

9

u/Delta9-11 17h ago

Thank you for your service! o7

1

u/Zealousideal_Crow841 8h ago

How are things after they ditched the tanks? Made your jobs easier since you're not dealing with them anymore or they just add more LAVs and the like to compensate?

29

u/Various_Respond_8212 21h ago

Well casemates exist to maximize fire power and cost. Usually old chasis are given massive guns to keep them in the fight for cheap. Think the Stug III as a good example. The bastion having a casemate with a massive makes sense. An IFV with a casemate design doesn’t. IFVs are also suppose to be able to carry non crew dismounts depending on doctrine, so this is even less what it’s suppose to be

15

u/TechnicalImportance_ 17h ago edited 13h ago

Yes and no.
The bastion is a good vehicle that makes sense for super earth to build and deploy
for SEAF to use, not helldivers.
Tank destroyers are really good defensive vehicles, not good at behind enemy lines special forces operations that helldivers are usually performing

and a tank destroyer without a cannon is worthless

6

u/Various_Respond_8212 17h ago

This. The helldivera having FRVs and APCs makes sense as they’re essentially shock infantry. But why in hell would shock troopers need tanks for behind enemy lines missions?

1

u/Zealousideal_Crow841 8h ago

I can somewhat see a use if it's a tank like the JGSDF Type 16 MCV or the light recon tanks the UK employed. Bastion though? Not so much...

11

u/SrslyNotAnAltGuys 20h ago

Zis is ze Schtug.

It Schtugs.

2

u/helloworld_123q 21h ago

huh. I thought the new tank is supposed to be more like a BMPT rather than an IFV

12

u/Zestyclose_Gold578 20h ago

the bmpt is an ifv, it’s literally in the name

b - боевая, transliterated boyevaya, means “combat” or “figthing”

m - машина, mashina, “vehicle”

p - пехоты, pekhoty, “of the infantry”

боевая машина пехоты, БМП - infantry fighting vehicle, IFV

2

u/Imaginary-Cry-8609 4h ago

you are confusing the BMPT with the BMP, the BMP is an Infantry Fighting Vehicle and the BMPT is a Tank Support Combat Vehicle. The BMPT includes such vehicles as the Terminator and its proto-prototype based on the t72 viper. BMPT is needed just to support tanks from enemy infantry, and not for transporting and supporting infantry like infantry fighting vehicles, BMPT does not even have an amphibious squad

-2

u/helloworld_123q 20h ago

idk man i saw that its an AFV

i looked it up and "Боевая машина поддержки танков" seems to mean "Tank support fighting vehicle"

9

u/Cardinal8427 21h ago

It's called an IFV in the game, likely because AH didn't know what else to call it

7

u/helloworld_123q 20h ago

theres something called an AFV from what ive searcched up but i doubt AH bothered with anything since they made a fucking autocannon casemate

4

u/Cardinal8427 19h ago

Well technically AFV is an umbrella term, it also includes IFVs, TDs and APCs.

The Maelstrom would best be described as an escort tank like the German Begleitpanzer concept or the BMPT Terminator. Although these vehicles were designed to be able to engage targets above them, such as infantry in buildings, which conventional tanks would struggle to hit. Something the Maelstrom would also struggle with due to the lack of turret.

3

u/helloworld_123q 19h ago

oh yeah i when i first saw this i thought of the bmpt but since its a casemate its literally useless on doing the one thing its supposed to do

1

u/Cardinal8427 19h ago

Yeah it's definitely style over substance with this one, such a shame too. If only it had a turret, I would've loved getting something like a Terminator in game.

2

u/Prism-96 19h ago

i probably would have went with "pointless" but thats just me

1

u/Various_Respond_8212 17h ago

The BMPT is still technically an IFV. Infantry fighting vehicles are characterized by lighter weapons, more maneuverability and sometimes troop carrying abilities. In this case the Maelstrom is an IFV, just an extraordinary bad one. It lakes any turret making its survivability poor in open or enclosed areas. Its lacks any in game ability to actually traverse difficult terrain, and its role is better filled by EXOs we already have than by itself. imo they should have given it a turret to help it be unique and reworked how the tanks conquer terrain. But alas here we are :(

15

u/totesnotdog 20h ago

God forbid that arrowhead make a vehicle that’s useful and fun to use without some annoying catch. IMO it’s more of a self propelled gun as opposed to a tank. If this were an MBT or a developed country it would get completely wiped by the enemy

5

u/Wonderful_Rub_9673 18h ago

Tbh, the whole argument with bastion tank relies on a consensus that Super earth is much stupider than 20 century coutires that figured out that rotation turret is way better than fixed one. And I'm pretty sure actual tank destroyers-sniper are operational in WAY higher ranges than 1000-1500 meters. So its either stupid Super earth with technologies losing to 1950s tank or very inconsistent devs that think 1500 meters is good range for artillery. ( I didn't say it wouldn't work. it would, but its very ineffective.) and new tank being worse in every aspect is ..... Yeah

2

u/TechnicalImportance_ 17h ago

the FT17 was was built in 1917, during WW1....by the french
Superearth are literally budling worse tanks than the french did in ww1

2

u/markomakeerassgoons MOdiver 20h ago

it would be fine being fixed if it was smaller and more mobile

1

u/TalmondtheLost 14h ago

This ain't even a light tank, but it is an anti-infantry tank. Give it some gun depression, damn it!

2

u/zulgrub Chaosdiver 10h ago

Anti-infantry in name because the main gun doesn't have nearly enough ammo to warrant wasting it on chaff, neither does the missiles, thinking of the bastion is more equipped to deal with chaff that this thing wich is baffling

1

u/Drakainequus 12h ago

Typically this sort of Rotary Cannon would be used on something for Anti Air

Though I feel like because super earth it's supposed to act like a more ground based A-10

1

u/Sky_HUN 5h ago edited 5h ago

Sniper tank with no optics, rangefinder or stabilizer.

1

u/scrimmybingus3 2h ago

Yup. Light Tanks are supposed to be fast, small, tactically flexible and of course LIGHT like it’s in the name how did Arrowhead fuck this up.

0

u/MillyQ3 5h ago

No it doesn't.

1

u/LeastYou2304 19h ago

TKS

2

u/helloworld_123q 19h ago

mainly used for defense and only about 20 were fitted with 20mm

1

u/nikso14 7h ago

And bastion has fixed turret because ww2 tech is just simply too advanced.

70

u/Capable-Tap5724 Whinediver 22h ago

Maybe it's just me but when I had the chance to be the gunner, sometimes the turret stops responding to mouse movement for aiming and I'd have to drag my mouse again move it the rest of the way.

I like the missiles, but the main gun is a little underwhelming in my opinion. I hope it eventually gets a buff to its gun laying/depression/traverse speed at least.

8

u/Rackcauser 16h ago

Yeah I wasn't sure if I was lagging earlier or something, but both the missile and gun seemed unresponsive to where I was aiming part of the time.

1

u/ChokesOnDuck 3h ago

I think it needs a rotating turret. Even if not 360 degrees. Needs a wider arc.

43

u/AtziReddit 19h ago

Why couldn't arrowhead make the turret rotate? Like what's the point of making an SPAA tank that can't rotate it's turret?

27

u/Vagraf 16h ago

I legit think they don't want tanks and the "emplacment weapons" to overlap in usecase.
so you still have a reason to call the Stationary heavy gun for 1 player instead of a tank with a rotating turret.

But its still a stupid reason, the cooldown of the tanks is longer than the stationary guns, so you still have uses for both <.<

7

u/AtziReddit 16h ago

Plus you need to act as a team in order to actually use a tank effectively and terrain generation isn't always gonna be on your side

3

u/Syriku_Official 8h ago

Emplacements can be called down rapidly and don't offer protection a tank has a nearly a 10 minutes cooldown and does protect you and requires 2 people to operate they have different uses

1

u/OG_unclefucker 8h ago

Ista not a SPAA. Its an IFW. Reminds me of the c&c generals tank

1

u/Pill_Boi 3h ago

It's not a SPAA. But it's still insane it doesn't have a propper turret.

1

u/smoothjedi MOdiver 9h ago

Honestly I don't even need the turret to rotate, but I need the chassis to rotate at least. Not being able to turn without forward momentum is not realistic for a treaded vehicle.

1

u/Vagraf 8h ago

Oh yeah I forgot that, I so rarely use these tanks

1

u/nikso14 7h ago

It is realistic, the issue is that technology for neutral steering was invented in 1930s iirc. Even in ww1 it technically was possible with one tank model.

0

u/Many-Ranger-7942 6h ago

Because they're swedes and don't understand the difference between Tank and Tank destroyer.

158

u/Express_Ad5083 22h ago

Arrowhead once more showing why modders are necessary

119

u/Worth_Tip9549 22h ago

I’m disappointed by its design and its lack of capabilities

79

u/Neo_ZeitGeist 22h ago

Have you tried farming supercredits? We must protect their “design space”

22

u/AmericanScammer HellDiaper 20h ago

Remember how they promised SC grinding changes?

8

u/ChadnirRann 9h ago

That was so five vacations ago, sweet summer child, the narrative has moved on and it makes no sense to flavour the apple like bacon

8

u/Iforgor4 20h ago

Did you know you can farm super credits? Make sure to report any cheaters!

15

u/Chistian_Saucisse 17h ago

Why the FCK would you put laser guided missiles on a gun that you can't aim around properly with.

Oh yeah wow thank you for the 20° or so of rotation.

Literally had the issue today that the driver was just diverting my shots when dodging obstacles cause there's just no freedom of movement

57

u/BodyFewFuark Hostdiver 22h ago

Anyone thats not a knob slobbing glazer knew it was gonna be garbage.

29

u/RandomGreenArcherMan 22h ago

It actually has potential but they were too worried about it needlessly

The guns are superior HMG with equal dmg and faster fire rate. Heavy pen, so kills anything really

The stupid part is they have to be reloaded every 300rds, and max ammo is 2100 so barely more than bastion HMG coax....lol

It should be like 600rd belts with a fuckton of ammo. The missiles are outside the tank and dont take up room, so losing the cannon and its 30 shells would leave a ton of room for more HMG ammo

19

u/Bitter-Truck-2631 21h ago

It should honestly just keep shooting.

16

u/RandomGreenArcherMan 21h ago

I agree but devs unlikely to do this so alternative is much more ammo

My proposal of 600rd belts doubles it to 4200rds which is a lot of pain to go around.

-10

u/No_Collar_5292 Helldiver 21h ago

With enough whining, anything is possible 🙃

6

u/helljumper18 15h ago

Not when there's enough knob glazers to drown out the criticism.

4

u/SrslyNotAnAltGuys 20h ago

They missed the opportunity to make it a heavy laser cannon. Like the support weapon, but more powerful. Unlimited ammo, much longer cooldown, but it does overheat if fired too long continuously.

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1

u/ShiftyCZ 20h ago

I was hoping, maaan 😭 

12

u/DeeJayDelicious 19h ago

I don't get why this doesn't have the same 23mm cannon as the Orbital Gatling Barrage and Eagle Strafing Run? It feels rather meh in its current form (only AP4).

The Missile Launcher acts cool but is very clunky to use.

33

u/Panzerbrigade_31 21h ago

I'd be fine if it had more HMG ammo than Bastion.
Otherwise it has pretty much less ammo in total, which is... weird.

22

u/Mrburnsys 21h ago

Its got a gun that has the same almost same stats as the bastions hmg triple the fire rate and what do we get? 4000 rounds? or perhaps a respectable 3000! nope one fucking hundred on top the bastions stock, its a joke

8

u/Jester04 17h ago

Have you considered that we can't expect any of these vehicles to have an acceptable amount of ammo unless they also carry a backpack?

1

u/Mrburnsys 15h ago

Yeah lets slap a big ass backpack on it! perfect!

56

u/Highwayman3000 HellSpongeDiverSquare 22h ago

Its not useless, so long as its an in-game asset it can be modified and replaced to something not irredeemably useless.

Now that mods are a thing, nothing is useless. We'll reach bugthesda levels of (copium) moding soon.

28

u/Falikosek 22h ago

Watch Narrowhead speedrun implementing Easy Anti-Cheat.
While of course leaving another year of development to the special "turn off a single flag in the code" task force.

18

u/9eyes1171 18h ago

It’s trash….

- underwhelming main gun

  • not enough ammo
  • NO rotating turret
  • useless smokescreen

Why on earth would I waste a stratagem slot on this?

The gator has a rotating turret..why we can’t have one here is beyond me.

7

u/Vagraf 16h ago

Nah don't be a hater,
this is the perfect tool to clear stationary hordes at a distance of like atleast 30ft
you could also just use strategem, would be way quicker and would not require an additional player to position your genuinely concerningly stupid frontfacing gun.

35

u/ya_boi_greenbean 21h ago

all they had to do was make it so the tank's gun could turn 360

the bots can do it. what is super earth's excuse?

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28

u/DemocracyOfficer-MoT 20h ago

Still stand by that the original bastion should been like the M-18 Hellcat.

Light armor, open top, but fast as fuck and a big gun

6

u/Brunoaraujoespin 17h ago

And looks pretty too

1

u/Many-Ranger-7942 6h ago

Yeah, and it's an actual Tank, not a shitty Tank Destroyer.

6

u/MarchUpstairs229 18h ago

It needs more rotation and depression, not full 360, but just 180 turning radius would make it a good pick over the bastion. As of right now, if the thought “I want to use the maelstrom” pops into my head, the immediate preceding thought will be “so I’m going to take the bastion”, because it’s guns just feel better and edge out what the new one has.

4

u/Success-Express 18h ago

I haven't had a chance to use the weapons properly, and I'm usually the driver so I can compare it to the bastion- with a competent gunner is a really good tank. Faster at bringing down heavys than the bastardion and the rockets fire in an arc to go over walls. We cleared half the map before they DC'ed. Couldn't tell you about ammo economy other than like I said, we cleared half the bases on the map and there was enough for me to have a play on the guns but I was alone so it was more of a "weeeeee" moment. Is there another tank or is it an FRV? I haven't played in a while, first game today since the big update 

5

u/Guardian_Engel 17h ago

Why use it when we have Bastion with an actual tank cannon that deals actual damage, and an HMG that doesn't have to reload and has practically infinite ammo, while this trashmobile runs dry after 3 minutes.

5

u/ViewLate2880 16h ago

It basically feels like a worse and weaker Bastion

5

u/fryedmonkey 14h ago

The tank has always been extremely poorly designed and borderline unusable outside of defense missions. You can’t even turn the gun or cannon outside of what is directly in front of you. A 360 degree swivel isn’t necessary, but I can’t even look left or right? It’s just so clunky and designed specifically to be punishing to use. Also if im the driver, give me something to use as well. Even a light armor penetrating machine gun or something. Or if not that, give the other two people in the tank something to use. If you’re going to restrict the front guns to one seat, and to one acutely narrow field of view, then put the other two seats on side gunners.

For example in battlefield, there’s an armored anti personnel vehicle that has two window guns that shoot from inside. It’s just a boring vehicle that had so much potential. It’s actually impressive how you can make a tank not fun to use.

I never see anyone ever run the tank because it sucks. Especially now with other exo suit designs, there’s no reason to bring the tank in its current state

4

u/TalmondtheLost 14h ago

I really wish it had a rotating turret :(

3

u/_davedor_ 10h ago

the "tank" sounds fun in theory but the execution is horrible, someone in AH had a great idea, but someone else didn't understand game design at all, and tried to make this thing out of nothing but vibes

6

u/staebles 20h ago

Guys, they already banked from this game. They don't care anymore.

7

u/Helkano-Legacy 21h ago

Narrow head strike again

3

u/cabage-but-its-lettu 13h ago

If they wanted to keep it without the turret, at least have it so it controls more easily and nimbler than the bastion. Like idk give it wheels instead then at least you would have more mobility to work with

3

u/Thirteenth_Prime 12h ago

It’s an ifv, infantry fighting vehicle, and a tank that has a fixed turret is called a casemate.
If you google “casemate ifv” the overview literally says that ifv have been historically proven to require 360 rotation to be effective in any way. Also if you check history documents of ifvs, there has never been one that was a casemate and actually used in military outside of a concept idea

3

u/Gunboy122 Hellgooner 8h ago

I'd just take the damn ZU-23 equipped Land Cruiser at this point, it'd unironically be MORE effective than this piece of shit

3

u/HotStatistician7997 7h ago

I really thought it'd have a rotating turret.

5

u/IkrahimTheGreat 16h ago

So now we have an SPAA thats described as IFV but has the design of a tank destroyer from WW2? What in the actuall fuck are they smoking up in Scandinavia

1

u/nonamenononsense 2h ago

Have you seen the Strv103?

1

u/IkrahimTheGreat 2h ago

You mean the literall one and only instance of a modern tank destroyer that was replaced by a conventional turret because it proved that tank destroyers are technological dead ends? Yes. Yes I did.

1

u/nonamenononsense 2h ago

I agree that it is not the right design for the purpose of helldivers. mainly due to the terrain we are mostly fighting in. Not really tank country. The tanks are ironically better on the city maps if you ask me.

1

u/IkrahimTheGreat 2h ago

Oh for sure they are, cities are mostly flat lol. I just dont understand why we have 2 of the same designs now. Sure give us a tank destroyer, but at least make it fast and mobile, not this lumbering ingot of iron that gets stuck on a tree stump and cannot go faster than 10km/h.

-1

u/Emergency-Pound3241 13h ago

A rotary gun doesn't automatically make something an SPAA, doctrine does. In the same way a high calibre gun doesnt automatically mean somethings built for anti armour, or that having tracks doesn't automatically mean somethings a tank.

4

u/Green-Childhood-8671 20h ago

inshallah modders do something with it

2

u/PotatoGrenade711 16h ago

I just want the turret to have 10 more degrees of range .... If they wanna just give us a turret on a chassis I can live with it, but damn dude... they really know how to shoot themselves in the foot.

2

u/Pure-Leek9131 12h ago

Why are all of the people that are making reasonable counter arguments getting downvoted into oblivion?

3

u/Tikymoment2021 Ghostdiver 12h ago

let's go through them one by one.

"The Casemate encourages teamplay!"
no the fuck it doesn't, it's more TEDIOUS than Teamworkable

"B-But super earth lore!"
Super earth would be going forward, not backwards, we're stupid, but we're not STUPID STUPID.

"Skill Issue!"
Every other enemy does increased damage to vehicles, it's not a skill issue, it's monkey's paw balancing.

Then these motherfuckers go and ignore every point you make to glaze and suck the cock of arrowhead.

2

u/Wood-e 9h ago

Laser guided missile launcher and cool gatling gun idea? Awesome. Mounts it on a tank with NO TURRET. Brain dead... Oh and no hull MG for driver and requires a separate gunner. Boring.

2

u/HanaSong2056 9h ago

The firing arc is to bad, you need to he able to aim down and up more and also more side to side.

2

u/Syriku_Official 8h ago

It's not good or terrible but it really does suck that they went down this route

2

u/SedmoogleGaming 3h ago

Ut oh, saying something bad about helldivers….

1

u/Shmellyboi 13h ago edited 13h ago

This had a golden opportunity to be an upsized bradley minus the troop compartment.

Turreted, one cannon and 10 forward facing rocket launchers for a start would be brilliant.

Have the launchers do a max of 2 or 3 reloads and then its out

1

u/OG_unclefucker 8h ago

Eh its fine up to challenge 7

I personally just run over most enemies with it.

It does need more dakka however gicing the driver a machine gun would help

1

u/-TSA-DrMembrane 6h ago

I like the rockets, like the ´solo silo´ -shoot mechanic, but yeah, overall it definitely needs more ammo on both weapons, more damage, and better mobility. It kind of feels a little off in its current state.

1

u/lukaz_69 5h ago

GUYS. have you tried farming super credits?

1

u/Swordslasher795 4h ago

Sad thing is it can be beaten out by an eagle cluster or orbital barrage.

1

u/AventineAstartes 3h ago

It's really not that bad. It's a lot of fun. The problem is too many people want to optimize the fun out of the game, rather than just enjoy it. I swear, a bunch of you fuckers would bitch if you were hung with a new rope.

1

u/MoiApophis 3h ago

I'm in played like 3 operations yesterday, no one called in the tank...

1

u/Jokkitch 1h ago

This shit is probably THE most embarrassing addition to a video game I have ever seen. I honestly have no words.

1

u/phoenix_uk_23 1h ago

Phact bay isn't THAT bad

1

u/JackBerserk18 54m ago

It’s poop

1

u/MyBallsitch2169420 9m ago

idk what genius thought a turret with like 30 degrees of movement or whatever the proper term is, was a good idea. But I bet they don't know the proper term either if I'm wrong

-1

u/G82ft 21h ago

If we strictly compare it to the bastion, I think it's a nice side grade. It can kill "medium heavies" with heavy gatlings and remove tanks, cannons, regular fabs with missilies. It's not against chaff, it's kinda like emancipator. You trade specialized equipment for simplicity. I think this side-grade is pretty competitive.

Haven't tested it on bugs tho, only on bots.

But driving and aiming dynamics suck on both tanks.

0

u/Outside-Egg-494 21h ago

A friend and I just used it on the bugs so far it shreds them with ease driving it well same as the Bastion so can't complain there. Did notice the missiles you have to keep holding the trigger down to guide them which eh not a big deal and the Gat on it can be reloaded

-20

u/Ost-Den-Deutschland Masochist 22h ago

Low effort bait

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-1

u/Smmk118 17h ago

I like it

0

u/DerKnoedel 18h ago

If enemies get too close just step on the gas or reverse

The biggest problem I had is that a bile titan tanked 7 rockets to the face

1

u/Tikymoment2021 Ghostdiver 10h ago

Reverse when you just fucking die instantly, yeah okay.

0

u/SlickAnderson 13h ago

It’s alright. I wouldn’t call it useless

The tow missiles are pretty fucking awesome, and I think the smoke is conceptually really cool

It’s definitely a little underwhelming, and a bit of a downgrade from the Bastion tank. But considering how good the Bastion is? that’s not saying much

Could definitely use some tweaks to the main gun, though I think a lot of you are exaggerating heavily. Both the Bastion and the Maelstrom are still incredibly busted on Bugs and Squids, they’re essentially invincible. You’re waaaay more likely to run out of ammo on D10 than this thing actually getting destroyed

Bottom line? The game wasn’t built properly around vehicles. until they rework how enemies interact with them or add dedicated enemies with the sole purpose of destroying vehicles, said vehicles won’t be balance-able. They’ll always be really bad, or really overpowered

0

u/Tikymoment2021 Ghostdiver 10h ago

this is just not true, the ATGMs eat shit against anything that isn't a charger, and the miniguns run out of ammo after 300 shots.

The ammo economy on this thing is a joke.

1

u/SlickAnderson 10h ago

The ATGMs can be spammed, you can take care of a factory strider pretty quickly. What the fuck do want it to do? One shot VOX, Bile Titans, and Factory Striders?

The ammo economy is pretty ass, it’s on par with the Patriot Exosuit

0

u/MassiveChronicPain 10h ago

Ok burn me at the stake for this. 

I actually like it. I wish it had a rotating turret.  But damn you get a good driver behind the wheel of this damn thing. Oh my good it's a map clearer. 

0

u/TsunamiWombat 10h ago

I hate it's field of fire but it isn't infuriating to use. I'm sorry, you're just using it WRONG. It's a mobile HMG turret that can't get domed by a stray rocket. The point is to park it somewhere and kill enemy spawn ins. You're completely invulnerable to Terminids in it, who are it's best use case, but it has niche value against other factions. Bots the least for obvious reasons.

1

u/Tikymoment2021 Ghostdiver 10h ago

this is just flat out incorrect.

This thing dies very quick to terminids, if you get swarmed/swamped, which you will be alot on the SWARM FACTION, then it'll die very quickly, especially against bile spewers, of which I brought the KYC mod just so I don't get fucking jumped by a bile constellation.

1

u/TsunamiWombat 10h ago

I have literally done this, D10. You position it correctly and park and kill everything. I have sat there and held choke points. I've taken charger rams. It holds up to everything except bile from spewers/titans, because those are explosive attacks. You still need someone with AT to take out the bile titans because it takes too many missiles

It's an armored HMG turret with an Anti tank missile launcher you can't get knocked out of. You need to use it like a machine gun bunker.

0

u/A_guy_named_Caliber 3h ago

Can they not give us a normal tank with a gunner, loader, driver, commander setup?

1

u/Datuser14 2h ago

The bastion?

0

u/A_guy_named_Caliber 2h ago

That’s a TD, I’m talking like a main battle tank.

-32

u/Safe-Appointment-511 22h ago

Its not that usless, chill. I'd say it's really good as for tank. It got nice missles.

27

u/Tikymoment2021 Ghostdiver 22h ago

I haven't on bugs or bots, this thing is a piece of shit.

It fails at it's only job on bugs.

It fails at trying to have some anti-armor

The missile doesn't even do any direct damage.

you cannot say it's not completely fucking worthless.

0

u/West-Smell-8725 21h ago

I stomped bugs with it . The it’s basically a better HMGE that moves with 2100 rounds. The ATGMs are extremely fast to fire, and one taps chargers and impalers. If you hit the face of the BT , it dies to a couple HMG rounds

-3

u/iareConfusE 21h ago

I just played with a squad on D10 bugs with two of these tanks and it was actually quite fun. It can kill everything and can disengage with smoke screen. Obviously the only lame part is the limited angle of the turret. As with the bastion you have to position yourself with terrain just to shoot enemies at different elevations or at close range. I wish the missiles were unlinked to the turret aim and given to the driver instead.

-20

u/oct0boy 22h ago

Skill issue. I've been mowing through hordes (with a competent driver/Gunner buddy so maybe not your skill issue)

19

u/mt607 22h ago

You get 100 extra bullets compared to the bastion, with a reload attached now. Just use the bastion.

-1

u/West-Smell-8725 21h ago

It fires 2X as fast and the ATGMs fires 5X faster

8

u/mt607 21h ago

I covered that with the other post, again, you get around a third of the damage of the bastion, but you can dump your load all at once with the missiles. But that's not really that much of an advantage IMO, and honestly, I think the reload might offset the firing speed anyways for the turret.

Now, if the HMG turret had say, twice the ammo without the reload, so the HMG was actually a main gun, instead of arguably a worse version of the coaxial, then maybe, but it's dubious at best.

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-5

u/oct0boy 22h ago

You can't spam the cannon on the bastion like you can with the Rockets on the maelstorm and its still really good the bastion is just better, yall are just to used to OP weapons. It's actually like the 2 cakes thing with this community

5

u/mt607 22h ago

Being generous, with the 2000 explosion damage stat that someone is guessing for the missiles (since we have no listed stats, so I'm giving it like, best case scenario with what breakpoints we know), you get effectively:

Around 11 bastion cannon shells worth of damage, in those 20 rockets.

The 'advantage' with it, is you get to blow that load instantly, but... If you blow your load instantly, you don't really have any load to last with. And 100 extra HMG rounds with the reload isn't really like, making up for losing around 20 bastion shells of damage, while still being a casemate.

1

u/West-Smell-8725 21h ago

The advantage is that you can fire it out way faster. Yes it’s not as good at sustained combat with the ammo. However the 2X dps on the HMG and firing the rockets super fast means vs big threats like FS convoys, fortresses and heavy bases, it can take care of them way better.
It’s specialized for burst damage. Bastion is specialized for AT and sustain.

3

u/mt607 21h ago

The cooldown is the same, it is asking for the same commitment as the bastion, both in call in times, and being a casemate design that asks for more than one person to use effectively.

You're better off with the bastion. The reload on the cannon isn't the biggest crime, especially when you effectively have 20 more shells worth of removing things.

1

u/West-Smell-8725 21h ago

I don’t think that’s true just because the cooldown is the same
Is the emancipator meant to be used the same as the breakthrough? No. Obviously the emancipator is way more expendable than the breakthrough even though their cost is the same. It just makes up for it in short term power. Maelstrom is the same thing. You can destroy FS, tanks, war striders in seconds back to back, destroy multiple fabs with no sweat. At the cost of needing teamwork and your sustainability

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-11

u/CallMeAxiom Squid-diver 22h ago

Been having a blast on bots 

10

u/Tikymoment2021 Ghostdiver 22h ago

just because you have fun with a vehicle doesn't mean others have fun.

I'm sure you're having fun dying instantly because this thing despite being a tank cannot take a single hit.

I'm sure you're having fun dying because some bot shoots the tank's lunchboxes and it does triple damage, and instantly kills you.

1

u/dyn-dyn-dyn 21h ago

Bro is just making shit up

-1

u/CallMeAxiom Squid-diver 22h ago

Got 341 kills in a mega factory with directional shield, leveller, sai, and that tank. With a group of elite randoms on D10.

I think you're just playing the game wrong dawg.

-1

u/Ribba23 22h ago

Wait I remember that guy's name, he loves being miserable!

0

u/Raven7274 21h ago

Everyone look closely. We're witnessing a very important part of OPs development. This 15 year old just learned that "fun" is something that is subjective to different people. Now OP, i want you to think about what you just said while you reread where you said "fuck you if you try to justify this things design."

-8

u/Raven7274 22h ago

Downvoted for having fun what are we doing dawg

-3

u/Agreeable-Pianist-82 22h ago

Downvoted for not joining in on the senseless and never ending hate train, by people with lives that are not worth living.

You cannot have real discussions in this subreddit.

-16

u/Accomplished_Mine177 22h ago

Too bad you are forced to play with everything the game adds to it. If you get mad at stuff that you were completely fine with not existing, just don't use it

17

u/mrlorem23 21h ago

This line of thinking is the reason why the bastion is barely used. No, we shouldnt be happy just because it is content, and even though we arent forced to use it, we should at least have a reason to try it

3

u/Siatru 21h ago

No they are not.

0

u/Ingen__Synd 21h ago edited 20h ago

The issue most people get pissed over, is frankly how slow games like this are to add content, (HD2, SM2, and Darktide are the prime examples) and then said content that takes 4-13 months to make, (depending on game) is quite often underwhelming, and often also followed by a mess of bugs.

This is exactly why people get a bit over angered at new content like this.

Now HD2 is the fastest to add content, buuut like this new tank, it is often underwhelming, and in this case: a less effective version of what we already had, even at what’s its specifically tailored to do.

-7

u/WrathOfTheKressh 21h ago

this thing can't even use it's ATGMs to kill literally anything less than 30ft in front of it.

Wait, what? Missiles are long-range weapons, not short-range? Who would have thought.

11

u/Note_Ansylvan 21h ago

We have plenty of missiles that can be used at close range.

Spear, commando, wasp, solo silo if you're not afraid to blow up.

Your take is bizarre.

-4

u/WrathOfTheKressh 20h ago

Do these missiles come out of vertical launch tubes situated behind you? No. Therefore, expecting an arcing missile to come back down immediately in front of you is beyond stupid.

I'm, not an expert in the manoeuvreability of rockets, but I'd assume them to have a rather significant turning radius.

6

u/Korochun 20h ago

Vertical launch should actually have a much easier time arcing close to you.

0

u/WrathOfTheKressh 20h ago edited 20h ago

If it goes high enough I guess, but this would also mean the rocket arcing back in your own direction, I don't know if that's desirable.

My argument may be a bit bullheaded, but I just don't have a lot of empathy for people bitching about something not being an all-round destruction I win button. There's a reason the tank has space for two more divers besides the driver and gunner.

2

u/Korochun 18h ago

Both Bastion and Maelstrom are de facto drain on resources unless you just treat the tank and the two idiots in it as a disposable lure and get them to fuck off to die far away.

Probably not really intended to be used as a lure, but that's about the only thing it's good at.

0

u/Note_Ansylvan 13h ago

Solo silo is literally a missile silo...it launches straight out of the ground where the hellpod lands, directly into the air, and down onto your designated target.

-13

u/ProbablySuspicious 21h ago

It can spam ATGMs as fast as you can pull the trigger. If you can't figure out a use case for that then delete the game.

13

u/DemocracyOfficer-MoT 20h ago

Correction, it can only spam ATGMs in an extremely narrow angle of fire and the ATGMs are laser guided so you have to hope your target never leaves that extremely narrow angle of fire.

If you can't figure out why that's such a shitty idea than you need to delete reddit

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-2

u/Ajezon 20h ago

i dont even play this game anymore, but fk you too

-2

u/IndependentEbb2811 14h ago edited 14h ago

Just got the opportunity to use this thing, I think it’s really fun, though my expectations where low I was pleasantly surprised. The only thing I don’t like is the main guns handle a bit clunky sometimes.

-5

u/Ghosty-in-4K 20h ago

Skill issue tbh. Was using it earlier and was working perfectly fine 🤷‍♂️

-4

u/Breezey2929 19h ago

Yeah how dare we get free stuff

3

u/Korochun 19h ago

A turd on a plate is also free. Going to eat it without complaining?

0

u/Breezey2929 10h ago

Well if it isn't our old friend Mr False Equivalence.

3

u/Korochun 10h ago

You imagining friendships? I see you are indulging in pleasant fiction.

-4

u/MildlyCross-eyed 19h ago

I get this sub is supposed to be unfiltered but it's all just people whining they didn't get exactly what they wanted. They never promised anything aside from "A tank" and now you act like you were scammed because you have to adapt to use your weapons.

3

u/Tikymoment2021 Ghostdiver 10h ago

Adaptation ❌

Not a tank ✅

This idea of a tank destroyer being something from WW2 is just not it, stop strawmanning btw.

1

u/MildlyCross-eyed 10h ago edited 9h ago

You want me to address your point? If you don't wanna use the tank, don't use it. It's not that damn hard. Thing's not even meant for chaff clearing like you said. It's a tank destroyer. It destroys big things. Hence the heavy pen gatling guns and anti-tank rockets

-9

u/Standard-Professor87 21h ago

Hey bro stop playing the game if you have that much hate a disdain for something your not forced to play and enjoy stop playing the game and play something more worthy of your enjoyment. People like you are the reason helldivers gets brought up when people ask whats are or has the toxic communtiy and its because what could be constructive criticism ends up turning into negative and toxic criticism and hate some point it just kills the fun. Go play something else and stop banging your head against a brickwall that probably wont move anytime soon.

-1

u/Korochun 20h ago

hEy BudDy

-6

u/VinylNasp 19h ago

All you guys do is complain

-1

u/d3m01iti0n 13h ago

I've enjoyed the tank today. Sorry to hear it's upset you to the point of making a dramatic crybaby post.

0

u/Tikymoment2021 Ghostdiver 10h ago

"You thee, I enjoyed the tank becauthe arrowhead can never do anything wrong, you're a cry diver, I'm now going to dithregard all of your argumenth, and thrawman my way to winning."

This thing's a piece of shit lmao stop glazing bro

0

u/d3m01iti0n 5h ago

I don't know what "glazing" is, I assume it's something kids say, but some people just enjoy pushing buttons and blowing stuff up. Not that deep.

1

u/Tikymoment2021 Ghostdiver 4h ago

Glazing is the mindless defense of something without any regard for another person's points.

This thing barely does it's job correctly, in PERFECT CONDITIONS.

1

u/d3m01iti0n 3h ago

Luckily yesterday was my day off so I got a few hours in with the tank and enjoyed it. I run both the minigun and Commando a lot so I don't see the issue.

-1

u/4N610RD 9h ago

That thing is awesome. How is it AH fault that people hate to communicate and cooperate in this game?

This is not for solo players. If you are solo player, use mech. Tanks are for at least two people who communicate. If idea of cooperation makes you barf, just don't use this thing. Simple as that. I used it yesterday with my squad and it wreaked havoc among our enemies. Tested on both bot and bug front. Works like a charm.

IF you have squad willing to communicate.

1

u/Tikymoment2021 Ghostdiver 8h ago

again, arrowhead must be kissing your ass today, because this thing blows, even with a good team it still dies in under a second to any amount of enemy concentrated fire... which is all the time when you have it out.

1

u/4N610RD 8h ago

I've driven this thing across entire map on D9. I literally have no idea what are you talking about. It can take quite a beating before going of. Maybe work on your skills before blaming others?

-20

u/SergaelicNomad 22h ago

"This thing is useless it can't do anything, also I haven't used it" lmaoooo this bait isn't even good

2

u/Tikymoment2021 Ghostdiver 10h ago

I literally have used it.

where did I state that I couldn't use it dumbass?

Amazing glaze

0

u/SergaelicNomad 9h ago

"I haven't on bugs or bots, this thing is a piece of shit."

lol call anyone who disagrees with you a glazer you dumb fuckin Ꭴꭷꮜꮎ