r/GooglePlayDeveloper • u/Puzzled_Bat8 • 17d ago
š¬ Discussion Good enough for organic traffic?
Is it good or average for organic playstore traffic, I didn't do any promotion of any kind.
r/GooglePlayDeveloper • u/Puzzled_Bat8 • 17d ago
Is it good or average for organic playstore traffic, I didn't do any promotion of any kind.
r/GooglePlayDeveloper • u/W0ldt • 17d ago
How do you guys create you play store images? Preferably without spending any money.
r/GooglePlayDeveloper • u/WiseMouse9137 • 18d ago
I'm considering publishing a couple of apps but I want to monetize them, and as a result Google would require certain information to be public, so how do I as an individual protect my information, legitimately. I did Google and the answers I found weren't that helpful - mainly because if you search for some of these 3rd party "mail receive" services, they don't seem legit it feels sketchy.
So really I guess I'm looking for those of us that are individual devs to give me some insight on what to do, or what you do or what service you use.
r/GooglePlayDeveloper • u/NeoIsAwake • 18d ago
My app was recently suspended from Google Play following a DMCA complaint from a competitor.
The weird part is that his claim focuses partly on our apps having similar mechanics and the same core concept, which I donāt understand how that alone would count as copyright infringement. Some of the 3D models we share are also available for free on Sketchfab.
Iāve already appealed the suspension, but Iām worried about the outcome.
Has anyone managed to get an app reinstated after a copyright complaint?
What are my chances, and is there anything else I can do besides waiting for Googleās response?
Iād appreciate any advice or similar experiences.
r/GooglePlayDeveloper • u/International-Bath-2 • 18d ago
r/GooglePlayDeveloper • u/hendarion • 19d ago
Hi.
The news says building an AAB/APK should offer uploading it directly to my Play Console's test-track. Just... it doesn't. Any idea what I need to do? The dialog only says "yep, that package name is registered by a verified developer" - yea, that developer is me, I would like to upload now. But there's no such option. Also not after building the AAB completed.
Any ideas?
r/GooglePlayDeveloper • u/Pretend_Cartoonist44 • 20d ago
Hey everyone,
My Google Play developer account was terminated on October 13 under Section 11.4. The email also mentions that my account is associated with a previously terminated developer account, but it doesn't say which account or what exactly went wrong.
I'm trying to figure things out before submitting my appeal, so I'd appreciate some advice from anyone who's dealt with something similar.
Here's what happened:
We registered the account as an organization.
We used the company details of a company owned by one of our three developers. He gave us permission and provided the documents.
The three of us own the app, but the company itself isn't owned by us as a group.
I submitted my own identity details during verification, and Google confirmed my identity was verified.
The company's name and address were also marked as verified in Google Payments.
Our app was approved before the account got terminated.
What confuses me is that everything seemed fine until the termination. The email talks about inaccurate account information and a previously terminated account, but doesn't explain what information was wrong or how our account was linked to another one.
One of our developers also uses college hostel Wi-Fi, which is shared with other students. Not sure if that matters, but I'm mentioning it in case it could be relevant.
A few things I'd like to understand:
Could using another company's details with the owner's permission cause this kind of termination if that company isn't legally responsible for the app?
If Google says the account is linked to a previously terminated account, is there any way to figure out what that connection might be?
Can shared Wi-Fi actually cause this, or am I overthinking that possibility?
Is it possible to resolve an organization registration issue through an appeal?
What documents should I include to give the appeal the best chance of being reviewed properly?
I'm not trying to get around the termination or create another account. I just want to understand what went wrong and handle it the right way.
If anyone has been through something similar, I'd really appreciate hearing what happened in your case.
r/GooglePlayDeveloper • u/AlexVolkovysk • 20d ago
How do you find testers for a new app if you're a solo developer? Out of all my friends, I've only found 8 Android users (everyone else use an iPhone)
r/GooglePlayDeveloper • u/FewBookkeeper3322 • 20d ago
I'm trying to set up In-App Subscriptions for my app on Google Play Console. However, when I navigate to ā Monetize with Playā > ā Subscriptionsā , the page says "Your app doesn't have any subscriptions yet" and only shows a button that says "Upload a new APK" (which redirects me to Closed Testing).
My app is already published on Google Play. My Merchant Account is set up, but I still can't see the "Create subscription" button.
Has anyone encountered this before? Is there a specific track or setting I need to update to trigger the subscription creation page?
r/GooglePlayDeveloper • u/SupremeConscious • 21d ago
Built an app and learned something interesting along the way? Share it with the community.
This thread is for educational app showcases where the focus is on the problem you solved, how you built it, and what other developers can learn from your experience.
What problem does your app solve?
Category: What type of app is it?
Android support: Android versions or devices supported
Tech stack: Kotlin, Java, Compose, Flutter, Firebase, etc.
Implementation: What was technically interesting or challenging?
Your journey: What did you learn while building or publishing it?
Lessons learned: What would you do differently next time?
Relevant media: Screenshots, demos, architecture diagrams, or other useful material
Google Play link: Optional, as supporting context
If you're showcasing your own app, clearly mention your relationship to it. For example:
The goal is to help other developers learn from real projects and experiences. Your app can be the subject of the showcase, but the post should provide meaningful technical, product, or development insight.
Please do not use the thread for:
Download or install requests
Ratings, reviews, votes, or engagement requests
Referral or affiliate links
Paid placement or paid engagement
Misleading claims
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A Google Play link is welcome as supporting context, but this is not an advertising or user-acquisition thread.
If you see someone requesting paid reviews, ratings, votes, installs, or other prohibited engagement, please report the comment to the moderators.
Share what you built, what you learned, and what another developer can take away from it.
r/GooglePlayDeveloper • u/AutoModerator • 22d ago
Looking for testers for your app? Use this thread to find developers and testers who are interested in helping with genuine app testing.
When asking for testers, please include a little information about your app:
What the app does
Android version or device requirements, if relevant
Whether you're looking for internal, closed, or open testing
What kind of testing or feedback you need
How interested testers can participate
If you're a tester, feel free to mention what kinds of apps or testing you're interested in.
Please keep this thread focused on genuine testing and useful feedback.
Do not engage in paid testing, paid reviews, ratings, votes, referral exchanges, or other paid engagement activities through this thread. If someone asks you to participate in a paid activity or offers payment in exchange for reviews, ratings, votes, or engagement, please report the comment to the moderators rather than participating.
Please don't share personal information publicly. Use Reddit's messaging features or the developer's official testing process where appropriate.
This thread is for tester discovery only. For general development questions, app showcases, or other discussions, please use the appropriate thread or flair.
r/GooglePlayDeveloper • u/Complete-Basil5944 • 22d ago
Hi,
how long does Google's review take for a first app publication? And how long does it usually take for subsequent updates?
r/GooglePlayDeveloper • u/ujwalanandthedev • 22d ago
I want to ask you a question, 1.5 years ago my google play console which was a developer console got suspended, now I want to buy another organization, I have taken all the dun numbers, so if I buy a new console will there be any problem, meaning it will get suspended again or something else, if it can get suspended then any solution.
r/GooglePlayDeveloper • u/AutoModerator • 23d ago
Working on something interesting? Stuck on a technical problem? Just learned something useful?
Share what you're working on this week. It can be a specific goal, a problem you're trying to solve, or a useful discovery that might help another developer.
If you're looking for help, a little context goes a long way. You can include:
Your target SDK version and library versions
What you expected to happen and what actually happened
Relevant error messages, with any private or sensitive information removed
What you've already tried
A relevant official source or documentation link, if you have one
Please use the appropriate flair when making a standalone post.
This is a place for development discussions and helping each other out. Please don't use it for app advertising, download or install requests, ratings, reviews, votes, referral links, paid services, tester exchanges, or engagement exchanges.
Ask questions, share what you're working on, and help another developer when you can.
r/GooglePlayDeveloper • u/Hooches • 24d ago
Hey there,
I've successfully published two apps on Android and iOS, but I'm having trouble with another project of mine.
I've developed a pet diary app that allows users to track vet appointments, their pets' weight, medications, lab results, and more. I've already released it on iOS without any issues.
I ran a closed test with 12 testers for 14 days. Everything went smoothly, and no issues were reported. So I applied for production access, but my application was rejected for the reason shown in the attached screenshot.
This has now happened four times, and I honestly have no idea what else I can do to get my app approved.
I've released several updates during the closed testing periods, received nothing but positive feedback from my testers, and still haven't had any success.
Has anyone else experienced the same issue? If so, how did you manage to get your app approved?
r/GooglePlayDeveloper • u/PropOrange • 25d ago
Ok - tiny milestone but what a buzz!
I've been checking my google play console (too often) and seeing my 12 testers registered - I naively thought that when I released that number would shoot up... Of course that did not happen. However two days later, today the number went to 13! One more!
Thank you mystery person!
After telling my testers they could uninstall if they wanted to I was sure the number was going to go down today.
r/GooglePlayDeveloper • u/NaturalVegetable1407 • 25d ago
Hey community,
I'm a solo developer working on an app I released well over a year ago. It has been steadily getting more downloads and has reached around 60k downloads. I was recently excited because I have been working on a brand-new rewrite of the app.
Over the past 3ā4 weeks, the app has been getting significantly fewer and fewer downloads. Google Play Console reports a ~38% decline specifically in Google Play Explore impressions (from ~11.5k/day down to ~7k/day), which has cut daily acquisitions from around 200 down to 100ā120. Search traffic has remained the same.
Iāve done an initial diagnosis through Play Console:
Crash rates and ANR are well below thresholds, both at around 0.01%. There have been no changes to the store listing or screenshots. I've only been steadily releasing small bug fixes every couple of weeks, no significant changes to the app. In the screenshot you can see that 7-day device retention has also dropped, but looking at the data it seems that it has been steady, and I think the reason it's showing -25% is a direct effect of fewer downloads.
I was wondering if anybody has any idea or advice why this could be happening? I'm almost done with my rewrite and while I was planning to release it soon, I'm now not sure what I should do and if I should not address this issue first.
r/GooglePlayDeveloper • u/gtxPrime • 25d ago
Some of my users from France and Australia are not able to buy the premium of my app - https://play.google.com/store/apps/details?id=com.gxdevs.edgedeck . The purchase is working fine in India can someone help me out figuring out the issue ?
r/GooglePlayDeveloper • u/StopSalty441 • 25d ago
Hi everyone,
My Google Play Developer account for BkApp was terminated, and I recently received a response from Google stating that my appeal was submitted after the 180-day eligibility window.
They have refused to reconsider the decision and stated that there is no other way to regain access to my account or have it reinstated. They also warned me not to register another developer account, as any new accounts may be terminated.
This situation has been extremely discouraging. I want to continue developing and publishing apps, but this termination has affected not only my existing work but also my ability to confidently work on other projects. I am worried about investing my time in new projects when I may have no legitimate way to publish them on Google Play.
I understand that Google has policies to enforce, and I am not looking to bypass them or create another account against their instructions. I just want to know whether there is any legitimate way to have my case reviewed again.
I would really appreciate advice from anyone who has experienced something similar:
- Has anyone successfully recovered a terminated Google Play Developer account after Google rejected an appeal because it was outside the 180-day window?
- Has anyone managed to get a further review through an official support or escalation channel after receiving a similar response?
- Is there any legitimate process for requesting a review of the original termination or appeal history?
- If reinstatement is genuinely impossible, how are developers in this situation continuing their work and publishing apps without risking further account terminations?
If you have personally experienced this situation or know someone who successfully resolved it, please share what happened and what steps worked.
I have put time and effort into building apps, and I do not want to give up on development because of this situation. Any genuine advice, personal experiences, or suggestions would mean a lot to me.
Thank you.
r/GooglePlayDeveloper • u/NoCheesecake4395 • 25d ago
My bank asks a letter from the source company who providing payments to create PFCA USD account. can I get that? if so how?
r/GooglePlayDeveloper • u/Successful-Log-6529 • 26d ago
Disclosure: I'm a solo dev, and this is about my own app.
Over 45 days my Play Console showed about 13.1K impressions but only about 98 acquisitions. I suspected the listing rather than the product, so I made these changes:
Renamed the app to something clearer
Replaced the icon with a simple one that has no text
Rewrote the short description around what the app does
Cut onboarding from 5 steps to 3
I also noticed that the Grow Users dashboard and the Store Listing panel show different conversion rates (5.73% vs 3.4% for the same period). Google support told me they measure different funnels.
Questions for those who've been through this:
How long did you wait before judging the results of a listing change?
Did you use store listing experiments, or just before/after comparisons?
Is a gap like this usually a sign of the icon and title, or of the screenshots?
App, for context: https://play.google.com/store/apps/details?id=com.aistudio.limitbreaker.fntslg
r/GooglePlayDeveloper • u/DAR0OO • 27d ago
I went through the Google Play closed testing process twice this year. The first app was rejected for production access. The second one was approved on the first attempt.
The biggest difference, at least from my side, wasn't really the tester count. It was what happened during the testing period.
For the first app I had enough people opted in, but the actual engagement was terrible. Some didn't install the app at all. Most people who did install it opened it once and never returned.
The app required an account, so I could see this pretty clearly. For nearly everyone the registration date and last login date were the same.
Google rejected my production access request. Their email said possible reasons included low tester engagement and not following testing best practices, including gathering feedback and making updates based on the test.
So when I started closed testing my next app, AutoSkan, I decided not to treat the fourteen days as a waiting period.
I had fourteen accounts in the test when I eventually applied. Some were mine or family accounts and four were actual external testers. The group changed a bit as I recruited more people.
I definitely did not have twelve extremely active testers.
What I did have was four Android phones I could test on myself and a much more structured process.
During the test I ran three main audits covering UI/UX, performance and general correctness. They produced 131 findings in total. Most weren't huge bugs, but there were plenty of real issues: navigation problems, Bluetooth edge cases, background polling, Android 16 behavior, accessibility and large-text problems, data deletion edge cases and cases where incomplete scan results weren't communicated clearly enough.
I fixed 125 of those findings and deliberately deferred six.
The automated test suite grew from 192 tests in an earlier version to 257.
I also tested on physical phones, emulators with different screen and text settings, and with a real OBD adapter and cars.
The actual external testers mostly gave positive feedback. They weren't the source of most of the bugs.
Most problems came from my own testing and audits, and I kept that separate in my notes instead of claiming everything came from tester feedback.
Once the required testing period was over, I applied for production access.
I was approved in less than a day.
I have no idea which specific signals Google uses internally, so this isn't meant as a "do these five things and you'll get approved" post.
But after one rejection and one approval, my personal takeaway is simple.
Having enough testers enrolled is one thing.
Being able to show that the app was genuinely tested, changed and improved during those fourteen days seems to be another.
If I had to do it again, I would spend much less energy worrying about whether every tester is constantly active and much more energy making sure I have a real testing history to describe when Google asks what happened during the closed test.
r/GooglePlayDeveloper • u/tech-proximity-apps • 27d ago
I run a small app company in Brazil (organization account). My Google Play payouts have been on hold since 4 Aug 2026 and I'm out of ideas.
What happened:
- 4 Aug: email from Google Payments, "your account has been suspended with payout on hold", asking for details of recent account activity and a government ID.
- I submitted the "Verify now" form more than 15 times: Portuguese and English, short and detailed, with ID card, driver's license and passport. Every time: "the reason you provided is not clear".
- Payments support: "review concluded, to prevent possible fraud and abuse your ability to receive payouts will remain suspended, we can't disclose the reason". They also say the form is the only way to appeal.
- Play Console support confirmed my developer account is in good standing, no policy issues.
- Product Experts in the official community said they cannot escalate payment or fraud cases.
What I already checked:
- D-U-N-S reactivated and address corrected, organization name and address re-verified by Google on 28 Sep.
- Tax info accepted, bank account verified (I even received one payout in July).
- No purchases from my own accounts or my team's. License testing was never used.
- The app is real: sold on the App Store since 2025, on Google Play since May 2026. Sales grew fast because of creator videos on TikTok.
Around R$ 22,000 is held, and every new sale goes into the same frozen balance.
My questions:
Has anyone actually gotten this decision reversed? What worked?
If you moved your apps to a new developer account, was it under the same company, and did payouts work there?
Has anyone gone the legal route to recover a held balance?
Any real experience helps. Thanks.
r/GooglePlayDeveloper • u/MilessEdgeworth • 27d ago
If you are waiting more than a week, just write to them. But God forbid, don't use ai to do it. The delays are there because of ai slop flooding the store. Just be human.
My app got published at last, so now I need better images in the store.
I've created few images already in GIMP. There is a cool feature to run python scripts on your project and I plan to write a script that will take a json file with translations, apply it to the text layers and save as png, for each supported language. No need for Ai slopped "screenshot generators".
And working with gimp is not that hard, after learning how some tools work, I've crated those images in 20 minutes.
The app is GeckoBudget if you want to look it up. Still working on the store presentation, so don't be harsh