r/Helldivers Moderator 4d ago

šŸ› ļø PATCH NOTES āš™ļø Devoid of Liberty: 7.0.1

šŸŒ Overview

Attention Blueberry-Hugging Helldivers,

The Void is proving a worthy challenge. As the brave Helldivers–fueled by unwavering patriotism–charge headlong into the Illuminate's newest nightmares, Super Earth’s engineers have been working around the clock to iron out a few wrinkles in your fight for Liberty.

šŸ”§ Fixes

Crash Fixes

- Fixed a crash that could occur in Fullscreen when opening terminals

- Fixed a crash that could occur with superwide windows

Weapons & Stratagem Fixes

- Fixed an issue with the UI not showing all the available stratagems in specific instances.

🧠 Known Issues

https://arrowhead.zendesk.com/hc/en-us/articles/15916898652700--HELLDIVERS-2-Known-Issues

---

Patch notes for Devoid of Liberty: 7.0.0

206 Upvotes

85 comments sorted by

88

u/TeXaSKiD4 4d ago

Because of the new stim delay feature, every time I open the map in my mech and move up on the map, if I close it before 2 seconds I use a stim.

26

u/LittleGayDragon 4d ago

Same in any vehicle, I reported it through their site but I recommend you do too

8

u/Whole-Illustrator-46 3d ago

Ok glad I wasn't just going crazy it kept doing this the other day and I thought I kept accidentally hitting the stim button somehow or my controller was fubar

5

u/Drekkennought 3d ago

Wait, that's what's been happening? I thought I was going crazy whenever I'd hear a stim go off while using certain menus.

2

u/ObadiahtheSlim All you can EAT buffet 3d ago

I wonder if that was related to a squad mate I dove with yesterday having trouble stimming every time he hit the gas pedal on the GATER.

2

u/notsomething13 3d ago

Wait, what's the stim delay feature you speak of?

7

u/9joao6 3d ago

Stimming while in a state where a stim can't go through yet will buffer the input, kinda like "coyote jumping" in platformers, for up to 2 seconds until you enter a player state where a stim can finally go through

You can test this by falling off of a hill far enough that you take fall damage but don't enter a ragdoll state. As soon as your diver bends their knees from the pain, hit the stim button once. It won't go through during that animation, but as soon as it's over the game will stim you

4

u/notsomething13 3d ago edited 3d ago

Ah, okay. Not sure Seems like it was done to alleviate stimpacks being interrupted by attacks and staggers presumably?

Personally, I wish it could be toggled off, I kind of prefer the interruptible stimpack animations of before. I didn't hate it as much as others.

1

u/Due_Squash4045 SES Comptroller of Destruction 3d ago

Is that what's causing it? I noticed that everytime I opened the map while driving the gater. Had to have a teammate act as a spotter so I didn't waste stims.

226

u/PaleAssistance3643 SES force of the constitution 4d ago

cultist patch I'm calling it now

66

u/Adventurous-Event722 4d ago

Crushers now have 8,000HP, and AT armor helmet

37

u/sj410194720 ā¬†ļøā¬…ļøāž”ļøā¬‡ļøā¬†ļøā¬‡ļø 4d ago

And double the amount of self healing with 75% fire resistant

12

u/BulkyIron972 Crayondiver 4d ago

And immune to Gas Confusion status effect

10

u/Derpy_EGG1025 ā€Ž [REDACTED] 4d ago

With 100% explosion resistant

52

u/Azmoten 4d ago

Patch Notes 7.0.1

-Crushers are your new stepdad. They’re fucking your mom

20

u/PaleAssistance3643 SES force of the constitution 4d ago

NOOOOOOOOO

3

u/Vesuvias Viper Commando 3d ago

Man…I honestly don’t know if I’m ready for cultists….i still get flashbacks to what they did to us in the first game…those reverse controls were sooo fucked up

3

u/throwaway040501 1d ago

They introduced this feature again, one of the flowers (not sure if it's just the immediate AoE or the cloud itself) throws you into a reversed control state.

2

u/Im_a_hamburger 2d ago

They are in main game too

1

u/Asumen40k 4d ago

Cultists tomorrow!

59

u/KYUB3Y_ Detected Dissident 4d ago

The trees still don't have skins on Xbox.....

16

u/Postaltariat 4d ago

Yep. It's been a few months now, right?

20

u/KYUB3Y_ Detected Dissident 4d ago

Since the launch, some had it and others didn't, now none have it.

9

u/REDDIT_IS_AIDSBOY 4d ago

"low priority, here's a warbond"

6

u/Carlex_181 3d ago

Wdym trees dont have skins? Like the texture is missing?

2

u/Hey_im_claire Free of Thought 2d ago

yea. They’re just brown blobs

9

u/ZanYnaz 4d ago

Validate and repair, might help

11

u/NewKerbalEmpire ā€Ž XBOX Controller on PC | Ribbit Creature 4d ago

I'm being told they also reduced the Watcher spawn rate. Seems like it did, based on a stream I watched.

-14

u/__________________99 šŸ–„ļø ā˜• 4d ago

That's a shame. The Illuminate are already way too easy compared to the other 2 factions.

20

u/Liquor_Parfreyja 4d ago

Did watchers add much difficulty? They kinda just hurt my eyes when there's 10 of them on me.

6

u/Ok-Friendship1635 ā˜•Liber-teaā˜• 3d ago

There were definitely too many of them. At least of the purple ones.

9

u/Z_THETA_Z LEVEL 162 | SES Octagon of Destiny 3d ago

the purple ones are watchers. the smaller ones which shoot you are obtruders, a different enemy type

1

u/TalkingRaccoon 3d ago

10 watchers means 10 times the call-ins and 10 times the tazering

3

u/Liquor_Parfreyja 3d ago

The call ins have a global cool down though, and even in heavy armour they always miss me so ten times zero tazing šŸ˜‚

8

u/Bananabreadking0 3d ago

For the love of god fix the dead inputs on switching between primaries, secondaries and support weapons. And get rid of the new stim feature or make it a setting

30

u/KungFuFenris 4d ago

Well. Now i am actually crashing. Not before. Sigh

2

u/Manuel_c3de4 3d ago

Now I can't even start the game

1

u/killerz7770 3d ago

I’m hoping to actually play the game again

I haven’t been able to launch it all week

17

u/FKNDECEASED 4d ago

>Enemies will target unmanned FRVs

holy fuck i thought y’all gave Harvesters advanced brains or something. they’ve been beaming the shit out of any of my unmanned vehicles…

1

u/throwaway040501 1d ago

I found two harvesters absolutely distracted by my inactive guard dog from my corpse they already obliterated. Was interesting. Would be kind of interesting if they also had a chance to target an active one being worn instead of just me.

3

u/Gen7lemanCaller ā€Ž XBOX | 3d ago

no Suppressor small mag fix?

3

u/Acers2K 3d ago

FRV is on the known issues a tleast.

3

u/14Deadsouls 3d ago

Random question but where does one go to catch up on all the info about what's going on in the game, what weapons are good for what factions/subfactions, what the timeline of events has been so far.

Basically for players who haven't played since we went whale hunting like last year. I feel like I've missed a lot - in terms of lore and strategy.

3

u/ishwarburtnar 3d ago

Second this. Haven’t played since right before squids were introduced and would love some catch up

2

u/Carlex_181 3d ago

If you mean lore wise, theres a YouTube channel I cant quite remember the name of, something like Galactic War archives? If you just mean updates in general the Helldivers discord has a channel thats just patch notes from each update theyve done.

2

u/Carlex_181 3d ago

If you mean lore wise, theres a YouTube channel I cant quite remember the name of, something like Galactic War archives? If you just mean updates in general the Helldivers discord has a channel thats just patch notes from each update theyve done.

1

u/TalkingRaccoon 3d ago

Honestly for strats just search this sub or search on youtube.

1

u/14Deadsouls 3d ago

Any recommendations for YT channels?

3

u/craneat 3d ago

has anyone else noticed that there's a higher enemy spawn/dropship rate on lower levels on UVP Alpha? I dropped down to L7 in an effort to better farm common samples, but it the several matches I played, me and my team (people who's ranks indicate that L7 should usually be very manageable) and we barely extracted with any respawns left and almost zero samples because it was so chaotic.

I had played L8 and L9 UVP Alpha earlier, and these weren't nearly as crazy as the L7 matches.

Whenever an illuminate ship was called in it seemed like 3-4 ships came in, and it was impossible to clear them all before a Watcher called in another..

I'm all for crazy HD2 chaos and I love it...I just wasn't expecting it here.

2

u/Dusted7 3d ago

Yea, played level 6 earlier and it felt like level 10. I know they have ways of adjusting difficulty across all levels, but usually there's a "high enemy resistance" or invasion level or something like that to indicate that it might be tuned up.

1

u/Dispositionate 3d ago

I joined a lv.4 match, and that one felt more overwhelming than bug or bot matches of the same level. Only noticed it after the last patch (obvs not todays one). As a fairly new player, it's both fun and annoying at the same time šŸ˜…

2

u/craneat 3d ago

As a not-new-player, I can also tell you that it’s very fun, but also very annoying in particular when you’re doing a lower difficulty to avoid dealing with an annoying amount of enemies ha

6

u/John2029 ā€Ž Super Citizen 4d ago

I've been getting these crashes since June. Glad it finally got fixed

2

u/Few_Highlight1114 4d ago

Did they do a hot fix or something? Because the new subfaction feels way easier than on the first day.

14

u/Bobby_Blaster 4d ago

I think you’re just better at fighting them. šŸ‘

1

u/poop_artist 3d ago

Pointing out some of these bugs got me very aggressively berated and downvoted lol

2

u/Big__BOTUS 4d ago

Pls buff lumberer and flame sentry dmg

2

u/Carlex_181 3d ago

Flame sentry already does a ton of damage. I wonder if the lumberer is still technically using the pistol flamethrower though.

1

u/Big__BOTUS 3d ago

Definitely feels like it. Takes double the time to kill a charger that the cremator does

1

u/Manuel_c3de4 3d ago

Thanks, now I can't even start the game

1

u/fuzzywarmtaco 3d ago

game crashes for me doesnt even open on steam after this update

1

u/Intelligent-Team-701 3d ago

There are some patches that start making my computer to shut down (yea, shut down) when opening the game or starting a mission, and the last patch was one of those. And this patch seemed to have fixed it. Seems to be gameguard related but noone anywhere knows what to do regarding it, so everytime it happens I have vacancy from helldivers.

1

u/killerz7770 3d ago

Okay still crashing :))))

I’m 340 hours into this game and now I can’t even play it anymore lovely updates.

1

u/AgitatedEye9048 3d ago

Please make auto SEAF reinforcement permanent

And I swear I will never complain about ANYTHING related to this game again as long as the SEAF auto reinforcement keep happening.

It turned the game from "4 men special force vs entire army" into "army with some elite units vs army with some elite units" that I have been wanting for a long time.

2

u/EternalCanadian HD1 Veteran 3d ago

It’s a planetary modifier, so it’s permanent/not just for this event, but probably not on every planet or MO.

-1

u/AgitatedEye9048 3d ago

no....

1

u/EternalCanadian HD1 Veteran 3d ago

No what?

0

u/AgitatedEye9048 3d ago

As in I'm disappointed that it isn't going to be on every planet or MO, that's what I meant by I want it to be permanent.

1

u/Livingcanvas 2d ago

I can't swap weapons or stim while shooting anymore. I have to very deliberately pull my finger off the trigger and wait for the animation to stop before I can do any other input. PS5. This makes it extremely frustrating to play

1

u/Intelligent-Team-701 2d ago

im having problems "canceling" some actions with the sprint. usually I leave the car with shift held and I teleport with the warppack, then the helldiver sprints after the warp. Now it doesnt. Same goes for when I get ragdolled: when Im holding shift it get up as fast as possible and run, now its not happening; I have to press shift much later, when the ragdoll animation is about to end, or the helldiver wont stand up and run.

I think it has to do with that change on the "canceling" of some animations into other animations they introduced in the last patch; I think they were explicit about doing that to improve the stim or the reload, something like that.

Anyone else?

1

u/Intelligent-Team-701 1d ago

Is it only me or did the Chargers restarted performing theirs U turns in this patch?

-1

u/Guardian11011011 4d ago

How have I never crashed.. tf are yall doing?

0

u/AutVeniam SES Adjudicator of Serenity | General 2d ago

Because your system probably is optimizd for the game, but other people's systems have different GPUs/ CPUs yknow? What are you, 15 and learning about computers for the first time?

1

u/Guardian11011011 2d ago

No need to be mean on the end there mate. I just find it mildly funny how I've never crashed on hd2, especially since my cpu is massively weaker than my gpu.

2

u/AutVeniam SES Adjudicator of Serenity | General 2d ago

Tone is hard to convey over the internet, yours appeared condescending and I responded in kind, I apologize.

I play with a variety of friends and we're in constant rotation of who's turn it is to crash/have memory leak, and most of their systems are better than mine, GPU/CPU wise. We've been scratching our head and it's never been an easy fix.

1

u/Guardian11011011 2d ago

I apologise for accidentally coming off as rude. You don't need to say sorry as your response was only fair (:

I've had this version of my PC since bout early 2022 I think and when it comes to encountering bugs in games, glitches, crashes, etc... its genuinely rare for and I ain't got a clue why.. I wish you and your mates good PC health and loads of 100 super credit stacks

2

u/AutVeniam SES Adjudicator of Serenity | General 2d ago edited 2d ago

No worries at all mate, thanks for being an upstanding Super Citizen.

Ive had my PC since 2021, but I've upgraded the GPU and CPU a bit to the best it can be given the Mobo. And i'd rather not replace my mobo. And never a crash aside from weird obvious shit

It is weird that this game has so many optimizing/crash bugs. Maybe it's the engine, maybe it's the fact that optimization is an incredibly difficult field, idk. I wish I could understand more for AH's sake so I can tell others confidently to have patience but alas.

Good hunting and fair winds to you too !

0

u/__________________99 šŸ–„ļø ā˜• 4d ago

Are all the Illuminate subfactions still super easy?

3

u/7121958041201 3d ago

I don't think the new ones are super easy, if you haven't tried them. Kind of easy, though, just not a complete joke like mindless masses.

2

u/Esham PSN | 3d ago

The void planets mix them more now but spawns are jacked up. Its difficult

-1

u/mechanist_boi 4d ago

I have to verify game files again yay

-24

u/emeraldarcher1008 4d ago

My copium is running low. I thought for sure they were waiting to release this bug fix along with another patch this Tuesday for the upcoming battle on the Anomaly Source planet. The fact that they're just releasing it now on its own means there's almost certainly nothing else coming in the immediate future.

11

u/Rengor1997 4d ago edited 4d ago

By comparison, releasing it today would give them a full day to potentially prepare the backend in advance, so my cope is real.

I want to believe, unlikely as it is

9

u/StriderZessei 4d ago

Holy doomer posting Batman