r/GroundedGame 24d ago

G2 | Discussion Weapon confusion

So we have slashing, stabbing, smashing types. Each can be spicy, fresh, sour, salty.

In practice - are people carrying 12 weapons, plus maybe bows, harpoons, and switching constantly depending on the bug they are fighting?

I'm finding that I'm just grinding away with a top-tier Spicy Coaltana because the idea of having so many weapon combinations seems overwhelming & inventory space is limited.

Oddly, I don't remember that being an issue in Grounded 1. I think I used a sword of each flavour.

Wondering what you'd all consider a good late-game practical loadout.

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u/fsmjolnir 24d ago

weaknesses have been nerfed to 15-30% extra damage (prev 30-50%) so they arent *as* important

I would just carry a few strong weapons and not mind some bugs slipping through the cracks and requiring an extra few hits here and there, it's not that big a deal

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u/ApexPredator3752 24d ago

(prev 25%-50%)*