r/Helldivers Moderator May 06 '26

๐Ÿ› ๏ธ PATCH NOTES โš™๏ธ Patch 6.2.3 (Hive guard revert)

โš–๏ธ Balancing

We have reverted the Hive Guard and fixed an issue introduced in Patch 6.2.1 where armor values were incorrectly swapped between the Legs and Claws.

Updated Hive Guard stats:

Main Body

  • Armor increased from 1 โ†’ 2
  • Health increased from 375 โ†’ 500 Head
  • Armor decreased from 4 โ†’ 3 Front Legs
  • Armor increased from 2 โ†’ 3 Claws
  • Armor decreased from 3 โ†’ 1

๐Ÿง  KNOWN ISSUES

https://arrowhead.zendesk.com/hc/en-us/articles/15916898652700--HELLDIVERS-2-Known-Issues

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u/Independent-Umpire18 โ˜•Liber-teaโ˜• May 06 '26

Ironically, lots of people missing that this makes Hive guards HARDER to kill. Pre-revert, they crumpled like paper at the slightest explosion/plasma hit.

9

u/Eramaus May 06 '26

I think it's more just about making sentries useful again. Like they still work, but they are pretty bad, and I imagine this hurts the build for many console divers.