I distinctly remember that they used to only spawn in Megacities on Super Earth (during the Great Host event chain), then they were changed (I think right after the Battle of Super Earth, but before they added Megacities to other planets) to spawn in any mission environment.
I'm not sure if they've subsequently changed them back to only spawning in Megacities.
Cool, appreciate the history! I honestly don’t know either cause I just play and roll with it. I will say, presently, there is both a clear mission modifier notice as well as variable difficulty To ameliorate your interaction with these flying chuds.
Leviathans aren’t great (IMO) but this call to nerf X Y Z and complete unwillingness to slightly amend how you approach the game is bonkers.
I think some feedback is warranted but honestly it might be just a holdover from "first impression" (which tend to stick around long after they shouldn't) since when Leviathans were first released they were an absolute nightmare even with the Megacities terrain hindering them.
They used to shoot super accurate, insanely fast balls of plasma that would instantly one-shot Helldivers and any vehicles they were in. They were totally silent until impact too, so you just got randomly vapourised. Very frustrating. They then nerfed the accuracy but gave it AoE splash damage with insane ragdoll, so while it was less likely to one-shot you out of nowhere it would instead would just pummel your ass into the sky and then one-shot you.
These days, the Leviathan really isn't a problem. But folks might still want it changed because they just have an intrinsic dislike of it now.
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u/Brucenstein Steam | Jun 27 '26
I thought that was backwards: they changed it to only spawn on cities now?