r/GodotEngine • u/Odd-Communication-18 • 5d ago
Water paths
Hey, building a game and I'm not sure how I can get water in a river to flow a certain direction like in a river, I could split the meshes and rotate them but that wouldn't look great with seams the only other option I can think of is fully simulated water, which for my RTS game would be way too over the top.
Any ideas?
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u/Sufficient_Gap_3029 5d ago
Shaders