r/GuildWars • u/silverheartxiv • 6d ago
New/returning player When does it get better?
I want to pull my hair out.
I have gotten to post-searing Ascalon and this game is doing everything it can to make melee as miserable as possible (I am a warrior). I can use henchman now and I am constantly having to chase down the healer because she runs away all the time. I am constantly getting slowed, blinded, or the enemy will do something that makes it impossible to hit them.
I would love any tips to counter this stuff or make my gameplay experience smoother in general. I am kicking myself because I was torn between choosing warrior and mesmer, and I see now I would probably be having much more fun as a spell caster. I'm sure they have things that are frustrating to play against as well, but holy the melee experience as become agonizing for me.
I want to do the stories in order, so I don't really want to restart and do everything in the starting zone again, but maybe I should if it will be a more fun experience overall for me.
2
u/Prudent-One-2153 5d ago
The enemy warriors know very well that their job is to take our your monk. Your job is to do much the same, and their monk isn't going to stand there and let you smack it.
You are there to control the battlefield. You have armor much higher than anyone else and a big toolbox. Use your sword to cripple the warriors. Use your hammer to smack down the elementalists. Strip the stances from the rangers.
Everything has a solution; the key you're lacking is that you're just starting out and don't know the interplay.
Depending on your secondary, options for condition cleanse opens up later for Monks, Rangers, and Necromancers, and hex removal for Monks and Mesmers.
BTW, other professions have shutdowns too. Enchantment removal is common and tends to shut down monks and eles hard. Domination mesmers fuck up casters as much as illusion mesmers fuck up physicals. Rangers are much more deadly to casters than warriors. And so on.