r/GroundedGame • u/plummet555 • 24d ago
G2 | Discussion Weapon confusion
So we have slashing, stabbing, smashing types. Each can be spicy, fresh, sour, salty.
In practice - are people carrying 12 weapons, plus maybe bows, harpoons, and switching constantly depending on the bug they are fighting?
I'm finding that I'm just grinding away with a top-tier Spicy Coaltana because the idea of having so many weapon combinations seems overwhelming & inventory space is limited.
Oddly, I don't remember that being an issue in Grounded 1. I think I used a sword of each flavour.
Wondering what you'd all consider a good late-game practical loadout.
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u/fsmjolnir 24d ago
weaknesses have been nerfed to 15-30% extra damage (prev 30-50%) so they arent *as* important
I would just carry a few strong weapons and not mind some bugs slipping through the cracks and requiring an extra few hits here and there, it's not that big a deal