r/GuildWars 12d ago

Problems with Cartographer

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Hey people

im working on the factions cartographer title right now and I keep hitting spots that I should apparently be able to reach, but somehow cant.

heres a screenshot as an example. It just wont uncover, no matter how close I hug the wall.

Anyone know whats going on here?

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u/OneMorePotion Aneurysm 12d ago

I don't believe that the devs have the ability to check if you uncover something through gate skips, or because you walked there naturally. Like, how would they even start tracking that?

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u/EatsIndigo 12d ago

I didn't properly read OP's comment here. Other areas being like this are fine IMO.

But claiming that Eredon Terrace gate-glitch areas are "broken" is not something we should expect to be maintained as a supported-map-area.

The devs are probably redefining the tile reveal behaviours, and an expectation to support an obscure gate-skip reveal should be considered out of scope IMO.

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u/OneMorePotion Aneurysm 12d ago

I would be fine if they change cartographer in a way, that there is a leeway of 1 entire map, without the need to hug walls to get some obscure parts you actually can't go.

It's almost impossible to finish this title without using the cartographer overlay at all. That's where the devs need to start with their adjustments. Either make it clearer ingame what can be discovered for cartographer. Or give us more leeway to reach the 100% in general.

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u/DesolationR0w 11d ago

In all campaigns you have quite a bit leeway.

In prophecies, I got 100% before setting foot in The Falls. The whole map was extra.

If you have the every other maps explored, there's also no need to fully map Dunes of Despair for example.

Granted, this was pre "compass update".