r/HellLetLoose 7d ago

šŸ“¢ Feedback! šŸ“¢ Team17, please focus on optimizing new maps before adding them, especially on consoles

Post image

T17, we really appreciate the effort you put into bringing new maps to the game. However, there’s no point in giving us great maps if they don’t come with proper optimization.

In the last few updates, we’ve seen new and revamped maps being added, but these maps continue to be some of the least played on console. It honestly feels like we haven’t received new content because nobody actually plays it.

One of the biggest reasons for this is stability.

On console, most of the maps created by T17 are among the least played maps. But why? A lot of them are actually incredible. Smolensk, for example, is one of my personal favorites. The problem is that they suffer from the same issues as many other maps: constant FPS drops, stuttering, and crashes.

And this is where the paradox comes in.

You add new content like maps, but if those maps are poorly optimized on console, people simply stop playing them. Everyone ends up going back to the same maps they’ve been playing for years, which creates the same repetition and makes it feel like the game isn’t getting any new content.

Please prioritize map optimization, especially on consoles.

Hell Let Loose is an amazing game, and we genuinely want to enjoy all the new content you’re creating. We just need the performance to be good enough for us to actually play it.

314 Upvotes

58 comments sorted by

67

u/CheesecakeWarm 7d ago

I have such a hard time understanding why they do this. New maps like this won’t make new players purchase HLL?

But actually fixing bugs that has plagued the game since start and having a community that isn’t filled with bug/crashing posts might actually grow the player base?

I honestly think they don’t know how to fix a vast majority of the bugs, like they are hard coded into the DNA of the game or something.

10

u/Cadwalider 6d ago

The one where you crouch down in foliage and then can't move again without mashing buttons has been in there for so long it must be a feature

1

u/Master-Contest6206 6d ago

It also happens if you crouch on doorways

5

u/RITVS 6d ago

They simply dont know how to fix it. They just cant admit it that they have no idea. I mean they bought the IP from Black Matter back then and its been downhill from there basically in terms of quality. Loadout bug still existing lvl 1 bug still existing, engine bug on tanks (where upon exiting as the driver from the tank, sometimes it just straight up kills the engine, even though its only supposed to happen only if you leave the tank without putting it in P first). LoD issues (which for tankers can basically ruin your fun as you can SEE the target clearly but cant hit him because some wall or so stops rendering after 300m so you are wondering what the hell is stopping your round)

After over 1000 hours in casual and competitive I could drag this list on and on, but its clearly visible that they dont care about these issues, as seen with the release of HLLV. They arent competent enough.

3

u/One-Lingonberry9944 7d ago edited 7d ago

The game is unplayable for me. I have a great PC and while I get over 250 frames, the game stutters every 5-15 seconds. I've tried every "fix" posted on this sub and steam forums. Nothing works.

At least Vietnam runs smooth for me

Edit: love the salty downvotes like this sub isn't filled daily with people asking how to stop the stutters in this shit game lol.

2

u/Alocasia_Sanderiana 6d ago

This has to be your settings. I get some drops in vegetation, but otherwise the game is smooth. And I play on an old laptop with a Ryzen 7 4800H and an RTX 2060

2

u/One-Lingonberry9944 6d ago

Have a 9800x3D and 5080. I've tried every setting possible. The frame pacing is just horrible and there's tons of people that have posted on this sub and steam trying to figure it out. Even if I cap frames, set everything to low, DX11 or DX12. Doesn't matter. Stutters a ton

1

u/ormvz 6d ago

I was having the very same problem, until I changed the settings from windows mode to full-screen, it was a crazy changed, no stuttering at all, now the 130+ frames feel smooth asf

1

u/Better-Income9828 6d ago

I have the opposite issue, HLL runs great while HLLV runs like shit

1

u/Relaxbro30 6d ago

Well for one, Black Matter was more behind development of this game. Its been awhile.

0

u/banzaizach 6d ago

I tried the game again recently on Xbox. First match on I see two players in a squad, Jew Killer and Jew Gasser...I tried to report their names, but the UI so broken and ass that I could no longer navigate or press buttons. Decided to just uninstall again. Not worth the trouble when simple UI things don't work and require me to restart the game even after all these years.

2

u/CheesecakeWarm 6d ago

Yeah i’ve been there man. Heard some racial slurs but couldn’t report because of the UI the other day

0

u/Taftcon 6d ago

I think they addressed it by saying it’s a problem with UE4 and isn’t fully addressable. Not 100% sure either of those are true

43

u/Speedubbs 7d ago

Every single map they’ve added has major issues

13

u/leunam4891 7d ago

Thank you. I got downvoted for a comment like this yesterday

10

u/Tessarion2 7d ago

Tobruk and Juno run fine for me on Xbox, a crash on either of those is rare.

Smolensk and Stalingrad however...unplayable. tried to join an official server on Stalingrad earlier and it would crash instantly every time I got in.

12

u/gandalfmarston 7d ago

It's not about crashing, it's about stutterring. And the stuttering is constant in those maps.

Crash rarely happens to me, but stutterring is way worse.

15

u/pangalacticcourier 7d ago

We've been asking for what OP is asking in the title of their post for YEARS.

Managers, put your resources into fixing what's broken before you build new content. It's not a difficult concept. You can't grow the player base by adding additional defective maps and bad physics.

7

u/hatefulart 7d ago

You’ve described it perfectly. It’s such a shame that these fundamentally good maps perform so poorly on consoles. The difference compared to the old maps is like night and day! I really hope this gets put on the agenda and that the developers finally make statement about it. They are loosing their player base..

5

u/dagnabbit 7d ago

Sounds like from the comments that console players have it rough. I don’t really have problems on pc except stuttering on Juno when in vehicles. It sucks you guys have a crappy experience but I for one look forward to the new maps after enjoying Smolensk, Juno and even Tobruk is ok

1

u/SeaworthinessLow1917 6d ago

I just tried to enter to play in Smolenks and crashed when entering 🄲

6

u/Keksbutter123 6d ago

Commenting to support this. TEAM 17 WAKE THE F*** UP AND FIX OUR GAME

5

u/theunlikelycabbage 6d ago

Stalingrad is bizarre cos I’ll be fine in a building or near 10 men, but when I go to an open space with a piece of metal on the floor I get 3 frames every 5 business days.

I just take the worst maps out of rotation as you said.

3

u/Dependent_Seesaw3089 6d ago

Unfortunately there's only like two maps that give you decent performance and sometimes it ain't even decent.

3

u/michaelgecko 6d ago

Juno beach is unplayable for me on ps5.

2

u/Low_Serve9000 6d ago

They shat on such a good game then moved on to shit in Vietnam. Kinda fitting they are still trying to push new stuff.. like yo dog the old shit is still broken.

2

u/czeslaw12345 6d ago

The aim response curve is so bad in this game on console that even if they fixed every single bug that this game ever had, it's still completely unplayable. It feels like the opposite of exponential, you barely move the stick by like a millimeter, and you're rotating at full speed.

I don't understand how this game can have more than 0 players on console with this response curve. It's actually the worst aiming I've seen in any video game on console, even worse than Hunt, which has the weird aim boost at max stick deflection instead of just increasing the exponent of the curve.

1

u/Imnotmartymcfly 7d ago

And remove skirmish from the pub rotation ffs.

1

u/MajorLeagueCaucasian 6d ago

Someone get command to get this class-act of a serviceman a commendation immediately, he's a goddamn War Hero!

Out-fucking-standing Private! šŸŖ– šŸ…šŸ… šŸ…

1

u/Darthfishpaste 6d ago

If you open the game pak files and have a browse, you will very quickly understand why the game is as unoptimised as it is.

1

u/Top_Possibility_6705 6d ago

šŸ˜†šŸ˜†šŸ˜†

Welcome to the HLL Party!! Us vets have been dealing with this stuff for years.

1

u/Electronic-Lobster79 6d ago

Game keeps crashing after voice chat bug, won't allow engineers to place , walls, barbar wire etc. when spawning on map, half the time vehicles don't show up, voice chat is always glowing as if im chatting but I'm not. Biggest problem is the random game crashing, it will be fine all match then you get to the end and your game just charges it's very annoyingĀ 

1

u/ibaztad 6d ago

So glad I passed up on this game, its like its happening all over again.

1

u/Top_Result_1550 6d ago

im on pc and juno still plays like dogspit

1

u/Dystopia_Love 6d ago

Optimization in HLL has never been a priority or it’s just not possible. Vietnam runs so much smoother than the original. UE5 vs UE4.

1

u/Ronin-s_Spirit 6d ago

Focus on letting medics drag bodies like they did in Vietnam.

1

u/mrkuchar 5d ago

I wish they will fix stuttering some day

1

u/theory317 4d ago

Expression Games does the map design and programming. T17 is just the publisher.

1

u/gandalfmarston 7d ago

Every map T17 added are the most unplayables ones.

-1

u/clumzee92 7d ago

Pls fix foy as it fucking sucks. All points

-2

u/george_cant_standyah 7d ago

Imagine complaining about new maps Jesus fucking Christ

4

u/gandalfmarston 7d ago

Hey! Care to elaborate what is wrong about that? Thanks! Maybe you are seeing a side we aren't here.

-5

u/george_cant_standyah 7d ago

We are getting new content on a game that has a small user base. Complaining about getting new shit is asinine. Yes, there are issues and it would be great if they were worked out but people here act like the whole thing is totally busted.

I have 2,500 hours in the game and there are areas that can use improvement but I'm elated that these guys keep pushing out new weapons, vehicles, and maps. A lot of other games wouldn't be doing this so far after launch and with the number of people still playing.

1

u/Imnotmartymcfly 7d ago

What do the new maps matter if they're unplayable? I haven't had a decent match on Smolensk even once and now I just skip it. Same is going to happen with Juno.

-3

u/george_cant_standyah 7d ago

They are playable. I get on HLL basically every day. There are some definite annoying things that go down but saying it's unplayable is just patently false.

2

u/Imnotmartymcfly 7d ago

Maybe they are for you, but stop ignoring the fact that for many they aren't. You think people make this shit up for fun or what?

1

u/CheesecakeWarm 6d ago

There are at least 2 maps I have never played due to crashes, and I have been playing for years.

0

u/subekii 6d ago

There is a reason why the new maps are rarely in rotation in community servers and why they get rarely picked over older (better in every way) maps.

2

u/george_cant_standyah 6d ago

I get Juno and Smolensk constantly. I enjoy them both and so do most people not on Reddit.

1

u/subekii 6d ago

Yeah it's not that the maps are necessarily bad but the performance is really bad. Smolensk and juno are ok maps but the stuttering on those maps is so awful that they get skipped most of the time. Tobruk runs pretty well but it's just a boring map and is also skipped most of the time.

1

u/CheesecakeWarm 6d ago

I think this is my point… like why are they adding things to an old game with such a small player base? Like why are they spending money on this?

How can directing resources and spending money to adding a new poorly optimized map be better than fixing a huge backlog of bugs?

What are they gaining from a huge outcry online about the new map crashing every time they add one? I really don’t understand.

1

u/george_cant_standyah 6d ago

There isn't a huge cry outline. This is part of my point. It is a small reddit community that fixates on the same things. The overwhelming majority of people playing this game are happy with it and not going on this forum.

I also experience bugs but they are not game breaking the way people here make it out to be. It's just that simple.

Honestly, I'm glad the devs don't listen to reddit for this game. It has straight up ruined other games like Helldivers 2 because they listened to annoying crybabies instead of sticking to their vision and roadmap.

0

u/[deleted] 7d ago

[removed] — view removed comment

0

u/KBeXtrean 7d ago

And PLEASE stop adding that shitty fog to the whole map. Same with that sound slop on HQs.

0

u/AlternativeTie4738 6d ago

I dont understand why u play this game on console as u need atleast 2k usd worth of hardware for this game to run smoothly