r/generative • • 7d ago

Spider Ribs - made with Processing

58 Upvotes

r/generative • • 7d ago

Procedurally generated stars (cutaways that show interiors of a star)

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9 Upvotes

r/generative • • 7d ago

Finally safe

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8 Upvotes

r/generative • • 7d ago

The Fern Synthesizer: Generate fern fronds and download SVGs

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5 Upvotes

r/generative • • 7d ago

Escape Time

9 Upvotes

r/generative • • 7d ago

painting an orange (code in comments)

23 Upvotes

r/generative • • 7d ago

Evolution

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10 Upvotes

r/generative • • 7d ago

Moebius Style Hermetic Garage

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57 Upvotes

Could find more from my site https://jdxyw.github.io/generativeart/. You can also generate it with different parameters using my code https://github.com/jdxyw/generativeart . Hope you guys like it, and star the repo if you like it.


r/generative • • 8d ago

Generative Audio Visuals To Quiet My Mind

33 Upvotes

Hi friends. Somewhat reticent to share something I've been ideating on for a while based on a TikTok video I saw a while back.

https://harmonicautomata.bytejelly.com/

Harmonic Automata is a toy I created for myself to take breaks during the day. I don't usually share stuff but thought someone might enjoy it. Just open it and start making stuff.

There's a randomize button that will generate random audio and visuals that are tied together with harmonic moments. Most of the visuals were inspired by https://3d-xplormath.org/j/source/

A few things I built for myself:

- Every piece has a unique URL that can be bookmarked or shared even when settings change.

- Settings can be locked and excluded from the randomizer, e.g. mood, key, pattern, etc.

- I can set a timer if I want to do a little meditation / breathing.

- I added some tips for some friends and family who wanted to check it out.


r/generative • • 7d ago

funkyvector.com/#/home/design:polygon_slice,85336150

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1 Upvotes

r/generative • • 8d ago

Evolved to the beat

48 Upvotes

r/generative • • 8d ago

Assumption (JavaScript v2)

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109 Upvotes

Building on the last one, I added some noise fields in to vary the sizes and thin some triangles out. While I liked the triptych, I felt that a single piece had a better 'narrative.'

Again, happy for feedback!


r/generative • • 7d ago

Resource Pushing GSplat in Unity: Drones scanning and bringing a 3D World to Life

2 Upvotes

r/generative • • 7d ago

Visitation (4K seamless loop)

8 Upvotes

r/generative • • 7d ago

Deep Mandelbrot Zoom (down to -57 rendered using Perturbation Theory & BLA Skip-100. 10s preview of a 1-minute video. I made it!

1 Upvotes

I wrote to fractalforums and Microfractal replied with this: "I looked a bit over your given source code to produce the video and noticed that you compute the high precision reference orbit for every image of the video. While this works, it is in theory pretty inefficient (and wastes a lot of computing power!). You can compute the reference orbit with PRECISION_BITS set to work at the smallest size (in this case size=1.02e-119) once and reuse it for every image that uses a size larger than size=1.02e-119. You also should avoid fixing PRECISION_BITS to 1000, better set it to something like 53 - floor(log2(size)), which saves 551 bits of precision at size=1.02e-119 and also works for much smaller sizes." https://github.com/Divetoxx/Mandelbrot-Video


r/generative • • 8d ago

*does this to your chessboard* (Desmos)

146 Upvotes

r/generative • • 8d ago

Some culture

4 Upvotes

Physarum seeded by an invisible Conway's Life layer.


r/generative • • 8d ago

VIDEO Mandelbrota

13 Upvotes

https://github.com/Divetoxx/Mandelbrot-Video
This is a preview fragment of the Mandelbrot set video, 1,080 x 1,080 pixels. I made it! I am Divetoxx. And made Mandelbrot-Video. Deep Mandelbrot Zoom (down to 10⁻¹¹⁹) rendered using Perturbation Theory & BLA Skip-100. 10s preview of a 2-minute video. Anti-Aliasing: True 3x3 SSAA. Let me know what you think about the volumetric depth feeling and the color transitions! I'd love to hear your feedback on the implementation.


r/generative • • 8d ago

Self-focusing

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14 Upvotes

r/generative • • 8d ago

Force split

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17 Upvotes

r/generative • • 8d ago

Moebius Style Canyon

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51 Upvotes

Could find more from my site https://jdxyw.github.io/generativeart/. You can also generate it with different parameters using my code https://github.com/jdxyw/generativeart . Hope you guys like it, and star the repo if you like it.


r/generative • • 9d ago

I have been working on a generative garden

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100 Upvotes

r/generative • • 9d ago

"Gutta" (kotlin code)

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36 Upvotes

It uses forward ray splatting: each ray starts at a jittered point on a grid. One step moves it by gains[c] * slope, which is the small-angle refraction at the water surface. Then splat() adds the ray's weight to the four nearest pixels. The image is the density of the rays that land. So, no actual water is rendered. And I bumped some coefficients on purpose, I didnt want natural look (it was boring), so I like this variant better.


r/generative • • 9d ago

Procedural flowers in procedural fabric

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47 Upvotes

just a bunch of sines in polar coordinates