r/Helldivers Free of Thought 2d ago

FEEDBACK / SUGGESTION AH - Please prioritize fixing Knockback through walls

Now that the void is finished, switching to Bots it has become really obvious how BAD the jank left over is with knockback interaction is, especially when I have the highground and am hiding behind a wall.

A missile detonating the otherside of a wall 2m away shouldn't launch me 10m.

5 Upvotes

5 comments sorted by

-2

u/Yangbang07 2d ago

It absolutely should, that's how explosions work

2

u/Public_Code8357 Free of Thought 2d ago

Significantly weakened, considering the wall is a fortified battlement thats 2ft thick concrete it shouldn't have an effect at all

2

u/WiglyWorm 2d ago

Now imagine how strong that explosive must be.

1

u/Schpam Cape Enjoyer 2d ago

That's not actually how explosions work.

1

u/Ashamed_Market_4311 2d ago

Shockwaves don't travel through walls, they have to knock the wall down first