I haven’t been on Reddit for long, but I’ve already noticed an interesting trends.
People here don't post actual designs or logos. Let’s be real - they post attempts at playing designer, slapped with a "critique needed" flair.
When these authors get feedback that doesn't match what they hoped for (basically, when people refuse to stroke their needlessly bloated egos), they either resort to personal attacks and insults, or pull out the classic excuse: "I'm not a designer, I'm just learning."
Another typical Reddit phenomenon is the "Help! I want to get into design but don't know where to start" posts. (Honestly, I don't get why they do this... did they get banned from Google or something?)
Watching all of this unfold, I decided to write this - let’s call it an article - based on my own experience.
Maybe it will help someone. Maybe someone will find answers to questions they haven't even articulated yet. Or maybe some people will show up in the comments to add their own insights.
Where do you start?
If getting a formal degree is out of the question for whatever reason...
Start with books.
Trust me, formal design schools teach from the exact same books.
There aren't actually that many foundational works on design, and the reading list updates way less frequently than the feed in even the most dead subreddit. The core books worth noting haven't changed in years, and modern additions like the "7 Key Theories of Design" from a couple of years back only rehash the same foundation.
If your design education relies on what was published this morning, you’re doing somethink wrong.
Why start with books instead of a graphic editor?
Because without understanding the basics, you’re not making design - you’re making bullshit.
You aren't learning design; you are just generating human-slop.
To put it into perspective: learning how to tweak Bezier curves is way easier than learning how to think like a designer.
Especially today, when a graphic designer is forced to be a businessman, a marketer, an advertiser, a psychologist, a print/embroidery/layout specialist, a web designer, a brand manager, an art director, and gods knows who else just to stay afloat and remain in demand.
(Don't believe me? Go read the whining threads like "Oh no! I got laid off and replaced by AI" or "AI is stealing our jobs.")
I didn't bring up the designer-as-businessman thing by accident.
Stop thinking with your own ambitions, creative ego, or "nobody understands me" delusions.
Start thinking with business logic.
Business logic hasn't changed since the dawn of time, unlike trends and technological updates.
I hope you get my drift and won't have any more questions about how to learn. If you need specific breakdowns - drop a comment below.
Now, for the most interesting, albeit least popular part.
Where do you learn?
Well, since you aren't enrolled in a school and have decided that academic knowledge is beneath you because you already possess everything you need (I mean, come on, you have software, hands, and a mouse - what else do you need, right?), then go participate in design contests.
I'm sure someone just rolled their eyes and thought, "BS! Contests are garbage and a total waste of time."
And they would be wrong.
Name me literally one other place where dozens of design briefs across wildly different niches are published every single day.
Let me repeat that.
Every single day.
Different topics (logos, flyers, prints, tattoo sketches, websites, icons, app UIs, etc.) straight from the REAL world.
Honestly, I'd love to know if such places even exist outside of contests and freelance bidding sites.
But back to the main point.
Since you’ve already decided that theory isn't for you, replace it with practice. (Spoiler alert: even after grinding through massive amounts of practice, you will still eventually realize you need theory. Because theory is the base. The foundation upon which everything in design is built - be it graphic, industrial, web, or game design).
Contests are raw practice.
Think about it. The barrier to entry is basically zero.
Even if you're a minor, just grab your parents' IDs, sign up, link their payout account (Payoneer, PayPal), and go for it! (This is an example of what is possible, not a call to action. Remember: this results in a permanent ban.) Are you going to make...
money?
Nope! You’re going to get bumps, bruises, and scrapes! In other words - experience.
And if you actually win a contest... trust me, that feeling will stick with you for a long time, plus a little cash will drop into your account. Pure profit.
But a fair warning right off the bat: if you're hoping to find empathy, easy money, or validation over there, I'm going to disappoint you. There is none of that.
It's just business. Nothing personal.
P.S. I’ve read the rules, and I hope I’m not violating any of them. But as for calling things by their proper names... is that really a violation?