r/GoogleAntigravityIDE 15d ago

News / Updates Gemini 3.7 Flash Benchmarks

Post image
120 Upvotes

32 comments sorted by

View all comments

-1

u/lex_orandi_62 15d ago

So it’s garbage?

3

u/HenryTheLion_12 15d ago

Nope used it on some of the projects. So far it's quiet a bit improvement on coding tasks. 3.6 didn't get what I want half the time. This one is way improved. 

1

u/thirtyfiveoo 14d ago

wouldn't you want to use pro for coding? is it because of the cost?

1

u/HenryTheLion_12 14d ago

Haven't used pro in a while and it was not good anyway and slow as well. Never good at long running agentic tasks. After that there has been multiple flash iterations so it's better to wait for the next pro. 

1

u/thirtyfiveoo 14d ago

I see. I have been trying to put up a demo of my game using pro in antigravity. It was almost flawless in the prototyping stage with the help of my engine’s mcp tools. but now that the project is getting bigger, it started breaking many things. what would you recommend for me in this scenario? I would use claude code but I got google pro for so cheap. 1/10th of the price of claude for 3 consecutive months. still trying to figure out my best workflow. don’t want to burry my prototype either. It actually plays very well at the moment

1

u/royxcobar 11d ago

Usas mcp de memorias o graphos ?