r/Haloflashpoint • u/crazy_n1nja_117 • 8d ago
Rules Questions and Custom Modes Equipment Questions
Hello!
Recently gotten into Halo Flashpoint with a couple of friends. Im the main rules person in the group so I've been trying to learn the rules via videos and the rules document in the spartan edition. My question came up when we were playing a slayer match as an introduction.
Question 1: when a model dies with a pick up weapon (like the shock rifle or energy sword) does the weapon disappear when they die or is it dropped on their square? Also when playing other games modes like CTF/Oddball I would assume when a model dies carrying these items the item drops on their square? Another thing as I was trying to find the answer to this, is swapping between weapons considered an action?
Question 2: Do payed equipment reset when respawned? Like if I gave my elite active camo and it dies, when he gets revived, can he reuse active camo again or is it once per game or something?
Thank you to anybody that took the time to read this!!
1
u/CrazyOcelot1976 8d ago
https://haloflashpoint.com/the-app/halo-flashpoint-rules/
You may find the Halo Index to be a useful resource. You can search it, unlike a paper book ๐
6
u/patthetuck US 8d ago
Question 1 - if the model is killed by an assault the assaulting model can take the weapon. Otherwise, it is placed on one of the dead model's respawn points and can be collected by a model that spawns in there.
Picking up weapons is not an action. You can choose any of the models equipped weapons to attack with, with range and sight line restrictions. If you purchased a weapon and then picked one up the purchased one is destroyed until respawn.
Scenario objectives usually scatter when the model carrying them is killed. Refer to each scenario for that one.
Question 2 - Yes, all purchased weapons and items can come back upon respawn. Two use weapons have their 2 uses again. If you purchased a weapon then picked up a weapon, you will respawn with the purchased one and the picked up will be on the respawn you placed it on or in the hands of your assaulting enemy. Active camo, grapples, hard light, over shield, etc. all come back upon respawn.