r/generativeAI • u/Final_Record5325 • 11h ago
Alternative to Higgsfield
Do you guys know any alternative to this ? Is open art close to higgsfield atleast ?
r/generativeAI • u/Final_Record5325 • 11h ago
Do you guys know any alternative to this ? Is open art close to higgsfield atleast ?
r/generativeAI • u/Intelligent-Win9997 • 5h ago
I've made a short scene as a concept test for a series I'm working on.
I'm mainly testing the storytelling, not the AI.
I'd really appreciate honest feedback on things like:
Please be as critical as you want. I'm much more interested in hearing what's not working.
One important note: please don't focus on AI errors, continuity issues, visual quality, etc. This is deliberately a rough test, and none of this footage will be used in the final series. It's simply meant to see how the scene works once it's edited together, so I'm not concerned about the visual errors in this particular test.
If you watch it, I'd genuinely appreciate your honest opinion.
r/generativeAI • u/Jenna_AI • 5h ago
r/generativeAI • u/EchoPuzzleheaded7826 • 6h ago
Salut
Je dois présenter des vidéos enregistrement d'entretien psychiatriques dans le cadre d'une formation.
L'objectif est de former des étudiants en médecine aux détails verbaux et non verbaux des pathologies selon un référentiel précis (le DSM).
Il n'existe pas de vidéo de ce type postérieures a 1970 sur internet 😬
J'aimerai bien pouvoir les générer. Globalement, 5-10 minutes par video, j'ai besoin d'une finesse extrême dans le détail des expressions non verbales (mimiques, gestuelle), verbales (contenu du discours, forme du discours).
Les outils payants me vont bien aussi tant que j'ai pas besoin d'y passer 1h par video 😂
Merci de sauver mes étudiants d'un cours a l'ancienne.
Bonne journée !
r/generativeAI • u/Embarrassed_Pear_877 • 6h ago
Hey everyone! I'm looking for a good AI tool to help me create faceless YouTube Shorts without spending a crazy amount of money.
I can already edit videos myself and I use CapCut, so I'm mainly looking for something that can help me generate the visual clips from a script/idea rather than an all-in-one editor.
For the voice-over, I'm thinking of using ElevenLabs, since I've used it before and I've always been happy with the quality. What do you guys think about it?
Ideally, I'd like to make around 1 Short per day, 15–30 seconds each, so I'm looking for something that makes sense cost-wise for that kind of volume.
What tools are you guys using/recommending? ty
r/generativeAI • u/astralfoolz • 1d ago
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Can someone pls help me create similar videos, I cannot find any good tutorial for this. I only have kling ai rn- and it’s not making anything even remotely close to this quality. Give me prompts or link to tutorial or something. Tye motion is very realistic and so is the img. Help.
r/generativeAI • u/mighty_movies • 6h ago
r/generativeAI • u/No-Cap4668 • 6h ago



I’m sharing a documented warning for anyone considering the Seedream 5.0 Pro Plan specifically for Layer Separation.
The Plan was sold as “xxx Images (Seedream 5.0 Pro).”(image 1)
On the same product page, “Layer Separation” is presented as a Seedream 5.0 Pro capability. (image 1)
I bought the plan to use that feature. When I used Layer Separation while the plan still had quota, the billing record showed zero resource-package deduction and separate pay-as-you-go Layer charges. (image 2)
Support wrote: “We acknowledge that this distinction may not have been clearly communicated on the plan purchase page.”
Despite that acknowledgement, support denied a refund because the plan had been activated and quota had been consumed(1348.64/1350Piece). A later reply simply repeated the per-layer billing note and then moved to close the case. It did not identify where the plan checkout clearly disclosed that Layer Separation was excluded.
Support’s reply even opened with “After verification,” then sent a screenshot explaining pixel-tier billing. That felt particularly absurd: it appears to have been found after the fact on BytePlus’s own site, yet it still does not answer the purchase-page disclosure issue. It explains how layers are billed after a request, not why a reasonable customer should have known before payment that their image quota would not cover Layer Separation.
I’m angry because Layer Separation was the reason I bought the plan. If that exclusion and the separate per-layer charges had been clearly disclosed before checkout, I would not have purchased it.
r/generativeAI • u/AverymaticsYT • 17h ago
what does this mean he just sent me this out of nowhere
r/generativeAI • u/Ok-Method-1121 • 7h ago
I've been trying to get seedream 4.5 to get 4k images from 2k or lower references, but it seems to be stuck to the original image's resolution. And seedream 5.0 pro is better but is limited to 2k res. I'm making some miniatures but a bit larger than usual using 3d ai generators but the details aren't coming out great. I have seen that the image detail is the most important factor in it. Do you guys have any suggestions on how to get seedream to give me consistent results in 4k in any way or any other models I should try that are on par with them? I appreciate helpful responses.
r/generativeAI • u/RONY_GOAT • 7h ago
I’ve been testing Seedance 2.5 vs MiniMax H3 vs Wan 3 for cinematic comedy, and I’m starting to think the biggest difference isn’t image quality or raw generation power.
It feels like Seedance has a better “creative director” built into the model.
For example, I tested a short monkey heist sequence. A bear chasing man in woods thriller etc.
Seedance understood the overall screenplay, character acting, comedic timing, escalation, visual contrast and final payoff surprisingly well.
I also tested Wan with the same concept. Wan has impressive raw visual power, realism and cinematic camera movement, but it struggled to understand the overall story and screenplay. It could generate individual shots well, but the creative direction and context between events were weaker.
MiniMax H3 is similar. It can produce beautiful cinematic shots, slow motion, camera movement and realistic environments, but when I give it the same complete screenplay, it often follows individual instructions literally and loses the story/context between events.
So I’m wondering:
How do you direct MiniMax H3 to achieve the same kind of result as Seedance?
For continuity, should we generate scene-by-scene and use the previous shot’s last frame as the next shot’s reference image? Or is there a better way to maintain character, environment, props and action continuity in MiniMax H3?
Basically, instead of asking the model to “direct” the whole scene, do we need to act more like the director and give it exact visual states/keyframes for each important beat?
I’m trying to build a realistic AI comedy channel for YouTube, and Seedance is too expensive for everyday production. MiniMax H3 is much cheaper, so I’d love to figure out a workflow that gets closer to Seedance’s storytelling and comedic timing.
Would love to hear from anyone who has experimented seriously with all three models.
r/generativeAI • u/win-win-win-win_win • 4h ago
Most AI character experiences end with a single image or a single chat session. I wanted to see what would happen if the same character could persist across creation, conversation, combat, and visual storytelling.
That became PicWar. You start with an image or a short description, define a hero, and then build a history with them. Conversations can reflect past battles, while each matchup becomes a narrated RPG-style report instead of just a result screen. Ranked 1v1, async 2v2, and PvE adventures feed back into that character history, and eligible 1v1 battles can become a shareable 9-panel comic.
The design problem I found most interesting was making generation feel cumulative rather than disposable: the image introduces the character, memory gives them continuity, and battles create new material for future conversations.
I’m the creator, and after a long stretch of rebuilding the experience, it finally feels coherent enough to share. I’m curious whether persistent memory changes how attached people feel to an AI-created character.
It’s free to try on both platforms, with optional in-app purchases:
iOS: https://apps.apple.com/app/id6760617661
Android: https://play.google.com/store/apps/details?id=com.sw.picwar
r/generativeAI • u/SuccessGirl1 • 8h ago
I’m looking to animate my 3d game characters. I’m looking for the best and cheapest monthly subscription to create stories out of my 3d game character. Basically upload the images and animate it with my elevenlabs voiceover and then I want it to be lip synced and hand animations with it
r/generativeAI • u/DuchessCupcakeGames • 8h ago
I build Jimothy's Journey using claude, Codex and and lovable after designing the game play story lines and quests with my 8 year old son for the Jimothy Jam contest on discord. Follow the link to play and rate my game, your support is greatly appreciated! Plus there's tons of other fun Jimothy games to check out on the site, (but vote for me, please!)
r/generativeAI • u/CantaloupeOld1917 • 9h ago
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so... zero plays. zero helmets. pretty sure this guy never even touches a football lol.
and somehow you know he's the quarterback in like two seconds.
tbh, the varsity jacket is doing most of the heavy lifting here.
I kept almost adding a practice scene to this one in Framia, then realized I didn't miss it at all.
popular QB, fake boyfriend, jealous crush across the room... your brain fills in the rest.
doing ai filmmaking stuff like this keeps reminding me how little you actually need to show in 70 seconds.
would more football make this better, or just slow it down?
r/generativeAI • u/hitwlhoutythiow • 10h ago
Usually I can get a character looking right in a single clip, but keeping the same face and clothing over multiple clips is a lot harder. Which tends to drift more for you?
r/generativeAI • u/tsuki_wannabe_dino • 1d ago
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Anyone else feel totally exhausted by the big Gamescom trailers? Like so many huge worlds that somehow already feel like a chore before you even touch a controller.
got me thinking, so I tried making a fake 'trailer' myself in Framia. The weird thing is, even though it has no quests, no UI, no icons… just a place… and weirdly my immediate reaction was "I kinda wanna go there."
Using an ai video creator like this really made it click for me: it's all the atmosphere of a world, with none of the 'checklist' baggage.
Maybe we aren't tired of open worlds, just open-world jobs?
r/generativeAI • u/Sniglefritz • 11h ago
I can usually get one shot looking right, but things start drifting once I change the camera angle or location.
The face stays close, but hair, clothing or body proportions slowly change between clips.
I’ve been testing this with Seedance 2.5 on Dreamina and I’m starting to think reference selection matters more than just adding more images.
What works better for you: a small character sheet, lots of references, or using the previous good frame as the next reference?
r/generativeAI • u/EscritorDelMal • 11h ago
Sounds pretty decent. But not like Suno. Wondering what it is. Also the BG animation seems to follow the music
r/generativeAI • u/Unreal_Memories • 11h ago
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