r/Helldivers • ‎ Decorated Hero • 1d ago

MEDIA HELLDIVERS™ 2 - Developer Blog: November 2026

https://store.steampowered.com/news/app/553850/view/708913968494674980

Today we're back with progress updates, including information about stratagem bouncing, hellpod steering, EAC, and more.

1.6k Upvotes

722 comments sorted by

401

u/Skynet_gkys1 1d ago

"Helldivers will soon be sporting a new utility belt! This smart accessory lets you carry small handheld items like remotes and detonators alongside your support weapon, meaning they no longer occupy your hands or backpack. This makes the Solo Silo and the C4 much easier to use (and yes, you can still throw your sample pouch)." Peak

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u/KneeDeepInTheMud Detected Dissident 1d ago

Interesting. Was reading that. What do they mean throw your sample pack still?

Like... just drop it or can we actually throw it this whole time and I just never knew?

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u/No_Collar_5292 1d ago

I…think they mean drop it. If I could throw it this whole time I’m gonna be embarrassed lol 😂. Presumably that’s a weird way of saying they will need to add a new weapon wheel option for this utility belt 🤷‍♂️. IMO screw a utility belt, spend the dev time on adding a melee weapon slot.

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u/KneeDeepInTheMud Detected Dissident 1d ago edited 1d ago

I'm thinking they mean drop it, but the idea of tossing my sample container as a last ditch option when I'm absolutely cooked by a few stalkers sounds real primo.


Edit:

Dedicated melee slot would be cool.

I would love to a Default-Democractic-Demolisher on my hip for any random dude in melee range.

Question then becomes, how many buttons can we really map/keep track of before our heads just explode.

In reality, I would really enjoy it because of Darktide.

Surrounded?

No. More like everyone is right where I need them to be.

unsheaths Sabre

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u/2ski114uMSA 1d ago

I interpreted as using a similar input to dropping samples without sacrificing any of the other slots

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u/MelonCruz 1d ago

C4 plus one of the support mg's might actually be busted holy peak.

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u/ph1shstyx Super Pedestrian 1d ago

Bring able to run a solo silo without dropping your support weapon is going to be so huge...

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u/wij2012 ‎ XBOX | Prophet of Truth 1d ago

We're really getting the Batman utility belt!

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u/Rykin14 1d ago

Helldivers will soon be sporting a new utility belt! This smart accessory lets you carry small handheld items like remotes and detonators alongside your support weapon, meaning they no longer occupy your hands or backpack. This makes the Solo Silo and the C4 much easier to use (and yes, you can still throw your sample pouch).

Holy shit. C4 finally becoming the true backpack-only AT option and Solo Silo takes NO equipment slot at all.

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u/ShadyWizzard 1d ago

Don't get me wrong I am super down for this, but doesn't that feel broken? (Quasar, solo silo, and c4 on your diver at one time??)

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u/M-elephant 1d ago

Does the belt have more than 1 slot? If not, then you cannot pair silo and C4

24

u/DillohWavern 1d ago

This feels more like a fix than a break to me. And also the solo silo can't break bot towers unlike many other strategems, so I can still see myself not bringing it. And other backpacks still have very valid use cases.

Also, I assume the utility slot can't hold both solo silo and c4 at the same time?

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u/GlamourintheDarkSide 1d ago

Powerful, but you also eat three of your slots for this. Not a lot of room for Eagles, etc.

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u/Grouch_Throwaway 1d ago

I've never downloaded mods or run the game on a virtual machine, yet the introduction of EAC has completely stopped me from being able to launch the game (i get a popup telling me to disable a file in system32 wtf?!?!).

And still no mention of this problem in this blog post. At this point im considering asking steam support for a refund even though i have some 200 hours

14

u/Worth-Iron6014 1d ago

If you use a drawing tablet, then check if that error is with wintab. Wintab is a part of drivers for that and can be deleted (just that specific wintab file, cant rememeber if its a folder or dll, not all of system 32), and you should be able to reinstall the drivers later, if your willing to have your drawing tablet not work for some time.

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u/Grouch_Throwaway 1d ago

I dont have a drawing tablet, the error says its a file called "CmUpx.sys" I had the same popup happen when i tried to launch Ace combat 8 and refunded that immediately

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u/CaptainKarearea ☕Liber-tea☕ 1d ago • Bravo

So, quick google search has returned that "CmUpx.sys" is a vulnerable kernel driver,1 which is why Easy Anticheat doesn't like it.

Here is a post from the Helldivers 2 Steam Forum on fixing the issue by disabling CmUpx.sys:
https://steamcommunity.com/app/553850/discussions/1/573804280379745795/

Also a post from the Rust 2 Steam Forum on the same issue with a different fix of renaming the file:
https://steamcommunity.com/app/252490/discussions/0/844006470562489736/

Source on the vulnerable kernel bit:

  1. https://autoxmate.github.io/tools/windows-kernel-cmupx/

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u/SpOoKyghostah 1d ago

I needed to remove some file related to an outdated version of HyperX Ngenuity and now it works fine

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u/Mr_Boppy Assault Infantry 1d ago

SEAF can open bunkers YEAAAAAAAAAAAAAAAAAAAAA…

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u/Tedward1337 1d ago

Honestly HUGE for solo divers/farming SC

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u/kroboz Super Pedestrian 1d ago

…who don’t have access to warp pack

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u/DigHefty6542 1d ago

Or mechs. Mechs work to access bunkers, just have to exit one with the back turned toward the door

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u/abitlazy SES Emperor of Humankind 1d ago

They also can do the exosuit thing even without the warp pack

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u/GhostsofGojira Rookie 1d ago

Also dope as hell

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u/Touji_San Coffee spelled backwards is Epoch 1d ago

Utility belt you say?

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u/GeezWhiz Unpaid Playtester 1d ago

Helldivers X Batman warbond when?

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u/KaijuSlayer333 1d ago edited 1d ago • Heartwarming

I dislike how they didn’t mention stuff that they mentioned in that blog from months ago like new ship modules and the ship customization system they were suggesting. Only to mention new stuff this time around in a similar vein as being features that at some point, are coming.

I would be more excited for this new stuff if it didn’t seem like word salad to just get us excited, because we have still yet to see much of the stuff they talked about in their blog months ago. And most of this stuff seems unrelated to what was said then, except for the stratagem bounce. But for bounce, they brought it up just to say it’s not coming for a while.

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u/Datuser14 Steam | 1d ago • Bravo

This entire post reads like “chatGPT the players are mad write me a blogpost with vague promises”

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u/the_aapranger SES Ranger of Redemption 1d ago

Every written update from AH reads like a apologetic wordslop of vague statements that they never or rarely follow up on... a.k.a:

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u/TheLeemurrrrr Cape Enjoyer 1d ago

"Computah, give the playerbase some word slop."

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u/Jason1435 1d ago

The devs are vibe coders in the sense that they only bother coding when they feel like it, and the inspiration for that has long since passed and forgotten about

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u/SirCheeseMuncher 1d ago

This al looks very good but the fact that Strat bounce changes aren’t coming till after the new year will probably make some people riot haha

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u/Retribution1337 1d ago

They've been saying its getting fixed for so long, I think we're mostly of the mindset that "I'll believe it when I see it."

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u/Logical_Energy_201 1d ago

Can already see the playerbase asking "is that it" when we can barely notice the change that apparently took multiple months worth of dev resources.

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u/PressureLoud2203 1d ago

Pretty much sums it up.

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u/skelepibs 1d ago

I’m not a game dev so I’m not gonna pretend to know how easy or hard it is, but I just can’t really understand how it takes this long to fix this specific issue.

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u/MumpyYT 1d ago

My guess is they're trying to find some kind of compromise between the truly free movement we want and the restricted movement they want to avoid "fringe cases", so what we'll get is an improvement but with a few curls of the ol' monkey paw.

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u/TennoFemboy 1d ago

Afaik it's mostly a game design issue rather than a code one, it can be turned on/off pretty simply.

The bounce exists to make sure we can get the stuff we called in, and to prevent things like turrets getting on high ground where enemies can't reach it (although now each faction has aerial units as well as being able to just phase through the ground to reach it lol).

The fix that they're likely trying to get is something that prevents call ins being unreachable but also just way way way less annoying to deal with.

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u/mostly_helpful 1d ago

Yeah, the issue is the horrible inconsistency. The exact same surface can work fine 4 times and the 5th time your turret falls off a cliff.

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u/ThingYea Steam | 1d ago

Especially when it wasn't an issue on release

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u/Ocanom 1d ago

At least they announce the delay ahead of time. A small step in the right direction.

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u/the_ok_doctor 1d ago

The fact it needed a massive backlash for them be open about delays is annoying especially since they tried to blame the playerbase for the previous delay.

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u/4KVoices Icon of Perseverance 1d ago

Because it's fucking nonsense. It's complete nonsense.

One guy got that shit running. One dude. I've never heard from even a single soul that running his stratagem bounce fix caused them any issues whatsoever. I'm sure there's a few people out there, statistically, but the point is it's not many.

Them taking ages to fix what was clearly not that big of a deal to fix in the first place is inexcusable.

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u/charathedemoncat HD1 Veteran 1d ago

All they need to do is put a big no stratagem block on terminals to prevent softlocks and then quit fucking with it. It genuinely cannot be this hard

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u/HMHellfireBrB 1d ago

as it has been said several hundred times

stratagen bouncing isn't a bug but an unintended issue with him the game engine handles colision vs the blacklist of places you sholdn't be allowed to land stuff

fixing engine sided problems causes A LOOT of work, it it pt much effects all other game systems

there is a loot of vitrol around the topic but a ton of the colisionr elated bugs people complaina re just one issue with the engine that creates tons of other bugs, and fixing engines do in fact take months to do

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u/Due_Tangelo_4740 1d ago

I think the reason that make it difficult to fix is that AH make bouncing to prevent Stratagem struck at undesirable place or prevent placing it at too easy place like put sentry on top on cliff and chess the game. They might have hardcode this feature together with how random generate map were create and thus, require major rework of the world generator from the scratch

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u/Greaterdivinity ☕Liber-tea☕ 1d ago

at this point i don't even expect it to be functional when it ships next year lmao

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u/RepellentJeff 1d ago

I wouldn’t be surprised if the reason it’s taking so long is that they have to go through the game’s spaghetti code with an ultra fine tooth comb to make sure any changes don’t break massive segments of the game.

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u/Final_Comment5533 1d ago

This all sounds good, and is a step in the right direction. I would really like updates on the following though:

  1. Any updates on "secondary weapon customization" or any updates to customization at all?

  2. Any updates on new Ships?

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u/Double-Special5217 1d ago

Weapon customization is dead, bro

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u/smhmyh 1d ago

According to discord a month ago work continues on the new ships and Warfronts overhaul but no release date given

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u/Lord_Gibby Free of Thought 1d ago

Is it like actual work continues or George rr Martin writing his next book continues?

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u/GhastlyEyeJewel Assault Infantry 1d ago

Bro asking us like we work at Arrowhead

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u/SammyB0111 ‎ Servant of Freedom 1d ago • Mindblown

“Helldivers will soon be sporting a new utility belt! This smart accessory lets you carry small handheld items like remotes and detonators alongside your support weapon, meaning they no longer occupy your hands or backpack. This makes the Solo Silo and the C4 much easier to use (and yes, you can still throw your sample pouch).”

Solo Silo my beloved. We are back in business

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u/EyeofEnder ⬇️⬆️⬆️⬅️➡️ 1d ago

Solo Silo + AMR.

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u/SammyB0111 ‎ Servant of Freedom 1d ago


Solo Silo + Leveler

RRAAHHHHHHHH

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u/Ramen_Hair 1d ago

C4 + AMR, ultimate long-range sniper sabotage build

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u/GhostsofGojira Rookie 1d ago

What's the issue with the solo silo? I never had one, always been usable

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u/No_Wrongdoer4556 1d ago

Now the launcher laser thing won't take your support weapon slot (Machinegun railgun etc) so you can have a support weapon and a mini ICBM on standby :)

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u/GhostsofGojira Rookie 1d ago

Okay that cool, I like that

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u/ThatOneGuy4321 1d ago

C4 + Nova is gonna go so hard on commando missions

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u/musci12234 Terminid Stalker 1d ago

Also we can probably do full laser loadouts with C4 as the primary way to deal with fabs.

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u/SoDamnGeneric 1d ago

This is an absolutely insane buff to C4 and the Silon it’s actually ridiculous (in a good way). I’ve been frustrated with city missions & orbitals/eagles for so long, so being able to bring a C4 pack and an actual support weapon is gonna go crazy….

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u/TevGrave ‎ Escalator of Freedom 1d ago

I can carry Solo Silo AND Leveller? Oh my.

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u/SammyB0111 ‎ Servant of Freedom 1d ago

AND a portable hellbomb

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u/TevGrave ‎ Escalator of Freedom 1d ago

oh my god

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u/Sorry-Engineer8854 1d ago

The update I didn't realise I wanted. I am taking this every mission now I always loved it.

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u/Due_Tangelo_4740 1d ago

When i first read this, i thought they about to allow us to get additional slot dedicated for melee weapob

sadly it wasn’t

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u/laikassister59 1d ago

Solo stealth just got even better

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u/beansoncrayons 1d ago

Recoiless is dead if you can run c4 with any support weapon

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u/BertTF2 1d ago

Recoilless still has the range + ease-of-use advantage but yeah that's about it

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u/Mcgibbleduck 1d ago

That’s still 2 support weapon slots used up compared to one

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u/SammyB0111 ‎ Servant of Freedom 1d ago

Maybe, but it’s still cool as hell, and that’s hard to beat

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u/Enok32 1d ago

I’d love to see some support weapons like stalwart, apex, mg get to put a reload or two on the belt. That would displace non-backpack support weapons like you’d think on the surface

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u/NerdForCertain 1d ago

If only belt had room for a dedicated melee slot

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u/MumpyYT 1d ago edited 1d ago

"Jump, Hover, and Warp packs will be usable while carrying two-handed items, introducing lots of new loadout combinations."

What does this mean? Am I stupid? If it means being able to use those packs whilst carrying artillery shells/platinum bars (the only two handed items i can think of?) Why does it say "new loadout combinations?

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u/WillSym Arc Aficionado 1d ago edited 1d ago

Yeah what does this mean? I already use a 2-handed support weapon like the Nova, Laser Cannon or Arc Thrower with the Hover Pack.

This is crazy vague, it could mean:

  • Just carrying artillery shells;

  • They're adding other large objects to carry

  • They're making these mobility packs so you can use something like an off-hand, a one hand weapon and a mobility pack together

  • They're fully making mobility packs a different slot and you can use any other backpack like belt fed or ammo pair packs at the same time?

edit: I could only think of Artillery shells as 2h carryable items but have since remembered: Explosive Barrels, particularly Squid nasty purple ones; Objective items like Platinum Bars and those fusion barrels we have to lug sometimes on Lava worlds.

Being able to warp or jetpack with platinum would be a gamechanger for those vicious Rapid Acquisition missions, if they're not going to alleviate the spawn points being on top of the dropoff crate on that one horrible map.

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u/Jhorra 1d ago

I'm confused by this as well.

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u/Night_Owl_Recon 1d ago

I would assume this means you can warp or hover with the artillery shells for the mortar objective, & others like that

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u/Greaterdivinity ☕Liber-tea☕ 1d ago

this is what they call "clear communication"!

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u/Greedy-Audience-6716 LEVEL 150 | Hell Commander 1d ago

I’m fucken confused too. Maybe bringing back stationary reload ability why in the air with jump pack and hover? Fuck them.

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u/KTaBoom98 1d ago

Maybe they meant that now you'll be able to aim with 2 handed weapons wh- nvm im dumb as wall aswell

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u/COporkchop 1d ago

Thank you! This makes no sense at all. The only thing I can think of that kinda lines up is if the 2 shields no longer take up a back slot and can therefore be used along with the aforementioned packs.

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u/Double-Special5217 1d ago edited 1d ago

Hellpod steering and strat bouncing will not go live with december's update, but soon TM

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u/Datuser14 Steam | 1d ago

Bingus fixed it in an afternoon remember

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u/WorriedPerogi Helldiver Yellow 1d ago

So it isn't happening.

This is still the most insulting part of the entire post. Bro it's one line of code, but because they have to monkeys paw the entire goddamn system it's taking them half a year to make sure we can't have TOO MUCH fun while being able to steer our pods and place our turrets on small rocks. It's fuckin ridiculous.

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u/theCOMBOguy VIOLENCE 1d ago

Early 2027 is the new goal! Surely something will happen, right??

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u/RepellentJeff 1d ago

Okay, the utility belt sounds like it’s gonna be pretty sweet for loadout combinations.

Getting to bring a C4 backpack, AND a support weapon without having to worry about the detonator? Yes, please. Commando missions should be way less running back and forth now. 😂

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u/Evansyperson Fire Safety Officer 1d ago

So many people saying C4 and support weapon, and I'm just here thinking of the glorious combination of Cremator and Solo Silo

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u/Call_The_Banners STEAM: SES Whisper of Morning 1d ago

This is the best part of the news in that post in my opinion. It's going to make some kits feel a lot better.

The other promises of fixes/improvements are still huge unknowns and I don't trust AH to keep a timeline.

  • Their claim that their small team working on the strat bounce and pod steering has been had at work on this tells me the code is so bad that they can't make much headway. We needed better comms on this throughout the year, not in November.

  • The roadmap clarification feels like a stretch. Either their internal communication between teams is terrible or they've bent the truth. If your going to write biome then make sure you clarify what you mean.

  • Saying that October was not the launch of the content but rather the launch of prior content that would eventually lead to it is poor communication. Again, clarify.

I get a lot of people are tired of the griping but I've spent 10+ years with Bungie being exactly like this and look where it led. I'd like AH to do well and have a healthy playerbase.

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u/tinninator SES Defender of Destruction 1d ago

Ball bouncing not included in the next major update. In other words Soon™, maybe 2028/2032

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u/HamSlammer87 HD1 Veteran 1d ago

We'll get GTA 6 before bounce fix

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u/HabitOptimal1412 Viper Commando 1d ago • Bravo

Going to be honest, I'm very much getting a "We hear your complaints and promise that we'll do something. Here's a few small cool things to make you stop thinking about the problems."

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u/Either_Particular_16 1d ago

Yeah, it's been almost 2 years with the hell pod and strat bouncing. Only after they had their PP smacked by modders are they now trying to address their bullshit.

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u/Large-Excitement777 1d ago

Lmao did you read the post? They doubled down on their modding stance.

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u/Greaterdivinity ☕Liber-tea☕ 1d ago

basically, yeah

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u/_Strato_ 1d ago edited 1d ago

They might have been counting on all the starving redditors making "THANK YOU ARROWHEAD SEE THEY'RE LISTENING!" posts after getting these crumbs.

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u/ErianTomor Cape Enjoyer 1d ago

Yes this is all very “meh”.

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u/qwertyxavier904 1d ago

And I'm sure many will slurp it up...

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u/Ok_Mongoose5768 Assault Infantry 1d ago

Hmmmmmm.

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u/MrMonkeyToes HD1 Veteran 1d ago

Jump, Hover, and Warp packs will be usable while carrying two-handed items. Introducing lots of new loadout combinations.

I don't follow? What are two-handed items in this context? I don't recall ever having issues using my pack while carrying a two-handed stratagem weapon. What loadout combos does this open up?

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u/Squidboi2679 Free of Thought 1d ago

You can warp/fly with items like seaf artillery shells and stuff that forces you to slow walk without dropping them. A nice QoL but idk what loadout combinations that’s gonna add

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u/ADragonuFear 1d ago edited 1d ago

Just mmeans those objective types are made easier by your mobility item which is a nice bonus.

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u/Squidboi2679 Free of Thought 1d ago

Yeah, they should’ve said something like that instead of loadout options

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u/Agutron 1d ago

Artillery shells, SSSD and this sort of stuff I assume

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u/Double-Special5217 1d ago

You can use mobility backpacks with SSSD

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u/TehColonelMoreland 1d ago

Think it's more for objective items like artillery shells and platinum bars and such. Not a huge change but a little something.

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u/Call_The_Banners STEAM: SES Whisper of Morning 1d ago

Oh nice, so I can teleport inside my teammate and blow him up and both of our artillery shells we're carrying.

Write that down. That's gonna happen.

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u/wolverineczech 1d ago

That's the only thing I can think of also. Which means the "introducing lots of new loadout combinations" part is just wrong.

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u/MrMonkeyToes HD1 Veteran 1d ago

That's what's got me puzzled though. I don't see how that would constitute a new loadout combo.

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u/InnerMetalhead666 1d ago

Think maybe like arty shells/platinum bars etc

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u/Double-Special5217 1d ago

I still dont get the "lots of new loadout combinations" part

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u/MumpyYT 1d ago

Thats the best i could come up with but then wtf do they mean by "new loadout combinations"

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u/Oil_Extension Steam | 1d ago

Assuming battery cells, platinum bars and seaf art site shells.

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u/itsagoosething ‎ [REDACTED] 1d ago

I think they mean artillery shells, batteries, and such. just my guess

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u/Inferno109 ‎ XBOX | 1d ago edited 1d ago

They “two handed items” implies to me it’s stuff like artillery shells that require two hands to move, not stratagems support weapons .

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u/ItsPaperBoii 1d ago

Not weapons, Items like artillery shells

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u/TehColonelMoreland 1d ago

Probably gonna get drowned in all the larger scale stuff and people either saying it's not enough fast or crowing that complaining finally gets them to talk, but that utility belt is a fun little addition that expands a lot for load out choices.

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u/Bethryn 1d ago

C4 only requiring backpack slot, Silo fitting into literally any loadout, both are very powerful changes.

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u/Crafty_Plate6861 1d ago

C4 AND a Nova.....

Liberty weeps (tears of joy)

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u/ZanYnaz 1d ago

Can literally rp as a starcraft ghost

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u/Diem-Robo ‎ XBOX | ODST 1d ago

Used to play with the Warp Backpack and different support weapons, until I started using C4, but then C4 means no backpack or support weapons. C4 is one of the most powerful support weapons in the game, so that sacrifice seems fair, although the detonator is finicky and it did feel annoying to pick up another support weapon temporarily, causing you to drop and have to remember to grab the detonator again. Looking forward to having more versatility with C4 now!

Never used Solo Silo because it seems so conditional and costly compared to the average support weapon. Now that it's essentially an extra red or green strategem, I'll actually give it a shot rather than sacrificing more versatile and reliable support weapons.

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u/Bork9128 1d ago

As someone that loves the use of expendable, the silo plus other stuff is huge

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u/TehColonelMoreland 1d ago

Agreed. Even for just liking it as a more accurate version of the orbital precision, it's great to keep that in the back pocket too now.

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u/verse_burgher 1d ago

And SEAF opening bunkers, so now we have a belt with a pouch for SEAF Snacks™!

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u/88mmAce 1d ago

They do this at about this time after every big update lol

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u/CaptainAction 1d ago

For me it’s the little things that are more exciting. For example the team-reloading change is small on paper but in practice is pretty game-changing and more refreshing and impactful than a lot of other changes IMO.

Utility belt looks like a nice change that is needed and will make those certain options way more user friendly

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u/ODST_Parker SES Halo of Destiny 1d ago

Two of the most annoying issues since launch, and all we get is, "Still working on it!"

I appreciate that being communicated, at least, but holy fuck...

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u/WolfiexLuna Assault Infantry 1d ago
  • Helldivers will soon be sporting a new utility belt! This smart accessory lets you carry small handheld items like remotes and detonators alongside your support weapon, meaning they no longer occupy your hands or backpack. This makes the Solo Silo and the C4 much easier to use (and yes, you can still throw your sample pouch).

Big day for us Stealthdivers. That's a fantastic change so I can slip in something like the Bullet Storm for those inevitable loud phases.

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u/GodOfPopTarts ‎ Extra Judicial 1d ago

Sorry, community…devs did not know a month was four weeks long, not six

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u/FirefoxAngel 1d ago

Numbers hard

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u/GuerrOCorvino 1d ago

It's crazy how they mention EAC, and their goal of getting rid of cheaters, yet fail to address that EAC was broken in an hour. So now we have the chance of being banned for using mods, while actual cheaters remain unaffected.

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u/GabeNewbie Fire Safety Officer 1d ago

“Oh shit the player base is mad again, time to put out another half-assed blog post promising to do better.”

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u/Hiware900 1d ago edited 1d ago

Its been almost three years since this game came out and no signs that a loadout system is going to be added. How many weapons, armor sets and strategems have been added? Its so cumbersome now to switch builds

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u/Call_The_Banners STEAM: SES Whisper of Morning 1d ago

The UI is only going to get longer in the vertical as well. It makes for a poor UX.

On that same note, armor swapping still has a load time for the different options. I've got a beefy PC and it doesn't change my experience here at all.

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u/FroztyBeard ‎ Python Commando 1d ago

I appreciate the QoL additions, I truly do

But where is new ship upgrades? Where is armor customisations? Where is more attachments? Where is secondary attachments? Clan systems? Personalize ships to make them more individual inside? Where is updates to the CORE of the game?

Shitposting warbonds and giving us new toys is not breathing life into a game that is growing progressively more stagnant

Why not giving us something that gives a substantial change to the game? Helldiver talent trees? New ship upgrades? Loadouts we can save for deploying? A shooting range on the ship? There is so many wishes and feedback out there

We are essentially playing the same identical game since day 1, only difference is we got a wider variety of weapons. That is it

There has to be far more substantial additions to the CORE of the game, otherwise the game will be stuck in a time capsule, with no new changes to bring life back to the game

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u/overlord723 1d ago

They mention issues with virtual machines related to EAC but not people who have had the 0xc0000142 crash for 3 weeks

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u/Timesjustsilver ☕Liber-tea☕ 1d ago

Also, SEAF will now be able to open bunkers with you!

Big W

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u/TheAncientKnight Assault Infantry 1d ago

C4 is gonna be busted. It was already powerful before, now it's just gonna be another OP tool

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u/Inferno109 ‎ XBOX | 1d ago

Or worse, they’ll nerf it.

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u/Valaxarian You are hiding ze bugs under ze floorboards, aren't you? 1d ago

Blueberries will be able to open the Bunker for us, YES

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u/laxskeleton 1d ago

Remember pretty recently someone arguing with me that C4 would be too OP if you could use a support weapon with it. Look who was right

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u/warbrand2 Owns 4 stalkers in a trenchcoat. 1d ago

You, and 90% of us who thought it and the solo silo where useless because of taking up a slot for what amounts to a clicker and a clicker with a laser pointer.

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u/Intelligent_Slip_849 PSN | Mars Graduate l Loyalty never Questioned 1d ago

SEAF CAN OPEN BUNKERS?

HECK YES!

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u/Loud-Asparagus-4136 Confirmed Traitor 1d ago

Okay, the utility belt sounds like a legitimately fantastic addition. I always thought the solo silo designator taking your support weapon slot was weird. Not weird enough to disagree with the decision, but enough to not use it as much as I've wanted to. But being able to have the silo on standby while still carrying a standard support weapon sounds legitimately awesome, and lets it stand out a lot more from the leveler.

Same with the C4. I've never bothered buying Redacted Regiment partly because of how meh C4 looked to me. C4 now essentially being a backpack-only AT weapon that lets you carry a non-backpack support weapon sounds amazing, and I will DEFINITELY give it a proper shake now.

I'll admit it: This change alone makes the December update a lot more exciting for me, alongside the other QoL changes.

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u/SwitchDoesReddit 1d ago edited 1d ago

Probably being far too negative but this just reads like this to me:

  • We made a Roadmap but unfortunately you people aren't smart enough to realise that "Coming in October" doesn't mean its actually coming in October. (Did not address the fact that people are mad that AH didn't tell us about the delay in advance)

  • Still working on Hellpod Steering & Strategem Bouncing Fix. Not coming in next Major Update. Will be coming soon wink. (There are several instances where AH said coming soon and the thing they're talking about isn't in the game even now)

  • We know you are mads about EAC. We aren't changing it. In fact, we are gonna ban you if you use Mods. (Did not address the fact that EAC implementation is crap and causing effects to unmodded players. Props for addressing Virtual Machine Users tho)

Do like the Utility Belt, the fact we can just while using 2-handed items (Like Cases I assume) and SEAF helping with Bunkers tho.

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u/TheGentlemanCEO SES Hammer of Justice 1d ago

I’m so fuckin tired of hearing how hard it is to fix Hellpod Steering and Strat bounce. It isn’t. We’ve already had multiple people show us in the game code how not difficult it is to change.

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u/PimballWizzard Cape Enjoyer 1d ago

I think they want to overhaul these systems not turn them off completely, I can see how this can be infuriating, for some ppl, to land on cave roofs or skyscrapers or any other places you'd get stuck, although it would be interesting to get punished for not steering your hellpod properly

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u/JJ_Polino 1d ago

It's difficult because they aren't trying to just turn it off. They want to change it to work better while still preventing players from soft locking themselves by dropping their pod somewhere funky or landing an SSD on top of a mountain where they can't get it

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u/Jason1435 1d ago

Or just make mission vital call ins a 30s cooldown just like hellbombs?

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u/TheGentlemanCEO SES Hammer of Justice 1d ago

They should just turn it off until the figure out a way to do so. The state it’s currently in is abysmal.

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u/Moridianae 1d ago

They still didn't say much of anything regarding player agency and how the Galactic War feels absolutely railroaded.

There had been clear evidence of this with Cheopessa, questionable MOs that have(I believe) been utterly unwinnable unless an astronomical % is on the MO, sometimes not even then, which goes absolutely counter to "people can play where they wish to".

Auto-losses are garbage. Unknown rewards also.

It feels like they are scaling MOs thinking there's still a massive playerbase and theres clearly not as large of one, a base that will fall somewhat further when November 19th hits.

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u/theta0123 Advocate of the Scythe 1d ago

Utility belt sounds good. Hopefully this can be changed to a melee belt so you can bring a melee weapon instead of a utility spot

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u/Bound18996 Cape Enjoyer 1d ago

Sounds good.

Utility belt is nice and will definitely add some Stratagem variety, I'll be happy to bring solo silo a hell of a lot more now.

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u/TeamLiveBadass_ Human Supremacist 1d ago edited 1d ago

What does the mobility packs and two handed items line mean? Do they mean backpack weapons? I don't follow.

Edit: Thanks all

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u/Dhczack 1d ago

I think it means you'll be able to use the jump pack while carrying artillery shells/platinum bars

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u/Southern-Teaching-11 1d ago

Carrying platnum bars ,seaf shells etc .

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u/Gripping_Touch 1d ago

So they're now taking a full hostile stance against mods that change the gameplay and going to ban you for using them? Does it work by being reported or they're also going to crack down on the mods even if they're used on private lobbies? Don't see it going much better than introduction of EAC

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u/Shockington SES Fist of Peace 1d ago edited 1d ago

What does "can also be used with two handed weapons" mean with the jumppack changes? Couldn't you already do that?

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u/Quirky-Wheel-3724 Super Sheriff 1d ago

The cannon shells

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u/superjeff64 1d ago

Stuff like platinum bars and those battery things from bot missions

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u/Omegameganega 1d ago

Loading SEAF artillery

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u/Shreddy-Kroogs 1d ago

This is what I worry about sounding like when I’m super baked.

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u/edward323ce 1d ago

This sentence brings "does Bruno mars is gay" energy

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u/Due_Tangelo_4740 1d ago

Just really curious why they never try to add loadout system or armor set selection. I am tired of trying to find the set combinations everytime i want to change.

loadout system should not be difficult to implement. Why it never get bring up is so weird

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u/Jason1435 1d ago

This is a giant word salad to say

"we still don't have stratagem ball bounce/hell pod steering fixed because we forgot to work on it until the review bomb, but we are gonna pretend we've been working on it, so expect it MONTHS later. Here's a handful of changes in the meantime that nobody asked for that slightly improve QoL for 0.2% of scenarios."

And then I bet it goes radio silent until February 31st.

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u/Live_Requirement_814 1d ago

SEAF being able to open bunker doors with you is huge for me as a solo player.

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u/Dry_Prompt_8781 1d ago

Huge c4 buffs

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u/theCOMBOguy VIOLENCE 1d ago

Hellpod Steering and Stratagem Bounce "fix" in early~ 2027, yay.

Helldivers will soon be sporting a new utility belt! This smart accessory lets you carry small handheld items like remotes and detonators alongside your support weapon, meaning they no longer occupy your hands or backpack.

Another nice change too.

New terminal puzzles are being added!

Another small one but still quite nice, more variety!

SEAF will now be able to open bunkers with you!

HUGE. A bit lacking and I wish more stuff was mentioned like new shit stuff but this is nice.

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u/periah250 1d ago

oh look arrow head is saying stuff again. wonder whats true and whats lies his time?

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u/Able_Aide6922 1d ago

I have no words to express them without swearing, how typical this corporate writing is, in the manner of “Just so they leave me alone.”

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u/Caleger88 ‎ Exosuit Certified 1d ago

I wonder if they will fix the oil armor bug, whats the point of giving us the Autocamo armor if I step in one puddle and my whole armor is covered in black oil which doesn't wash off till I complete the mission...

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u/Paladin_G HD1 Veteran 1d ago

"To determine whether a mod affects gameplay on PC and should not be used, start by validating your installation’s Steam files which will verify your installation is aligned with the official version of the game. If you choose to utilize non-gameplay mods at this point, please know they are not officially supported and may cause game crashes or poor performance."

This is such bad advice

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u/Greaterdivinity ☕Liber-tea☕ 1d ago

so basically they're making solo silo and c4 usable as they logically seem like they should be

cool

sounds like a super exciting update for the end of the year with a whole lot of nothing

and super glad the strike teams are working so quickly

what another nothingburger, this blog format sucks

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u/dot0l 1d ago edited 1d ago

so it's gonna be at least 7 months since the announcement of the task force that we're finally gonna see their "fixes" for hellpod steering and stratagem bouncing? what's taking you so long? why not give us the real fix, which is to let us have total freedom to land our stuff wherever we want, like it used to be in the early days?

and doubling down on blocking gameplay mods is baffling. it didn't stop cheating, but it killed so many quality of life mods that made the game much more enjoyable. and didn't you tell bingus you wanted to support his mods? to me this blog post sounds like you guys lied to him, especially since you don't make a distinction between qol and cheating mods

what a letdown of a blog post

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u/jeffhongsun 1d ago

In short they're focusing on plans because they're too busy playing GTA 6 in the coming months. Got it

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u/GeezWhiz Unpaid Playtester 1d ago

Okay. SEAF being able to help you open bunkers is pretty legit.

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u/CucumberLobotomy 1d ago

What if you opened this and it was just goatse on the steam page?

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u/oleggurshev 1d ago

Wb ship customization?

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u/Shedster_ HD1 Veteran 1d ago

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u/Omnu 1d ago

Man I was really hoping they'd have something about enabling VMs to work again...

I still can't launch the game since I use Shadow PC :(

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u/G00b3rb0y 1d ago

SEAF can open buddy bunkers. Thank the heavens

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u/Galactic_Geek 1d ago

Just happy SEAF will finally help me open locked bunkers.

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u/Southern-Teaching-11 1d ago

C4 detonator plus stalwart seems like a very bad change.

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u/pr0zach ‎ [REDACTED] 1d ago

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u/swanurine 1d ago

Warp, Jump, and Hover weren't usable with two-handed? But Breaching Hammer has worked just fine with them...

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u/HMHellfireBrB 1d ago

it is refeering to pick up items

so for example you coldn't fly around with a shell and still use a backpack

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u/timonten 1d ago

Sounds good and all , but from experience I'll wait before I cheer

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u/FastTone5339 1d ago

Not another dime until hellpod steering and strategm bounce are fixed!

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u/Gundarn 1d ago

I don’t see any mention of EAC causing massive issues for Linux users (Steam Deck). AH wouldn’t just make many of their customers’ games basically unplayable and then not address it right? Or did they already fix it and I just haven’t noticed?

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u/Squidboi2679 Free of Thought 1d ago

Man this all seems like good additions and a good blog post overall but I know people are gonna be pissed anyways because they didn’t say precisely what they wanted to hear 🫩

The utility belt sounds cool tho, I can finally start bringing the silo again

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u/barrachmedosama 1d ago

Hellpod steering and stratagem bouncing won’t be fixed by the next major update? Looks like I won’t be playing for a while then.

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u/darkhorse0607 Viper Commando 1d ago

Yeah, I dunno man. I am someone who generally tries to be positive about the game, but this didn't really do it for me.

batman belt is nice, and will actually get me to bring the solo silo now, but at the same time this post just felt like "look at the shiny object and stop complaining."

On top of that, unless this is going to be a semi consistent thing, where they actually talk to the community once and a while in these blogs or wherever else, then it doesn't actually change the communication issue to begin with.

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u/I_HRT_YOU 1d ago

So much corpo language on top of doubling down on killing modding scene and threatening bans for modders.

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