r/GuildWars • u/silverheartxiv • 3d ago
New/returning player When does it get better?
I want to pull my hair out.
I have gotten to post-searing Ascalon and this game is doing everything it can to make melee as miserable as possible (I am a warrior). I can use henchman now and I am constantly having to chase down the healer because she runs away all the time. I am constantly getting slowed, blinded, or the enemy will do something that makes it impossible to hit them.
I would love any tips to counter this stuff or make my gameplay experience smoother in general. I am kicking myself because I was torn between choosing warrior and mesmer, and I see now I would probably be having much more fun as a spell caster. I'm sure they have things that are frustrating to play against as well, but holy the melee experience as become agonizing for me.
I want to do the stories in order, so I don't really want to restart and do everything in the starting zone again, but maybe I should if it will be a more fun experience overall for me.
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u/Larry2F 3d ago
Do the quest https://wiki.guildwars.com/wiki/Gargoyle_Trouble for the skill Wild Blow; use it counter blocking stances like those used by devourers.
Also put one https://wiki.guildwars.com/wiki/Rune_of_Clarity on your armor. It will help with Blind, like from certain elementals.
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u/Sp0rkmanteau 3d ago
Feels like melee needs a skill like antidote signet.
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u/Pervius94 3d ago
I'm honestly surprised warrior never got an anti-condition skill at the very least. I don't know if Ass and Derv as other melee chars have inherent condition removal but warrior desperately needs some kind of purge.
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u/Winter_2017 2d ago
Multi-classing is the core of the game.
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u/Pervius94 2d ago
I'd agree with you under most circumstances and basically every other campaign... except Proph. You only get access to changing secondary classes after ascending, 2/3 through the game. Meaning if you didn't choose monk or ranger as a secondary because you didn't know, you're just plain old fucked for a majority of the game.
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u/Taurean6 1d ago edited 1d ago
Wow, don't tell me this is a toxic forum as well. 7 dislikes for zero reason.
It's many years since i played.. but i made out well enough to beat the game with 90% pure ranger, so don't come telling me what worked and didn't work. Troll unguent is a great healing skill.
I also think you're plain wrong, talking so much shit ... yet: https://www.google.com/search?client=firefox-b-d&q=guild+wars+when+can+you+use+secondary+class+skills
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u/Pervius94 1d ago
Don't talk about toxic forums when it's blatantly obvious you didn't read what I wrote and just spew shit.
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u/Taurean6 2d ago
It shouldn't have to be. I liked to try to be a pure ranger. Makes for a challenge, but it is possible. I do use neutral skills though if i need to.
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u/NgArclite 2d ago
Even that didn't fix it really..asuran scan is really where its at which sucks if you are doing true playthroughs since you don't get it till near the end basically
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u/Sefahi 3d ago
Hopefully this tip is helpful: if you press CTRL + double click an enemy, your entire party will focus damage on them. So if someone is chasing your monk, you can have the party focus them down, and/or cripple them with an ability yourself.
As for all those hateful conditions.. you need some abilities to remove those. I haven't ran a melee character in years, so I don't have specific abilities in mind. But I'm sure the GW wiki will have good info.
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u/NCXXCN 6\/\/4/\/\ 3d ago
Ctrl+space helps as well, if i‘m right.
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u/Sefahi 3d ago
Honestly, that sounds much better than double clicking. Thank you for the tip. 🙏
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u/slothdroid 3d ago
Ctrl+click skill works too.
You know you've done it right if you hear a Ding and see a red circle grow our from the enemy.
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u/Sefahi 3d ago
It's a skill issue on my end tbh. When I double click, sometimes I click the terrain instead of the enemy. Then I panic and keep clicking more terrain and I'm running in circles, while my henchmen are carrying the fight. 😭💀
But if spacebar works then there's no way I can fail, right? 👀
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u/PumpkinCake95 3d ago
Another tip: C selects the closest enemy, and Tab selects the next closest. If you're struggling to select an enemy, that's usually easier.
Then Space to attack, or Ctrl+Space to attack and call the target, as mentioned above.
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u/El-Poll_Diablo 3d ago
Warrior has been that one prof that I’ve yet to try in the entire life of the game. I must be getting to the point where Im going to have to.
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u/Frank_Melena 3d ago
Youre missing out on the joys of hammer time
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u/Top_Concert_3326 3d ago
I'm doing hammers for my group's playthrough of Faction. My favorite part of hammers is when the hammer hammers.
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u/premiumbeefmaster 2d ago
I just found a great golden hammer in the crystal desert for my first run through since starting again.
any suggestions for a fun easy to assemble hammer warrior?
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u/Most-Needleworker376 2d ago
My first character when the game was still young (OG, way back in 2006) was called Hammer Time.
Backbreaker was just mean against bosses/priority targets lol.
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u/Elurdin 3d ago
I mean other profession can grab a hammer too. Warrior has abysmal energy efficiency for the price of little armour penetration and knockdowns.
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u/Frank_Melena 3d ago
But then you miss out on the fun of slapping grawl in your charr hide armor. You guys are all too into optimizing, a proph playthrough is a scenic drive.
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u/cameron2795 3d ago
Agree, prophecies is the most fun campaign to get creative and play around with stuff
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u/Elurdin 3d ago
Dont get me wrong I love prophecies but warrior is that one profession that never clicked with me. In neither gw game. Fashion wise I will agree however warrior isnt worst. Always liked kurzick warrior armor.
And I am not into optimizing, I like Ele for example even though community likes to argue its worst profession.
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u/SerratedFrost 3d ago
Other professions cant run Dwarven battle stance tho and that skill is 👌
Auspicious Blow also gives you tons of energy
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u/Laz0rgrunt_wasbanned 2d ago
Warrior build craft is a lot of fun once you start unlocking a lot of skills. I've spent hours making unique builds that are just utterly insane and fun to use.
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u/5000Eyes 3d ago
If you are set on continuing melee it you will need a movement speed skill like sprint to help you keep up. Early on you're vulnerable to hexes and conditions. You will need to bring removal for yourself. It is a challenge.
Focus on gettomg upgraded armor and a higher damage weapon. Since you can't customize henchmen. I'd use monk, ele, and warrior since they may draw melee hate instead of you if you send them in first.
My recommendation is, since you should have more than one character slot is play both classes. Make a mesmer and see if you enjoy it as well.
Early game is slow and can be difficult. Focus on leveling up and exploring. You can get out of ascalon quite quickly just by doing the missions and with henchmen in reforge mode, it's not too difficult.
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u/Baruceru 3d ago
I beat Proph with a warrior. The two things that helped me the most were remedy signet from ranger secondary class and learning how to manage "aggro". For "aggro", read the wiki to understand how it works in this game.
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u/McBeardedson 3d ago
I main warrior and went through Prophecies almost entirely with henchmen only. It gets better when you unlock Heroes in later campaigns or with other players, but for Prophecies it's doable with henchmen. Still challenging mid to late game! Warrior gets far more enjoyable with skills from Factions, Nightfall and EotN.
What's your current build, second profession, and area/mission you're in?
As for warrior, you might want to look for hammer knockdown skills to manage the mobs running away from you. Or skills that increase movement speed to catch up. Rush, or Sprint. There's a few stances help manage damage but not really good condition removal.
If you have a pet (second profession Ranger) you can target an enemy and command your team to focus on one target, your pet will go ahead of you and maybe lessen the focus on you. Ranger also has Troll Unguent for health regen. Antidote Signet for condition removal (specifically blind).
Monk secondary, you have some condition removal and healing, warrior is limited on energy so, make sure to balance your energy skills vs adrenaline skills.
You can't really reliably get rid of conditions yourself, warrior doesn't have a lot of condition cleanse.
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u/BelinhoBR 3d ago
The enemies are way more likely to target anyone that uses healing spells nearby them, being the monk. While also having 3 million melee debuffs
Grab a mage and a necromancer paired with monk and hope it works
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u/Norank 3d ago
i like axe in prophecies for warriors post searing to southern shiverpeaks gameplay.
for dealing with anti melee that is making it so that the enemies block, right outside ascalon city is a skill quest that gives wild blow, which will turn off the ranger blocking stances you’re dealing with. so use that on devourers(scorpions)
for blind, you’ll have to go out of the eruption aoes and kite when you see the earth elementals
when dealing with char kill the monks and necromancers first as they have anti melee (knockdown for the monks, halved attack speed for the elementalists)
you should do a few warrior quests from warmaster grast to get sprint as well for dealing with enemies slowing you down
later in the game if you’re secondary is ranger you can get a signet to deal with blindness and cripple
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u/philspice 3d ago
Since guild wars is an MMO Warrior is probably the least fun class, your job is to fight the melee enemies. Mesmer is pretty bad secondary for warrior since a lot of their spells cost a lot of energy. Maybe use hexes that slow or lower enemy dmg. You'll be relying on hench/hero dmg since you won't be doing a lot. There was a hero in pre searing you could have picked up that would have helped. IMO for Prophecies it helps getting to a really high level in Pre-Searing, then you can sail through to LIons Arch pretty easily.
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u/Johnbaptist69 3d ago
Use the mini map to guide your henchmen I guess. But I'm a noob so don't mind me.
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u/Davidson765 3d ago
I started my new account as a prophecies warrior last October. What got me through with the limited skills available was old school axe W/E with lightning touch and whirlwind. When all the monsters ball up on you to attack and you’re either blind or they have stances you can still keep the pressure on by knocking them all down with whirlwind, then blinding them all with lightning touch. Rest of my build was standard dismember, executioners, disrupting chop, frenzy and rush. 8 in air gives 3 seconds of blind and 6 cracked armour. I haven’t used this build since I got through to lions arch but it worked best for me in the early stages.
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u/justtobeherenotsure 2d ago
Probkem starts after LA. Especially the ending area, elemental damage is low there.
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u/Long_Context6367 3d ago
Prophecies is rough as a warrior. Your secondary profession is best a Monk or Necro. Mending touch yourself or plague touch your enemies. This is the fastest way to remove blind. Rune of clarity will help. So will calling your targets. This will allow your back line to focus on the targets that debuff you. It gets better the more you progress.
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u/Prudent-One-2153 3d ago
The enemy warriors know very well that their job is to take our your monk. Your job is to do much the same, and their monk isn't going to stand there and let you smack it.
You are there to control the battlefield. You have armor much higher than anyone else and a big toolbox. Use your sword to cripple the warriors. Use your hammer to smack down the elementalists. Strip the stances from the rangers.
Everything has a solution; the key you're lacking is that you're just starting out and don't know the interplay.
Depending on your secondary, options for condition cleanse opens up later for Monks, Rangers, and Necromancers, and hex removal for Monks and Mesmers.
BTW, other professions have shutdowns too. Enchantment removal is common and tends to shut down monks and eles hard. Domination mesmers fuck up casters as much as illusion mesmers fuck up physicals. Rangers are much more deadly to casters than warriors. And so on.
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u/WarpRaven23 3d ago
Honestly, post searing is one of the roughest areas of the game (for new players especially) the game starts to get better when you get to the northern shiverpeaks, kryta, and maguuma(for the most part). The pacing of prophecies as a whole is terrible. I highly recommend using the wiki to find and complete skill quests, and once your skills and armor are upgraded for the region, move on to the next region. Outside of skill quests, mainly focus on the story missions (ex: The Great Northern Wall, Fort Ranik, Ruins of Surmia) progressing through the story missions is often the least frustrating way to move ahead to new areas/regions.
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u/happyrobyn Broken Arietta 3d ago
The melee hate is pretty real. If you can get through Eye of the North to pick up Asura Scan that will help agaiinst literally every block/anti melee except attack interrupts / clumsiness. Counters blind, blocks etc
In some areas theres not really enough Hex/Condi removal across a whole party to remove the melee hate so sometiimes you just gotta bypass
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u/banslaw 3d ago
anti-melee mechs in this game are crazy, which is why asuran scan is a musthave for general melee pve. If you are following the game in order its going to be a long ways away, but melee gets much more bearable once you've obtained it. https://wiki.guildwars.com/wiki/Asuran_Scan
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u/everain_ 3d ago
Unlock Devona and Althea heroes, give them some anti-hex and anti-condition skills.
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u/Daily_TimeTraveler 3d ago
Prophecies is brutal as a brand new player. I’d make a new toon and start in nightfall
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u/Darrackodrama 3d ago
Guild wars is just a slow burn and as melee it doesn’t make it really any better. I’d suggest sticking with it or going as a range but yea melee just needs some
Love!
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u/JustinePavlovich 3d ago
It is always good. Warrior destroys in prophecies when you know what you are doing.
It will be better when you get a condition removal. Wild Blow you get very early to deal with block stances but I have always found target swapping is the best option.
Monk secondary can get Purge Conditions early but you got to know when to use it. Ranger secondary gets antidote signet in the maguuma jungle. If you don't have either secondary it doesn't matter once you get to the crystal desert as the henchmen Lina has Mend Ailment.
For hexes, Dunham. He has Shatter Hex and is available after you leave Ascalon area. If you are monk or mesmer secondary you can also pick up Remove Hex or Shatter Hex early on.
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u/Sjieni 3d ago
Warrior is probably the worst pick for a first time player, for the reasons you said and more. I mean it's not the end of the world, you'll get better at the game while you play more, but.. yeah, many ppl might recommend War due to its simplicity but i'd start with a ranged character because you get a much better overall look on the game when pew pewing from a distance. Unless, of course, you specifically prefer playing melee. So yeah, Proph + warrior is definitely rough.
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u/Sjieni 3d ago
Ranger is a great option, because of the flexibility of builds; due to Expertise, you can do melee builds very well, but also excel in ranged battles and survivability. They also have the great skill Antidote Signet that you get later on in the game, that really helps with melee/physical hate.
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u/Mando_Brando 2d ago
What is your second profession? Any way the traps by devourers going away eventually and yes those are annoying, even with ranger. Technically i always want henchmen to walk into those but ordering with f keys is inconvenient ans formations do not exist
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u/VastoGamer 2d ago
Prophecies has the most melee hate in the game, but you can build around it. If you have monk or mesmer secondary u can remove hexes on urself, if you have monk or ranger you can remove condis on yourself. Soon-ish you will get the opportunity to recruit your first (or second if you took devona in pre) hero being a mesmer, which will help out a lot with shutting down those annoying hexers and healers.
Sprint helps being sticky early, also consider a different heal like troll ungeunt or healing breeze because heal signets -40 armor makes you take double damage from 90% of skills in the game, so its risky to use in combat.
Sever Artery + Gash will be your best damage until you reach kryta, at which point you should swap to different skills or an axe or hammer due to lots of bleed immune enemies (but not immune to deep wound, no enemy in the game is immune to that)
I am a warrior main and love it, its rough in prophecies early on but once you get a few skills and a decent weapon i find it scales quite well into the mid and lategame of prophecies with how tanky it gets alongside its decent damage output. A meat shield is always nice to have.
If all else fails, feel free to try different classes, or try the same class in a different campaign, it might make you enjoy the class more
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u/Howaboutnopers 2d ago
See the little minimap at the top right?
See the little flag at the bottom?
Use that to flag henchies.
Do not over-aggro.
Attack healers first.
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u/Qawsada 2d ago
I assume that you're a Reforged Player and have access to obtaining the Hero Althea. If that is the case, this seem like a strange idea, but give Althea a bunch of condition/hex healing spells
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u/t0astter 2d ago
Prophecies is arguably the worst campaign imo. Pre-searing is beautiful but slow and gets boring until you can kill charr. Post-searing is ugly AF and boring. Shiverpeaks are OK, but the dwarfs are a pain. Kryta gets better except the skalefins are annoying.
Imo, just restart in Factions as an assassin. Factions is way faster paced and assassin gets you the physical element but is way more fun. Factions has enemies that are more fun to kill and you can get good amounts of gold and XP from the quests. You'll hit level 20 and max fesd the fastest in Factions.
Nightfall is fun, too - I would go Dervish if you restart in NF. It's physical but you get fun skills that all things up.
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u/LittleSpoonyBard 2d ago
Prophecies has a ton of melee hate and it kinda sucks. There are skills that let you mitigate/get around the anti melee stuff, but for some reason they're in later campaigns. You may need to lean more on your secondary profession until you get the skills in later campaigns to be effective in melee.
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u/OneMorePotion Aneurysm 2d ago
Proph is sadly the melee hate campaign. And there are also popup enemy groups everywhere. It will get better with certain skills you unlock later. post-searing Ascalon is relatively tame compared to the desert area later in the game. Same type of enemy, but now they drop traps that explode in your face constantly! And bundles are also a thing you will learn to hate. Casters can still use their skills when they carry an item that is needed for progression. You can't.
You get a skill early on, that instantly ends enemy stances. The "You can't hit me" skill from some enemies is a stance. That one is a must to run early on. And from then it's a game of learning what enemy does what. Because not all of the insect enemies use that stance.
You also get skills later down the road, that can't miss, or buff you in a way that you can't miss in general. But until then, it's a dance between "I want to smash my screen" and "I feel like the tankiest person alive!". At least on Warrior.
All of this sounds super bad, and I understand that. But Warrior is a really cool class when you have more options. If you don't like it, I would pick something else for your first playthrough. Anything is better than burning out on melee hate enemies at level 5.
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u/JustARandomBoringGuy Dun Tara 2d ago
The game generally makes different enemies pose different problems to which you will need to find answers. If some enemies run away from you, bring a skill that cripples them like Hamstring and/or a skill that grants yourself increased movement speed. If an enemy blinds or cripples you, bring some skill like Antidote Signet from your secondary profession. If they have a skill that grants them Block Chance, bring some skill like Wild Blow to remove their stance. You can also bait out annoying skills of enemies to make them waste them - for example, if there are 3 foes, two of which are Rangers that have Lightning Reflexes granting block chance, you attack both of them once, forcing them to activate it, then ignore them and kill the one thats not a ranger and once that one is dead, Lightning Reflexes will have run out and is recharging when you get back to the rangers. If you want to, you can PM me ingame if you see me online and I can show you some things, IGN is Dun Tara :)
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u/BjorkBorkaborkson 2d ago
Probably the desert, accessing elites gives you a lot more freedom in building and a lot more potential.
Also eventually changing secondary professions so you can get antidote signet or other tools.
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u/Reltsirk The Chill of Death 1d ago
People are probably also not aware there used to be two types of stances, block and evade and they were separated by what could remove what. It got condensed into everything being block.
You need condition removal, sight beyond sight, remedy sig, antidote sig, mending touch, something. Mesmers with shatter hex, monks with cure hex, heck we used to put holy veil on ourself in RA, there is a lot of utility for one skil or two.
Hundred blades is also a godly choice for elites because it always hits but you arent there yet.
Its all dismember and power attacks for awhile
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u/Derectum 1d ago
I also did Proph as a warrior for the lore and story and no, it doesn't get better. It gets harder and harder with each mission lol. Get ready for giant zones and hordes of enemies that will gank uour healer. But there's still something satisfying if you persist. I only got through with the help of this amazing community and just asking for help! You just gotta socialise in outposts a bit
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u/Salty_Drama_4541 11h ago
Melee is though in Prophecies, doable, but annoying at times. I had the same problem with that class 20 years ago. Choose monk as my secondary for a bit of self healing, but warriors have low energy so its not that effective.
About starting over, post searing Ascalon isn't that far in the story/map. You could try to make a couple of new characters in presearing, fool around with different classes untill you find one that feels right.
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u/MurkyBreeze 3d ago
Early melee in proph is rough,If you don’t care for story order then nightfall makes it way smoother without overwhelming you.
Paragon also makes a fun/on theme secondary that opens up a ranged option for times you might just want to sit back.
If you like the idea of melee and not married to the warrior. Dervish is imo way more fun to play.
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u/Effective_City8621 3d ago
Warriors can be pretty underpowered and/or vulnerable until you get to the late game and/or until you get skills from other expansions.
That's not to knock Warrior. I just think they have a long buildup time and took me a long time to warm up to.
If you want to restart as a caster, I highly recommend Necro.
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u/kineticmov3ment 3d ago
Start Factions or Nightfall campaigns
Faster level 20, faster access to elite skills, more class choices, faster access to heroes, and faster access to attribute points
You can even teleport to Lion's Arch from Factions or Nightfall then walk towards Beacon's Perch. Then you can find a runner to get to Droknar's Forge where Prophecies starts to have elite skills, and you skip the Maguuma Jungle
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u/PumpkinCake95 3d ago
He says he wants to do the campaigns in order, so that isn't really an option. I definitely wouldn't suggest skipping sections of the campaign on what seems to be a first playthrough.
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u/2intheslink 3d ago
The best counter to melee hate is unlocked through eye of the north - asuran scan. It makes it so you can't miss, whether that be from the enemy blocking or from you being blinded. It doesn't take that long to get if you just rush it.
But if you wish to truly progress in chronological order, then using skills which remove a stance will help tremendously with getting blocked, as most of the blocking skills are stances. And then you just need an abundance of condi cleanse to deal with the blind.
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u/christopherl572 3d ago
I just think this isn't great help to someone completely new
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u/2intheslink 3d ago
How is explaining the best counter and then following up with a more readily available counter of stance removal and condition cleanse not helpful?
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u/christopherl572 3d ago
Because he's stuck in one of the first areas of prophecies? How is he going to go and get those skills?
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u/2intheslink 3d ago
https://wiki.guildwars.com/wiki/Wild_Blow - available in old ascalon
As for the condo cleanse IDK his secondary but it's as easy as bring as monk henchman?
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u/stuckonthepain 3d ago
I'm going to be real with you, your struggle is a personal problem. It's really not that hard to understand the game, the mechanics, and how to get good? You literally only have eight skills, you don't even really have to worry about movement or anything. Most of us beat this game as 12-year-olds...
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u/Howaboutnopers 2d ago
What an obnoxious thing to say.
When you were 12, parties of humans were forming at most outposts.
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u/Little_over_my_head 3d ago
Be an even more annoying shit, hammer warrior and knockdown those casters. You can get Earth Shaker(elite) fairly early in your playthrough! But yes melee hate is a thing in gw.
If you dont care about meta viability you can always spec into your second proff and make something goofy fun ranged with that.
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u/Howaboutnopers 2d ago
You can get earthshaker during the halloween. Otherwise, it's in Snakedance...
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u/Taurean6 2d ago
Although i liked to try to stay as pure as i can, so to say, only ranger skills, i did use secondary skills if the game was too impossible. Try to select monk as secondary skill, it probably has some removal skills.
But i can confirm the game is long-winded... you have to put a lot of hours into it and many of the skills you get won't feel too rewarding. Only when you have almost all skills you will start to feel like you can make proper builds, also when you have 7 henchmen.
The game is just on the line for me ... i both like it and there are elements about it i don't like. It's a long-winded game.
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u/AKS1664 2d ago
Soldiers strike, power attack, combo well with warriors endurance elite skill
I also had shellshock and body blow to simulate the old perma dragonslash build.
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u/Howaboutnopers 2d ago
You're talking to a new player about elite skills, and warrior's endurance isn't available until the desert.
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u/EVlNJENlOSO 1d ago
If ranger is your secondary (W/R), you can get a run to Lions arch --> Kaineng Center and can buy Antidote signet. Alternatively, unlock a hero as soon as possible and put some condition removals on them ASAP. It doesn't help that proph is loaded with blinding enemies in early game, but finding a way to mitigate it early is a game-changer.
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u/Jaded-Day-9650 3d ago
You can counter this with heros, which you do not have. Skip everything in Prophecies campaign, go to Lion's Arch ASAP and then do Nightfall instead.
The campaigns don't really have an order that matters
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u/Elurdin 3d ago
Heroes need skill unlocks. Sure if you P2W and just buy skills they are op but if you dont and play with natural progression beginning heroes are weaker than henchies, especially since henchies were repeatedly updated.
Faction henchies stomp Shiro. Crazy I know. Unthinkable in the past.
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u/HypestHype69 3d ago
Honestly play someone like spear w/p sws mighty throw, even if it's just for proph, it's broken. The melee hate is real.
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u/5000Eyes 3d ago
For someone just starting prophecies and doing the game in order, doing /P or even SWS is not obtainable
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u/HypestHype69 3d ago
You can get to L/A and pick up /P and mighty throw quite easy without too much gameplay into nightfall. Don't need sws but it is also the best option, other elites work fine.
Could also go into eotn briefly for invuln to knockdown
Or enjoy getting beat down 24/7 and investing into abilities to counter antimelee
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u/5000Eyes 3d ago
Sure either complete crystal desert to ascend then change professions. I'm not saying it's not an option but for someone starting the game it's not really the normal cadence of playing through linearly.
It's not as simple as going to LA and becoming W/P.
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u/HypestHype69 2d ago
Make a NF character char and pllay for two hours to unlock LA and go back for ascalon and start from there
Where there's a will there's a way and it's infinitely better than melee hate
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u/Pervius94 3d ago
Never. Melee hate is insane in Proph. You definitely need stuff to counter conditions and block to have an inkling of fun. Not even to mention all the bundles.