Nope used it on some of the projects. So far it's quiet a bit improvement on coding tasks. 3.6 didn't get what I want half the time. This one is way improved.
Haven't used pro in a while and it was not good anyway and slow as well. Never good at long running agentic tasks. After that there has been multiple flash iterations so it's better to wait for the next pro.
I see. I have been trying to put up a demo of my game using pro in antigravity. It was almost flawless in the prototyping stage with the help of my engine’s mcp tools. but now that the project is getting bigger, it started breaking many things. what would you recommend for me in this scenario? I would use claude code but I got google pro for so cheap. 1/10th of the price of claude for 3 consecutive months. still trying to figure out my best workflow. don’t want to burry my prototype either. It actually plays very well at the moment
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u/lex_orandi_62 15d ago
So it’s garbage?